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source: stable/HeuristicLab.ExtLibs/HeuristicLab.Netron/3.0.2672.12446/Netron.Diagramming.Core-3.0.2672.12446/BaseClasses/Shape.cs @ 10465

Last change on this file since 10465 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 6.3 KB
Line 
1using System;
2using System.Drawing;
3using System.Drawing.Drawing2D;
4
5namespace Netron.Diagramming.Core {
6  public class Shape : ShapeBase {
7    // ------------------------------------------------------------------
8    /// <summary>
9    /// The collection of shapes.
10    /// </summary>
11    // ------------------------------------------------------------------
12    CollectionBase<IDiagramEntity> myEntities;
13
14    // ------------------------------------------------------------------
15    /// <summary>
16    /// Gets the friendly name of this shape.
17    /// </summary>
18    // ------------------------------------------------------------------
19    public override string EntityName {
20      get {
21        return "Shape";
22      }
23    }
24
25    // ------------------------------------------------------------------
26    /// <summary>
27    /// Gets or set the owned shapes.
28    /// </summary>
29    // ------------------------------------------------------------------
30    public CollectionBase<IDiagramEntity> Entities {
31      get {
32        return myEntities;
33      }
34      set {
35        myEntities = value;
36      }
37    }
38
39    public virtual GraphicsPath GraphicsPath {
40      get {
41        GraphicsPath path = new GraphicsPath();
42        path.AddRectangle(mRectangle);
43        return path;
44      }
45    }
46
47    // ------------------------------------------------------------------
48    /// <summary>
49    /// Default constructor.
50    /// </summary>
51    // ------------------------------------------------------------------
52    public Shape()
53      : base() {
54    }
55
56    // ------------------------------------------------------------------
57    /// <summary>
58    /// Constructor that receives the model this shape belongs to.
59    /// </summary>
60    /// <param name="model">IModel</param>
61    // ------------------------------------------------------------------
62    public Shape(IModel model)
63      : base(model) {
64    }
65
66    protected override void Initialize() {
67      base.Initialize();
68      myEntities = new CollectionBase<IDiagramEntity>();
69      AttachEventsToShapeCollection();
70    }
71
72    protected virtual void AttachEventsToShapeCollection() {
73      myEntities.OnClear += new EventHandler(OnEntitiesClear);
74      myEntities.OnItemAdded +=
75          new EventHandler<CollectionEventArgs<IDiagramEntity>>(
76          OnEntityAdded);
77      myEntities.OnItemRemoved +=
78          new EventHandler<CollectionEventArgs<IDiagramEntity>>(
79          OnEntityRemoved);
80    }
81
82    void OnEntityRemoved(object sender, CollectionEventArgs<IDiagramEntity> e) {
83      CalculateRectangle();
84    }
85
86    void OnEntityAdded(object sender, CollectionEventArgs<IDiagramEntity> e) {
87      if (myEntities.Count == 1) {
88        mRectangle = e.Item.Rectangle;
89      } else {
90        mRectangle = Rectangle.Union(
91            (Rectangle)mRectangle,
92            e.Item.Rectangle);
93      }
94    }
95
96    void OnEntitiesClear(object sender, EventArgs e) {
97      mRectangle = Rectangle.Empty;
98    }
99
100    // ------------------------------------------------------------------
101    /// <summary>
102    /// Calculates the bounding rectangle of this shape from all children.
103    /// </summary>
104    // ------------------------------------------------------------------
105    public void CalculateRectangle() {
106      if (myEntities == null || myEntities.Count == 0)
107        return;
108      Rectangle rec = myEntities[0].Rectangle;
109      foreach (IDiagramEntity entity in Entities) {
110        //cascade the calculation if necessary
111        if (entity is IGroup) (entity as IGroup).CalculateRectangle();
112
113        rec = Rectangle.Union(rec, entity.Rectangle);
114      }
115      this.mRectangle = rec;
116      this.mRectangle.Inflate(20, 20);
117    }
118
119    // ------------------------------------------------------------------
120    /// <summary>
121    /// Tests whether the group is hit by the mouse
122    /// </summary>
123    /// <param name="p">Point</param>
124    /// <returns>bool</returns>
125    // ------------------------------------------------------------------
126    public override bool Hit(Point p) {
127      foreach (IDiagramEntity entity in myEntities) {
128        if (entity.Hit(p)) {
129          return true;
130        }
131      }
132      return false;
133    }
134
135    // ------------------------------------------------------------------
136    /// <summary>
137    /// Invalidates the entity
138    /// </summary>
139    // ------------------------------------------------------------------
140    public override void Invalidate() {
141
142      if (mRectangle == null)
143        return;
144
145      Rectangle rec = mRectangle;
146      rec.Inflate(20, 20);
147      Model.RaiseOnInvalidateRectangle(rec);
148    }
149
150    // ------------------------------------------------------------------
151    /// <summary>
152    /// Moves the entity on the canvas
153    /// </summary>
154    /// <param name="p">Point</param>
155    // ------------------------------------------------------------------
156    public override void MoveBy(Point p) {
157
158      Rectangle recBefore = mRectangle;
159      recBefore.Inflate(20, 20);
160
161      // No need to invalidate since it'll be done by the individual
162      // move actions.
163      foreach (IDiagramEntity entity in myEntities) {
164        entity.MoveBy(p);
165      }
166      mRectangle.X += p.X;
167      mRectangle.Y += p.Y;
168
169      //refresh things
170      this.Invalidate(recBefore);//position before the move
171      this.Invalidate();//current position
172
173    }
174
175    public override void Paint(Graphics g) {
176      base.Paint(g);
177
178      GraphicsPath path = GraphicsPath;
179      if (PaintStyle != null) {
180        g.FillPath(mPaintStyle.GetBrush(mRectangle), path);
181      }
182
183      if (Hovered) {
184        g.DrawPath(ArtPalette.HighlightPen, path);
185      } else if (PenStyle != null) {
186        g.DrawPath(mPenStyle.DrawingPen(), path);
187      }
188
189      foreach (IDiagramEntity entity in myEntities) {
190        entity.Paint(g);
191      }
192    }
193
194    public override bool MouseDown(System.Windows.Forms.MouseEventArgs e) {
195      bool result = base.MouseDown(e);
196
197      foreach (IDiagramEntity entity in myEntities) {
198        if (entity.Hit(e.Location)) {
199          this.Model.Selection.SelectedItems.Add(entity);
200          if (entity.MouseDown(e)) {
201            result = true;
202          }
203        }
204      }
205
206      return result;
207    }
208  }
209}
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