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source: stable/HeuristicLab.ExtLibs/HeuristicLab.Netron/3.0.2672.12446/Netron.Diagramming.Core-3.0.2672.12446/Printing/DiagramPrinter.cs @ 11072

Last change on this file since 11072 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 3.9 KB
Line 
1using System.Drawing;
2using System.Drawing.Drawing2D;
3using System.Drawing.Printing;
4using System.Windows.Forms;
5
6namespace Netron.Diagramming.Core {
7  // ----------------------------------------------------------------------
8  /// <summary>
9  /// Handles the printing of a diagram.  All pages in the diagram are
10  /// printed.  A print preview or actual print can be performed.
11  /// </summary>
12  // ----------------------------------------------------------------------
13  public class DiagramPrinter {
14    PrintDocument myDocument;
15    IDiagramControl myDiagram;
16    //PrinterSettings mySettings;
17    PageSettings myPageSettings;
18    int currentPageIndex = 0;
19    int numberOfPages = 1;
20
21    // ------------------------------------------------------------------
22    /// <summary>
23    /// Constructor.
24    /// </summary>
25    /// <param name="pageSettings">PageSettings: The page setup for the
26    /// diagram.</param>
27    /// <param name="diagram">IDiagramControl: The diagram to print.
28    /// </param>
29    /// <param name="printPreviewOnly">bool: Specifies if only a print
30    /// preview is to be performed.  If true, then a PrintPreviewDialog
31    /// is shown.  If false, then a PrintDialog is shown and the diagram
32    /// is printed if the user elects to.</param>
33    // ------------------------------------------------------------------
34    public DiagramPrinter(
35        PageSettings pageSettings,
36        IDiagramControl diagram,
37        bool printPreviewOnly) {
38      this.myDiagram = diagram;
39      this.numberOfPages = diagram.Controller.Model.Pages.Count;
40      this.myPageSettings = pageSettings;
41      this.myDocument = new PrintDocument();
42      this.myDocument.DefaultPageSettings = this.myPageSettings;
43      this.myDocument.PrintPage +=
44          new PrintPageEventHandler(PrintPage);
45
46      if (printPreviewOnly) {
47        this.PrintPreview();
48      } else {
49        this.Print();
50      }
51    }
52
53    // ------------------------------------------------------------------
54    /// <summary>
55    /// Print previews the diagram by displaying a PrintPreviewDialog.
56    /// The diagram, however, can be printed from the PrintPreviewDialog.
57    /// </summary>
58    // ------------------------------------------------------------------
59    void PrintPreview() {
60      PrintPreviewDialog dialog = new PrintPreviewDialog();
61      dialog.Document = this.myDocument;
62      dialog.ShowDialog();
63    }
64
65    // ------------------------------------------------------------------
66    /// <summary>
67    /// Displays a PrintDialog and prints the diagram if the user elects
68    /// to continue.
69    /// </summary>
70    // ------------------------------------------------------------------
71    void Print() {
72      PrintDialog dialog = new PrintDialog();
73      dialog.Document = this.myDocument;
74
75      if (dialog.ShowDialog() == DialogResult.OK) {
76        this.myDocument.Print();
77      }
78    }
79
80    // ------------------------------------------------------------------
81    /// <summary>
82    /// Handles the actual rendering of the diagram to the print document.
83    /// </summary>
84    /// <param name="sender">object</param>
85    /// <param name="e">PrintPageEventArgs</param>
86    // ------------------------------------------------------------------
87    void PrintPage(object sender, PrintPageEventArgs e) {
88      Graphics g = e.Graphics;
89      IPage page =
90          this.myDiagram.Controller.Model.Pages[currentPageIndex];
91      Bundle bundle = new Bundle(page.Entities);
92      Matrix m = new Matrix();
93      m.Translate(
94          -page.Bounds.Location.X,
95          -page.Bounds.Location.Y);
96      g.Transform = m;
97      bundle.Paint(g);
98      if ((currentPageIndex + 1) < this.numberOfPages) {
99        currentPageIndex++;
100        e.HasMorePages = true;
101      } else {
102        currentPageIndex = 0;
103        e.HasMorePages = false;
104      }
105    }
106  }
107}
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