1 | // Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team |
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2 | // |
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3 | // Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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4 | // software and associated documentation files (the "Software"), to deal in the Software |
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5 | // without restriction, including without limitation the rights to use, copy, modify, merge, |
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6 | // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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7 | // to whom the Software is furnished to do so, subject to the following conditions: |
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8 | // |
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9 | // The above copyright notice and this permission notice shall be included in all copies or |
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10 | // substantial portions of the Software. |
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11 | // |
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12 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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13 | // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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14 | // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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15 | // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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16 | // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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17 | // DEALINGS IN THE SOFTWARE. |
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18 | |
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19 | using System; |
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20 | using System.Threading; |
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21 | |
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22 | namespace ICSharpCode.NRefactory |
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23 | { |
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24 | /// <summary> |
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25 | /// Represents the role a node plays within its parent. |
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26 | /// </summary> |
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27 | public abstract class Role |
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28 | { |
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29 | public const int RoleIndexBits = 9; |
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30 | |
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31 | static readonly Role[] roles = new Role[1 << RoleIndexBits]; |
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32 | static int nextRoleIndex = 0; |
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33 | |
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34 | readonly uint index; |
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35 | |
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36 | [CLSCompliant(false)] |
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37 | public uint Index { |
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38 | get { return index; } |
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39 | } |
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40 | |
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41 | // don't allow NRefactory consumers to derive from Role |
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42 | internal Role() |
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43 | { |
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44 | this.index = (uint)Interlocked.Increment(ref nextRoleIndex); |
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45 | if (this.index >= roles.Length) |
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46 | throw new InvalidOperationException("Too many roles"); |
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47 | roles[this.index] = this; |
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48 | } |
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49 | |
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50 | /// <summary> |
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51 | /// Gets whether the specified node is valid in this role. |
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52 | /// </summary> |
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53 | public abstract bool IsValid(object node); |
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54 | |
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55 | /// <summary> |
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56 | /// Gets the role with the specified index. |
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57 | /// </summary> |
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58 | [CLSCompliant(false)] |
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59 | public static Role GetByIndex(uint index) |
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60 | { |
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61 | return roles[index]; |
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62 | } |
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63 | } |
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64 | |
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65 | /// <summary> |
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66 | /// Represents the role a node plays within its parent. |
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67 | /// All nodes with this role have type T. |
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68 | /// </summary> |
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69 | public class Role<T> : Role where T : class |
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70 | { |
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71 | readonly string name; // helps with debugging the AST |
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72 | readonly T nullObject; |
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73 | |
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74 | /// <summary> |
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75 | /// Gets the null object used when there's no node with this role. |
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76 | /// Not every role has a null object; this property returns null for roles without a null object. |
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77 | /// </summary> |
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78 | /// <remarks> |
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79 | /// Roles used for non-collections should always have a null object, so that no AST property returns null. |
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80 | /// However, if a role used for collections only, it may leave out the null object. |
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81 | /// </remarks> |
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82 | public T NullObject { |
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83 | get { return nullObject; } |
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84 | } |
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85 | |
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86 | public override bool IsValid(object node) |
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87 | { |
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88 | return node is T; |
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89 | } |
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90 | |
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91 | public Role(string name) |
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92 | { |
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93 | if (name == null) |
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94 | throw new ArgumentNullException("name"); |
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95 | this.name = name; |
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96 | } |
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97 | |
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98 | public Role(string name, T nullObject) |
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99 | { |
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100 | if (name == null) |
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101 | throw new ArgumentNullException("name"); |
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102 | if (nullObject == null) |
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103 | throw new ArgumentNullException ("nullObject"); |
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104 | this.nullObject = nullObject; |
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105 | this.name = name; |
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106 | } |
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107 | |
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108 | public override string ToString() |
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109 | { |
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110 | return name; |
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111 | } |
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112 | } |
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113 | } |
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