1 | // GZipStream.cs
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2 | // ------------------------------------------------------------------
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3 | //
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4 | // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation.
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5 | // All rights reserved.
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6 | //
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7 | // This code module is part of DotNetZip, a zipfile class library.
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8 | //
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9 | // ------------------------------------------------------------------
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10 | //
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11 | // This code is licensed under the Microsoft Public License.
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12 | // See the file License.txt for the license details.
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13 | // More info on: http://dotnetzip.codeplex.com
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14 | //
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15 | // ------------------------------------------------------------------
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16 | //
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17 | // last saved (in emacs):
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18 | // Time-stamp: <2011-August-08 18:14:39>
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19 | //
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20 | // ------------------------------------------------------------------
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21 | //
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22 | // This module defines the GZipStream class, which can be used as a replacement for
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23 | // the System.IO.Compression.GZipStream class in the .NET BCL. NB: The design is not
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24 | // completely OO clean: there is some intelligence in the ZlibBaseStream that reads the
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25 | // GZip header.
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26 | //
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27 | // ------------------------------------------------------------------
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28 |
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29 |
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30 | using System;
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31 | using System.IO;
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32 |
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33 | namespace OfficeOpenXml.Packaging.Ionic.Zlib
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34 | {
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35 | /// <summary>
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36 | /// A class for compressing and decompressing GZIP streams.
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37 | /// </summary>
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38 | /// <remarks>
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39 | ///
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40 | /// <para>
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41 | /// The <c>GZipStream</c> is a <see
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42 | /// href="http://en.wikipedia.org/wiki/Decorator_pattern">Decorator</see> on a
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43 | /// <see cref="Stream"/>. It adds GZIP compression or decompression to any
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44 | /// stream.
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45 | /// </para>
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46 | ///
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47 | /// <para>
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48 | /// Like the <c>System.IO.Compression.GZipStream</c> in the .NET Base Class Library, the
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49 | /// <c>Ionic.Zlib.GZipStream</c> can compress while writing, or decompress while
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50 | /// reading, but not vice versa. The compression method used is GZIP, which is
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51 | /// documented in <see href="http://www.ietf.org/rfc/rfc1952.txt">IETF RFC
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52 | /// 1952</see>, "GZIP file format specification version 4.3".</para>
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53 | ///
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54 | /// <para>
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55 | /// A <c>GZipStream</c> can be used to decompress data (through <c>Read()</c>) or
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56 | /// to compress data (through <c>Write()</c>), but not both.
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57 | /// </para>
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58 | ///
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59 | /// <para>
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60 | /// If you wish to use the <c>GZipStream</c> to compress data, you must wrap it
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61 | /// around a write-able stream. As you call <c>Write()</c> on the <c>GZipStream</c>, the
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62 | /// data will be compressed into the GZIP format. If you want to decompress data,
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63 | /// you must wrap the <c>GZipStream</c> around a readable stream that contains an
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64 | /// IETF RFC 1952-compliant stream. The data will be decompressed as you call
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65 | /// <c>Read()</c> on the <c>GZipStream</c>.
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66 | /// </para>
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67 | ///
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68 | /// <para>
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69 | /// Though the GZIP format allows data from multiple files to be concatenated
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70 | /// together, this stream handles only a single segment of GZIP format, typically
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71 | /// representing a single file.
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72 | /// </para>
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73 | ///
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74 | /// <para>
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75 | /// This class is similar to <see cref="ZlibStream"/> and <see cref="DeflateStream"/>.
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76 | /// <c>ZlibStream</c> handles RFC1950-compliant streams. <see cref="DeflateStream"/>
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77 | /// handles RFC1951-compliant streams. This class handles RFC1952-compliant streams.
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78 | /// </para>
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79 | ///
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80 | /// </remarks>
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81 | ///
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82 | /// <seealso cref="DeflateStream" />
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83 | /// <seealso cref="ZlibStream" />
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84 | public class GZipStream : System.IO.Stream
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85 | {
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86 | // GZip format
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87 | // source: http://tools.ietf.org/html/rfc1952
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88 | //
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89 | // header id: 2 bytes 1F 8B
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90 | // compress method 1 byte 8= DEFLATE (none other supported)
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91 | // flag 1 byte bitfield (See below)
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92 | // mtime 4 bytes time_t (seconds since jan 1, 1970 UTC of the file.
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93 | // xflg 1 byte 2 = max compress used , 4 = max speed (can be ignored)
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94 | // OS 1 byte OS for originating archive. set to 0xFF in compression.
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95 | // extra field length 2 bytes optional - only if FEXTRA is set.
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96 | // extra field varies
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97 | // filename varies optional - if FNAME is set. zero terminated. ISO-8859-1.
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98 | // file comment varies optional - if FCOMMENT is set. zero terminated. ISO-8859-1.
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99 | // crc16 1 byte optional - present only if FHCRC bit is set
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100 | // compressed data varies
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101 | // CRC32 4 bytes
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102 | // isize 4 bytes data size modulo 2^32
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103 | //
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104 | // FLG (FLaGs)
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105 | // bit 0 FTEXT - indicates file is ASCII text (can be safely ignored)
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106 | // bit 1 FHCRC - there is a CRC16 for the header immediately following the header
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107 | // bit 2 FEXTRA - extra fields are present
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108 | // bit 3 FNAME - the zero-terminated filename is present. encoding; ISO-8859-1.
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109 | // bit 4 FCOMMENT - a zero-terminated file comment is present. encoding: ISO-8859-1
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110 | // bit 5 reserved
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111 | // bit 6 reserved
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112 | // bit 7 reserved
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113 | //
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114 | // On consumption:
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115 | // Extra field is a bunch of nonsense and can be safely ignored.
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116 | // Header CRC and OS, likewise.
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117 | //
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118 | // on generation:
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119 | // all optional fields get 0, except for the OS, which gets 255.
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120 | //
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121 |
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122 |
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123 |
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124 | /// <summary>
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125 | /// The comment on the GZIP stream.
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126 | /// </summary>
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127 | ///
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128 | /// <remarks>
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129 | /// <para>
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130 | /// The GZIP format allows for each file to optionally have an associated
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131 | /// comment stored with the file. The comment is encoded with the ISO-8859-1
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132 | /// code page. To include a comment in a GZIP stream you create, set this
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133 | /// property before calling <c>Write()</c> for the first time on the
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134 | /// <c>GZipStream</c>.
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135 | /// </para>
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136 | ///
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137 | /// <para>
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138 | /// When using <c>GZipStream</c> to decompress, you can retrieve this property
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139 | /// after the first call to <c>Read()</c>. If no comment has been set in the
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140 | /// GZIP bytestream, the Comment property will return <c>null</c>
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141 | /// (<c>Nothing</c> in VB).
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142 | /// </para>
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143 | /// </remarks>
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144 | public String Comment
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145 | {
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146 | get
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147 | {
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148 | return _Comment;
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149 | }
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150 | set
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151 | {
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152 | if (_disposed) throw new ObjectDisposedException("GZipStream");
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153 | _Comment = value;
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154 | }
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155 | }
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156 |
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157 | /// <summary>
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158 | /// The FileName for the GZIP stream.
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159 | /// </summary>
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160 | ///
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161 | /// <remarks>
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162 | ///
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163 | /// <para>
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164 | /// The GZIP format optionally allows each file to have an associated
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165 | /// filename. When compressing data (through <c>Write()</c>), set this
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166 | /// FileName before calling <c>Write()</c> the first time on the <c>GZipStream</c>.
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167 | /// The actual filename is encoded into the GZIP bytestream with the
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168 | /// ISO-8859-1 code page, according to RFC 1952. It is the application's
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169 | /// responsibility to insure that the FileName can be encoded and decoded
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170 | /// correctly with this code page.
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171 | /// </para>
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172 | ///
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173 | /// <para>
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174 | /// When decompressing (through <c>Read()</c>), you can retrieve this value
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175 | /// any time after the first <c>Read()</c>. In the case where there was no filename
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176 | /// encoded into the GZIP bytestream, the property will return <c>null</c> (<c>Nothing</c>
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177 | /// in VB).
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178 | /// </para>
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179 | /// </remarks>
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180 | public String FileName
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181 | {
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182 | get { return _FileName; }
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183 | set
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184 | {
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185 | if (_disposed) throw new ObjectDisposedException("GZipStream");
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186 | _FileName = value;
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187 | if (_FileName == null) return;
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188 | if (_FileName.IndexOf("/") != -1)
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189 | {
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190 | _FileName = _FileName.Replace("/", "\\");
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191 | }
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192 | if (_FileName.EndsWith("\\"))
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193 | throw new Exception("Illegal filename");
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194 | if (_FileName.IndexOf("\\") != -1)
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195 | {
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196 | // trim any leading path
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197 | _FileName = Path.GetFileName(_FileName);
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198 | }
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199 | }
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200 | }
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201 |
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202 | /// <summary>
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203 | /// The last modified time for the GZIP stream.
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204 | /// </summary>
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205 | ///
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206 | /// <remarks>
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207 | /// GZIP allows the storage of a last modified time with each GZIP entry.
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208 | /// When compressing data, you can set this before the first call to
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209 | /// <c>Write()</c>. When decompressing, you can retrieve this value any time
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210 | /// after the first call to <c>Read()</c>.
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211 | /// </remarks>
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212 | public DateTime? LastModified;
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213 |
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214 | /// <summary>
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215 | /// The CRC on the GZIP stream.
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216 | /// </summary>
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217 | /// <remarks>
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218 | /// This is used for internal error checking. You probably don't need to look at this property.
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219 | /// </remarks>
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220 | public int Crc32 { get { return _Crc32; } }
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221 |
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222 | private int _headerByteCount;
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223 | internal ZlibBaseStream _baseStream;
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224 | bool _disposed;
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225 | bool _firstReadDone;
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226 | string _FileName;
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227 | string _Comment;
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228 | int _Crc32;
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229 |
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230 |
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231 | /// <summary>
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232 | /// Create a <c>GZipStream</c> using the specified <c>CompressionMode</c>.
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233 | /// </summary>
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234 | /// <remarks>
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235 | ///
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236 | /// <para>
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237 | /// When mode is <c>CompressionMode.Compress</c>, the <c>GZipStream</c> will use the
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238 | /// default compression level.
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239 | /// </para>
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240 | ///
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241 | /// <para>
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242 | /// As noted in the class documentation, the <c>CompressionMode</c> (Compress
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243 | /// or Decompress) also establishes the "direction" of the stream. A
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244 | /// <c>GZipStream</c> with <c>CompressionMode.Compress</c> works only through
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245 | /// <c>Write()</c>. A <c>GZipStream</c> with
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246 | /// <c>CompressionMode.Decompress</c> works only through <c>Read()</c>.
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247 | /// </para>
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248 | ///
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249 | /// </remarks>
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250 | ///
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251 | /// <example>
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252 | /// This example shows how to use a GZipStream to compress data.
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253 | /// <code>
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254 | /// using (System.IO.Stream input = System.IO.File.OpenRead(fileToCompress))
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255 | /// {
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256 | /// using (var raw = System.IO.File.Create(outputFile))
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257 | /// {
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258 | /// using (Stream compressor = new GZipStream(raw, CompressionMode.Compress))
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259 | /// {
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260 | /// byte[] buffer = new byte[WORKING_BUFFER_SIZE];
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261 | /// int n;
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262 | /// while ((n= input.Read(buffer, 0, buffer.Length)) != 0)
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263 | /// {
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264 | /// compressor.Write(buffer, 0, n);
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265 | /// }
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266 | /// }
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267 | /// }
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268 | /// }
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269 | /// </code>
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270 | /// <code lang="VB">
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271 | /// Dim outputFile As String = (fileToCompress & ".compressed")
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272 | /// Using input As Stream = File.OpenRead(fileToCompress)
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273 | /// Using raw As FileStream = File.Create(outputFile)
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274 | /// Using compressor As Stream = New GZipStream(raw, CompressionMode.Compress)
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275 | /// Dim buffer As Byte() = New Byte(4096) {}
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276 | /// Dim n As Integer = -1
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277 | /// Do While (n <> 0)
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278 | /// If (n > 0) Then
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279 | /// compressor.Write(buffer, 0, n)
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280 | /// End If
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281 | /// n = input.Read(buffer, 0, buffer.Length)
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282 | /// Loop
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283 | /// End Using
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284 | /// End Using
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285 | /// End Using
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286 | /// </code>
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287 | /// </example>
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288 | ///
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289 | /// <example>
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290 | /// This example shows how to use a GZipStream to uncompress a file.
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291 | /// <code>
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292 | /// private void GunZipFile(string filename)
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293 | /// {
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294 | /// if (!filename.EndsWith(".gz))
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295 | /// throw new ArgumentException("filename");
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296 | /// var DecompressedFile = filename.Substring(0,filename.Length-3);
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297 | /// byte[] working = new byte[WORKING_BUFFER_SIZE];
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298 | /// int n= 1;
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299 | /// using (System.IO.Stream input = System.IO.File.OpenRead(filename))
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300 | /// {
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301 | /// using (Stream decompressor= new Ionic.Zlib.GZipStream(input, CompressionMode.Decompress, true))
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302 | /// {
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303 | /// using (var output = System.IO.File.Create(DecompressedFile))
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304 | /// {
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305 | /// while (n !=0)
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306 | /// {
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307 | /// n= decompressor.Read(working, 0, working.Length);
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308 | /// if (n > 0)
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309 | /// {
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310 | /// output.Write(working, 0, n);
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311 | /// }
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312 | /// }
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313 | /// }
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314 | /// }
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315 | /// }
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316 | /// }
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317 | /// </code>
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318 | ///
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319 | /// <code lang="VB">
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320 | /// Private Sub GunZipFile(ByVal filename as String)
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321 | /// If Not (filename.EndsWith(".gz)) Then
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322 | /// Throw New ArgumentException("filename")
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323 | /// End If
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324 | /// Dim DecompressedFile as String = filename.Substring(0,filename.Length-3)
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325 | /// Dim working(WORKING_BUFFER_SIZE) as Byte
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326 | /// Dim n As Integer = 1
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327 | /// Using input As Stream = File.OpenRead(filename)
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328 | /// Using decompressor As Stream = new Ionic.Zlib.GZipStream(input, CompressionMode.Decompress, True)
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329 | /// Using output As Stream = File.Create(UncompressedFile)
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330 | /// Do
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331 | /// n= decompressor.Read(working, 0, working.Length)
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332 | /// If n > 0 Then
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333 | /// output.Write(working, 0, n)
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334 | /// End IF
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335 | /// Loop While (n > 0)
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336 | /// End Using
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337 | /// End Using
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338 | /// End Using
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339 | /// End Sub
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340 | /// </code>
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341 | /// </example>
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342 | ///
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343 | /// <param name="stream">The stream which will be read or written.</param>
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344 | /// <param name="mode">Indicates whether the GZipStream will compress or decompress.</param>
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345 | public GZipStream(Stream stream, CompressionMode mode)
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346 | : this(stream, mode, CompressionLevel.Default, false)
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347 | {
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348 | }
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349 |
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350 | /// <summary>
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351 | /// Create a <c>GZipStream</c> using the specified <c>CompressionMode</c> and
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352 | /// the specified <c>CompressionLevel</c>.
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353 | /// </summary>
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354 | /// <remarks>
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355 | ///
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356 | /// <para>
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357 | /// The <c>CompressionMode</c> (Compress or Decompress) also establishes the
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358 | /// "direction" of the stream. A <c>GZipStream</c> with
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359 | /// <c>CompressionMode.Compress</c> works only through <c>Write()</c>. A
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360 | /// <c>GZipStream</c> with <c>CompressionMode.Decompress</c> works only
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361 | /// through <c>Read()</c>.
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362 | /// </para>
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363 | ///
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364 | /// </remarks>
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365 | ///
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366 | /// <example>
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367 | ///
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368 | /// This example shows how to use a <c>GZipStream</c> to compress a file into a .gz file.
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369 | ///
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370 | /// <code>
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371 | /// using (System.IO.Stream input = System.IO.File.OpenRead(fileToCompress))
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372 | /// {
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373 | /// using (var raw = System.IO.File.Create(fileToCompress + ".gz"))
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374 | /// {
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375 | /// using (Stream compressor = new GZipStream(raw,
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376 | /// CompressionMode.Compress,
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377 | /// CompressionLevel.BestCompression))
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378 | /// {
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379 | /// byte[] buffer = new byte[WORKING_BUFFER_SIZE];
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380 | /// int n;
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381 | /// while ((n= input.Read(buffer, 0, buffer.Length)) != 0)
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382 | /// {
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383 | /// compressor.Write(buffer, 0, n);
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384 | /// }
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385 | /// }
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386 | /// }
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387 | /// }
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388 | /// </code>
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389 | ///
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390 | /// <code lang="VB">
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391 | /// Using input As Stream = File.OpenRead(fileToCompress)
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392 | /// Using raw As FileStream = File.Create(fileToCompress & ".gz")
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393 | /// Using compressor As Stream = New GZipStream(raw, CompressionMode.Compress, CompressionLevel.BestCompression)
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394 | /// Dim buffer As Byte() = New Byte(4096) {}
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395 | /// Dim n As Integer = -1
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396 | /// Do While (n <> 0)
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397 | /// If (n > 0) Then
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398 | /// compressor.Write(buffer, 0, n)
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399 | /// End If
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400 | /// n = input.Read(buffer, 0, buffer.Length)
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401 | /// Loop
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402 | /// End Using
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403 | /// End Using
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404 | /// End Using
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405 | /// </code>
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406 | /// </example>
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407 | /// <param name="stream">The stream to be read or written while deflating or inflating.</param>
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408 | /// <param name="mode">Indicates whether the <c>GZipStream</c> will compress or decompress.</param>
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409 | /// <param name="level">A tuning knob to trade speed for effectiveness.</param>
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410 | public GZipStream(Stream stream, CompressionMode mode, CompressionLevel level)
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411 | : this(stream, mode, level, false)
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412 | {
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413 | }
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414 |
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415 | /// <summary>
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416 | /// Create a <c>GZipStream</c> using the specified <c>CompressionMode</c>, and
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417 | /// explicitly specify whether the stream should be left open after Deflation
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418 | /// or Inflation.
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419 | /// </summary>
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420 | ///
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421 | /// <remarks>
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422 | /// <para>
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423 | /// This constructor allows the application to request that the captive stream
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424 | /// remain open after the deflation or inflation occurs. By default, after
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425 | /// <c>Close()</c> is called on the stream, the captive stream is also
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426 | /// closed. In some cases this is not desired, for example if the stream is a
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427 | /// memory stream that will be re-read after compressed data has been written
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428 | /// to it. Specify true for the <paramref name="leaveOpen"/> parameter to leave
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429 | /// the stream open.
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430 | /// </para>
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431 | ///
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432 | /// <para>
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433 | /// The <see cref="CompressionMode"/> (Compress or Decompress) also
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434 | /// establishes the "direction" of the stream. A <c>GZipStream</c> with
|
---|
435 | /// <c>CompressionMode.Compress</c> works only through <c>Write()</c>. A <c>GZipStream</c>
|
---|
436 | /// with <c>CompressionMode.Decompress</c> works only through <c>Read()</c>.
|
---|
437 | /// </para>
|
---|
438 | ///
|
---|
439 | /// <para>
|
---|
440 | /// The <c>GZipStream</c> will use the default compression level. If you want
|
---|
441 | /// to specify the compression level, see <see cref="GZipStream(Stream,
|
---|
442 | /// CompressionMode, CompressionLevel, bool)"/>.
|
---|
443 | /// </para>
|
---|
444 | ///
|
---|
445 | /// <para>
|
---|
446 | /// See the other overloads of this constructor for example code.
|
---|
447 | /// </para>
|
---|
448 | ///
|
---|
449 | /// </remarks>
|
---|
450 | ///
|
---|
451 | /// <param name="stream">
|
---|
452 | /// The stream which will be read or written. This is called the "captive"
|
---|
453 | /// stream in other places in this documentation.
|
---|
454 | /// </param>
|
---|
455 | ///
|
---|
456 | /// <param name="mode">Indicates whether the GZipStream will compress or decompress.
|
---|
457 | /// </param>
|
---|
458 | ///
|
---|
459 | /// <param name="leaveOpen">
|
---|
460 | /// true if the application would like the base stream to remain open after
|
---|
461 | /// inflation/deflation.
|
---|
462 | /// </param>
|
---|
463 | public GZipStream(Stream stream, CompressionMode mode, bool leaveOpen)
|
---|
464 | : this(stream, mode, CompressionLevel.Default, leaveOpen)
|
---|
465 | {
|
---|
466 | }
|
---|
467 |
|
---|
468 | /// <summary>
|
---|
469 | /// Create a <c>GZipStream</c> using the specified <c>CompressionMode</c> and the
|
---|
470 | /// specified <c>CompressionLevel</c>, and explicitly specify whether the
|
---|
471 | /// stream should be left open after Deflation or Inflation.
|
---|
472 | /// </summary>
|
---|
473 | ///
|
---|
474 | /// <remarks>
|
---|
475 | ///
|
---|
476 | /// <para>
|
---|
477 | /// This constructor allows the application to request that the captive stream
|
---|
478 | /// remain open after the deflation or inflation occurs. By default, after
|
---|
479 | /// <c>Close()</c> is called on the stream, the captive stream is also
|
---|
480 | /// closed. In some cases this is not desired, for example if the stream is a
|
---|
481 | /// memory stream that will be re-read after compressed data has been written
|
---|
482 | /// to it. Specify true for the <paramref name="leaveOpen"/> parameter to
|
---|
483 | /// leave the stream open.
|
---|
484 | /// </para>
|
---|
485 | ///
|
---|
486 | /// <para>
|
---|
487 | /// As noted in the class documentation, the <c>CompressionMode</c> (Compress
|
---|
488 | /// or Decompress) also establishes the "direction" of the stream. A
|
---|
489 | /// <c>GZipStream</c> with <c>CompressionMode.Compress</c> works only through
|
---|
490 | /// <c>Write()</c>. A <c>GZipStream</c> with <c>CompressionMode.Decompress</c> works only
|
---|
491 | /// through <c>Read()</c>.
|
---|
492 | /// </para>
|
---|
493 | ///
|
---|
494 | /// </remarks>
|
---|
495 | ///
|
---|
496 | /// <example>
|
---|
497 | /// This example shows how to use a <c>GZipStream</c> to compress data.
|
---|
498 | /// <code>
|
---|
499 | /// using (System.IO.Stream input = System.IO.File.OpenRead(fileToCompress))
|
---|
500 | /// {
|
---|
501 | /// using (var raw = System.IO.File.Create(outputFile))
|
---|
502 | /// {
|
---|
503 | /// using (Stream compressor = new GZipStream(raw, CompressionMode.Compress, CompressionLevel.BestCompression, true))
|
---|
504 | /// {
|
---|
505 | /// byte[] buffer = new byte[WORKING_BUFFER_SIZE];
|
---|
506 | /// int n;
|
---|
507 | /// while ((n= input.Read(buffer, 0, buffer.Length)) != 0)
|
---|
508 | /// {
|
---|
509 | /// compressor.Write(buffer, 0, n);
|
---|
510 | /// }
|
---|
511 | /// }
|
---|
512 | /// }
|
---|
513 | /// }
|
---|
514 | /// </code>
|
---|
515 | /// <code lang="VB">
|
---|
516 | /// Dim outputFile As String = (fileToCompress & ".compressed")
|
---|
517 | /// Using input As Stream = File.OpenRead(fileToCompress)
|
---|
518 | /// Using raw As FileStream = File.Create(outputFile)
|
---|
519 | /// Using compressor As Stream = New GZipStream(raw, CompressionMode.Compress, CompressionLevel.BestCompression, True)
|
---|
520 | /// Dim buffer As Byte() = New Byte(4096) {}
|
---|
521 | /// Dim n As Integer = -1
|
---|
522 | /// Do While (n <> 0)
|
---|
523 | /// If (n > 0) Then
|
---|
524 | /// compressor.Write(buffer, 0, n)
|
---|
525 | /// End If
|
---|
526 | /// n = input.Read(buffer, 0, buffer.Length)
|
---|
527 | /// Loop
|
---|
528 | /// End Using
|
---|
529 | /// End Using
|
---|
530 | /// End Using
|
---|
531 | /// </code>
|
---|
532 | /// </example>
|
---|
533 | /// <param name="stream">The stream which will be read or written.</param>
|
---|
534 | /// <param name="mode">Indicates whether the GZipStream will compress or decompress.</param>
|
---|
535 | /// <param name="leaveOpen">true if the application would like the stream to remain open after inflation/deflation.</param>
|
---|
536 | /// <param name="level">A tuning knob to trade speed for effectiveness.</param>
|
---|
537 | public GZipStream(Stream stream, CompressionMode mode, CompressionLevel level, bool leaveOpen)
|
---|
538 | {
|
---|
539 | _baseStream = new ZlibBaseStream(stream, mode, level, ZlibStreamFlavor.GZIP, leaveOpen);
|
---|
540 | }
|
---|
541 |
|
---|
542 | #region Zlib properties
|
---|
543 |
|
---|
544 | /// <summary>
|
---|
545 | /// This property sets the flush behavior on the stream.
|
---|
546 | /// </summary>
|
---|
547 | virtual public FlushType FlushMode
|
---|
548 | {
|
---|
549 | get { return (this._baseStream._flushMode); }
|
---|
550 | set {
|
---|
551 | if (_disposed) throw new ObjectDisposedException("GZipStream");
|
---|
552 | this._baseStream._flushMode = value;
|
---|
553 | }
|
---|
554 | }
|
---|
555 |
|
---|
556 | /// <summary>
|
---|
557 | /// The size of the working buffer for the compression codec.
|
---|
558 | /// </summary>
|
---|
559 | ///
|
---|
560 | /// <remarks>
|
---|
561 | /// <para>
|
---|
562 | /// The working buffer is used for all stream operations. The default size is
|
---|
563 | /// 1024 bytes. The minimum size is 128 bytes. You may get better performance
|
---|
564 | /// with a larger buffer. Then again, you might not. You would have to test
|
---|
565 | /// it.
|
---|
566 | /// </para>
|
---|
567 | ///
|
---|
568 | /// <para>
|
---|
569 | /// Set this before the first call to <c>Read()</c> or <c>Write()</c> on the
|
---|
570 | /// stream. If you try to set it afterwards, it will throw.
|
---|
571 | /// </para>
|
---|
572 | /// </remarks>
|
---|
573 | public int BufferSize
|
---|
574 | {
|
---|
575 | get
|
---|
576 | {
|
---|
577 | return this._baseStream._bufferSize;
|
---|
578 | }
|
---|
579 | set
|
---|
580 | {
|
---|
581 | if (_disposed) throw new ObjectDisposedException("GZipStream");
|
---|
582 | if (this._baseStream._workingBuffer != null)
|
---|
583 | throw new ZlibException("The working buffer is already set.");
|
---|
584 | if (value < ZlibConstants.WorkingBufferSizeMin)
|
---|
585 | throw new ZlibException(String.Format("Don't be silly. {0} bytes?? Use a bigger buffer, at least {1}.", value, ZlibConstants.WorkingBufferSizeMin));
|
---|
586 | this._baseStream._bufferSize = value;
|
---|
587 | }
|
---|
588 | }
|
---|
589 |
|
---|
590 |
|
---|
591 | /// <summary> Returns the total number of bytes input so far.</summary>
|
---|
592 | virtual public long TotalIn
|
---|
593 | {
|
---|
594 | get
|
---|
595 | {
|
---|
596 | return this._baseStream._z.TotalBytesIn;
|
---|
597 | }
|
---|
598 | }
|
---|
599 |
|
---|
600 | /// <summary> Returns the total number of bytes output so far.</summary>
|
---|
601 | virtual public long TotalOut
|
---|
602 | {
|
---|
603 | get
|
---|
604 | {
|
---|
605 | return this._baseStream._z.TotalBytesOut;
|
---|
606 | }
|
---|
607 | }
|
---|
608 |
|
---|
609 | #endregion
|
---|
610 |
|
---|
611 | #region Stream methods
|
---|
612 |
|
---|
613 | /// <summary>
|
---|
614 | /// Dispose the stream.
|
---|
615 | /// </summary>
|
---|
616 | /// <remarks>
|
---|
617 | /// <para>
|
---|
618 | /// This may or may not result in a <c>Close()</c> call on the captive
|
---|
619 | /// stream. See the constructors that have a <c>leaveOpen</c> parameter
|
---|
620 | /// for more information.
|
---|
621 | /// </para>
|
---|
622 | /// <para>
|
---|
623 | /// This method may be invoked in two distinct scenarios. If disposing
|
---|
624 | /// == true, the method has been called directly or indirectly by a
|
---|
625 | /// user's code, for example via the public Dispose() method. In this
|
---|
626 | /// case, both managed and unmanaged resources can be referenced and
|
---|
627 | /// disposed. If disposing == false, the method has been called by the
|
---|
628 | /// runtime from inside the object finalizer and this method should not
|
---|
629 | /// reference other objects; in that case only unmanaged resources must
|
---|
630 | /// be referenced or disposed.
|
---|
631 | /// </para>
|
---|
632 | /// </remarks>
|
---|
633 | /// <param name="disposing">
|
---|
634 | /// indicates whether the Dispose method was invoked by user code.
|
---|
635 | /// </param>
|
---|
636 | protected override void Dispose(bool disposing)
|
---|
637 | {
|
---|
638 | try
|
---|
639 | {
|
---|
640 | if (!_disposed)
|
---|
641 | {
|
---|
642 | if (disposing && (this._baseStream != null))
|
---|
643 | {
|
---|
644 | this._baseStream.Close();
|
---|
645 | this._Crc32 = _baseStream.Crc32;
|
---|
646 | }
|
---|
647 | _disposed = true;
|
---|
648 | }
|
---|
649 | }
|
---|
650 | finally
|
---|
651 | {
|
---|
652 | base.Dispose(disposing);
|
---|
653 | }
|
---|
654 | }
|
---|
655 |
|
---|
656 |
|
---|
657 | /// <summary>
|
---|
658 | /// Indicates whether the stream can be read.
|
---|
659 | /// </summary>
|
---|
660 | /// <remarks>
|
---|
661 | /// The return value depends on whether the captive stream supports reading.
|
---|
662 | /// </remarks>
|
---|
663 | public override bool CanRead
|
---|
664 | {
|
---|
665 | get
|
---|
666 | {
|
---|
667 | if (_disposed) throw new ObjectDisposedException("GZipStream");
|
---|
668 | return _baseStream._stream.CanRead;
|
---|
669 | }
|
---|
670 | }
|
---|
671 |
|
---|
672 | /// <summary>
|
---|
673 | /// Indicates whether the stream supports Seek operations.
|
---|
674 | /// </summary>
|
---|
675 | /// <remarks>
|
---|
676 | /// Always returns false.
|
---|
677 | /// </remarks>
|
---|
678 | public override bool CanSeek
|
---|
679 | {
|
---|
680 | get { return false; }
|
---|
681 | }
|
---|
682 |
|
---|
683 |
|
---|
684 | /// <summary>
|
---|
685 | /// Indicates whether the stream can be written.
|
---|
686 | /// </summary>
|
---|
687 | /// <remarks>
|
---|
688 | /// The return value depends on whether the captive stream supports writing.
|
---|
689 | /// </remarks>
|
---|
690 | public override bool CanWrite
|
---|
691 | {
|
---|
692 | get
|
---|
693 | {
|
---|
694 | if (_disposed) throw new ObjectDisposedException("GZipStream");
|
---|
695 | return _baseStream._stream.CanWrite;
|
---|
696 | }
|
---|
697 | }
|
---|
698 |
|
---|
699 | /// <summary>
|
---|
700 | /// Flush the stream.
|
---|
701 | /// </summary>
|
---|
702 | public override void Flush()
|
---|
703 | {
|
---|
704 | if (_disposed) throw new ObjectDisposedException("GZipStream");
|
---|
705 | _baseStream.Flush();
|
---|
706 | }
|
---|
707 |
|
---|
708 | /// <summary>
|
---|
709 | /// Reading this property always throws a <see cref="NotImplementedException"/>.
|
---|
710 | /// </summary>
|
---|
711 | public override long Length
|
---|
712 | {
|
---|
713 | get { throw new NotImplementedException(); }
|
---|
714 | }
|
---|
715 |
|
---|
716 | /// <summary>
|
---|
717 | /// The position of the stream pointer.
|
---|
718 | /// </summary>
|
---|
719 | ///
|
---|
720 | /// <remarks>
|
---|
721 | /// Setting this property always throws a <see
|
---|
722 | /// cref="NotImplementedException"/>. Reading will return the total bytes
|
---|
723 | /// written out, if used in writing, or the total bytes read in, if used in
|
---|
724 | /// reading. The count may refer to compressed bytes or uncompressed bytes,
|
---|
725 | /// depending on how you've used the stream.
|
---|
726 | /// </remarks>
|
---|
727 | public override long Position
|
---|
728 | {
|
---|
729 | get
|
---|
730 | {
|
---|
731 | if (this._baseStream._streamMode == Ionic.Zlib.ZlibBaseStream.StreamMode.Writer)
|
---|
732 | return this._baseStream._z.TotalBytesOut + _headerByteCount;
|
---|
733 | if (this._baseStream._streamMode == Ionic.Zlib.ZlibBaseStream.StreamMode.Reader)
|
---|
734 | return this._baseStream._z.TotalBytesIn + this._baseStream._gzipHeaderByteCount;
|
---|
735 | return 0;
|
---|
736 | }
|
---|
737 |
|
---|
738 | set { throw new NotImplementedException(); }
|
---|
739 | }
|
---|
740 |
|
---|
741 | /// <summary>
|
---|
742 | /// Read and decompress data from the source stream.
|
---|
743 | /// </summary>
|
---|
744 | ///
|
---|
745 | /// <remarks>
|
---|
746 | /// With a <c>GZipStream</c>, decompression is done through reading.
|
---|
747 | /// </remarks>
|
---|
748 | ///
|
---|
749 | /// <example>
|
---|
750 | /// <code>
|
---|
751 | /// byte[] working = new byte[WORKING_BUFFER_SIZE];
|
---|
752 | /// using (System.IO.Stream input = System.IO.File.OpenRead(_CompressedFile))
|
---|
753 | /// {
|
---|
754 | /// using (Stream decompressor= new Ionic.Zlib.GZipStream(input, CompressionMode.Decompress, true))
|
---|
755 | /// {
|
---|
756 | /// using (var output = System.IO.File.Create(_DecompressedFile))
|
---|
757 | /// {
|
---|
758 | /// int n;
|
---|
759 | /// while ((n= decompressor.Read(working, 0, working.Length)) !=0)
|
---|
760 | /// {
|
---|
761 | /// output.Write(working, 0, n);
|
---|
762 | /// }
|
---|
763 | /// }
|
---|
764 | /// }
|
---|
765 | /// }
|
---|
766 | /// </code>
|
---|
767 | /// </example>
|
---|
768 | /// <param name="buffer">The buffer into which the decompressed data should be placed.</param>
|
---|
769 | /// <param name="offset">the offset within that data array to put the first byte read.</param>
|
---|
770 | /// <param name="count">the number of bytes to read.</param>
|
---|
771 | /// <returns>the number of bytes actually read</returns>
|
---|
772 | public override int Read(byte[] buffer, int offset, int count)
|
---|
773 | {
|
---|
774 | if (_disposed) throw new ObjectDisposedException("GZipStream");
|
---|
775 | int n = _baseStream.Read(buffer, offset, count);
|
---|
776 |
|
---|
777 | // Console.WriteLine("GZipStream::Read(buffer, off({0}), c({1}) = {2}", offset, count, n);
|
---|
778 | // Console.WriteLine( Util.FormatByteArray(buffer, offset, n) );
|
---|
779 |
|
---|
780 | if (!_firstReadDone)
|
---|
781 | {
|
---|
782 | _firstReadDone = true;
|
---|
783 | FileName = _baseStream._GzipFileName;
|
---|
784 | Comment = _baseStream._GzipComment;
|
---|
785 | }
|
---|
786 | return n;
|
---|
787 | }
|
---|
788 |
|
---|
789 |
|
---|
790 |
|
---|
791 | /// <summary>
|
---|
792 | /// Calling this method always throws a <see cref="NotImplementedException"/>.
|
---|
793 | /// </summary>
|
---|
794 | /// <param name="offset">irrelevant; it will always throw!</param>
|
---|
795 | /// <param name="origin">irrelevant; it will always throw!</param>
|
---|
796 | /// <returns>irrelevant!</returns>
|
---|
797 | public override long Seek(long offset, SeekOrigin origin)
|
---|
798 | {
|
---|
799 | throw new NotImplementedException();
|
---|
800 | }
|
---|
801 |
|
---|
802 | /// <summary>
|
---|
803 | /// Calling this method always throws a <see cref="NotImplementedException"/>.
|
---|
804 | /// </summary>
|
---|
805 | /// <param name="value">irrelevant; this method will always throw!</param>
|
---|
806 | public override void SetLength(long value)
|
---|
807 | {
|
---|
808 | throw new NotImplementedException();
|
---|
809 | }
|
---|
810 |
|
---|
811 | /// <summary>
|
---|
812 | /// Write data to the stream.
|
---|
813 | /// </summary>
|
---|
814 | ///
|
---|
815 | /// <remarks>
|
---|
816 | /// <para>
|
---|
817 | /// If you wish to use the <c>GZipStream</c> to compress data while writing,
|
---|
818 | /// you can create a <c>GZipStream</c> with <c>CompressionMode.Compress</c>, and a
|
---|
819 | /// writable output stream. Then call <c>Write()</c> on that <c>GZipStream</c>,
|
---|
820 | /// providing uncompressed data as input. The data sent to the output stream
|
---|
821 | /// will be the compressed form of the data written.
|
---|
822 | /// </para>
|
---|
823 | ///
|
---|
824 | /// <para>
|
---|
825 | /// A <c>GZipStream</c> can be used for <c>Read()</c> or <c>Write()</c>, but not
|
---|
826 | /// both. Writing implies compression. Reading implies decompression.
|
---|
827 | /// </para>
|
---|
828 | ///
|
---|
829 | /// </remarks>
|
---|
830 | /// <param name="buffer">The buffer holding data to write to the stream.</param>
|
---|
831 | /// <param name="offset">the offset within that data array to find the first byte to write.</param>
|
---|
832 | /// <param name="count">the number of bytes to write.</param>
|
---|
833 | public override void Write(byte[] buffer, int offset, int count)
|
---|
834 | {
|
---|
835 | if (_disposed) throw new ObjectDisposedException("GZipStream");
|
---|
836 | if (_baseStream._streamMode == Ionic.Zlib.ZlibBaseStream.StreamMode.Undefined)
|
---|
837 | {
|
---|
838 | //Console.WriteLine("GZipStream: First write");
|
---|
839 | if (_baseStream._wantCompress)
|
---|
840 | {
|
---|
841 | // first write in compression, therefore, emit the GZIP header
|
---|
842 | _headerByteCount = EmitHeader();
|
---|
843 | }
|
---|
844 | else
|
---|
845 | {
|
---|
846 | throw new InvalidOperationException();
|
---|
847 | }
|
---|
848 | }
|
---|
849 |
|
---|
850 | _baseStream.Write(buffer, offset, count);
|
---|
851 | }
|
---|
852 | #endregion
|
---|
853 |
|
---|
854 |
|
---|
855 | internal static readonly System.DateTime _unixEpoch = new System.DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
|
---|
856 | #if SILVERLIGHT || NETCF
|
---|
857 | internal static readonly System.Text.Encoding iso8859dash1 = new Ionic.Encoding.Iso8859Dash1Encoding();
|
---|
858 | #else
|
---|
859 | internal static readonly System.Text.Encoding iso8859dash1 = System.Text.Encoding.GetEncoding("iso-8859-1");
|
---|
860 | #endif
|
---|
861 |
|
---|
862 |
|
---|
863 | private int EmitHeader()
|
---|
864 | {
|
---|
865 | byte[] commentBytes = (Comment == null) ? null : iso8859dash1.GetBytes(Comment);
|
---|
866 | byte[] filenameBytes = (FileName == null) ? null : iso8859dash1.GetBytes(FileName);
|
---|
867 |
|
---|
868 | int cbLength = (Comment == null) ? 0 : commentBytes.Length + 1;
|
---|
869 | int fnLength = (FileName == null) ? 0 : filenameBytes.Length + 1;
|
---|
870 |
|
---|
871 | int bufferLength = 10 + cbLength + fnLength;
|
---|
872 | byte[] header = new byte[bufferLength];
|
---|
873 | int i = 0;
|
---|
874 | // ID
|
---|
875 | header[i++] = 0x1F;
|
---|
876 | header[i++] = 0x8B;
|
---|
877 |
|
---|
878 | // compression method
|
---|
879 | header[i++] = 8;
|
---|
880 | byte flag = 0;
|
---|
881 | if (Comment != null)
|
---|
882 | flag ^= 0x10;
|
---|
883 | if (FileName != null)
|
---|
884 | flag ^= 0x8;
|
---|
885 |
|
---|
886 | // flag
|
---|
887 | header[i++] = flag;
|
---|
888 |
|
---|
889 | // mtime
|
---|
890 | if (!LastModified.HasValue) LastModified = DateTime.Now;
|
---|
891 | System.TimeSpan delta = LastModified.Value - _unixEpoch;
|
---|
892 | Int32 timet = (Int32)delta.TotalSeconds;
|
---|
893 | Array.Copy(BitConverter.GetBytes(timet), 0, header, i, 4);
|
---|
894 | i += 4;
|
---|
895 |
|
---|
896 | // xflg
|
---|
897 | header[i++] = 0; // this field is totally useless
|
---|
898 | // OS
|
---|
899 | header[i++] = 0xFF; // 0xFF == unspecified
|
---|
900 |
|
---|
901 | // extra field length - only if FEXTRA is set, which it is not.
|
---|
902 | //header[i++]= 0;
|
---|
903 | //header[i++]= 0;
|
---|
904 |
|
---|
905 | // filename
|
---|
906 | if (fnLength != 0)
|
---|
907 | {
|
---|
908 | Array.Copy(filenameBytes, 0, header, i, fnLength - 1);
|
---|
909 | i += fnLength - 1;
|
---|
910 | header[i++] = 0; // terminate
|
---|
911 | }
|
---|
912 |
|
---|
913 | // comment
|
---|
914 | if (cbLength != 0)
|
---|
915 | {
|
---|
916 | Array.Copy(commentBytes, 0, header, i, cbLength - 1);
|
---|
917 | i += cbLength - 1;
|
---|
918 | header[i++] = 0; // terminate
|
---|
919 | }
|
---|
920 |
|
---|
921 | _baseStream._stream.Write(header, 0, header.Length);
|
---|
922 |
|
---|
923 | return header.Length; // bytes written
|
---|
924 | }
|
---|
925 |
|
---|
926 |
|
---|
927 |
|
---|
928 | /// <summary>
|
---|
929 | /// Compress a string into a byte array using GZip.
|
---|
930 | /// </summary>
|
---|
931 | ///
|
---|
932 | /// <remarks>
|
---|
933 | /// Uncompress it with <see cref="GZipStream.UncompressString(byte[])"/>.
|
---|
934 | /// </remarks>
|
---|
935 | ///
|
---|
936 | /// <seealso cref="GZipStream.UncompressString(byte[])"/>
|
---|
937 | /// <seealso cref="GZipStream.CompressBuffer(byte[])"/>
|
---|
938 | ///
|
---|
939 | /// <param name="s">
|
---|
940 | /// A string to compress. The string will first be encoded
|
---|
941 | /// using UTF8, then compressed.
|
---|
942 | /// </param>
|
---|
943 | ///
|
---|
944 | /// <returns>The string in compressed form</returns>
|
---|
945 | public static byte[] CompressString(String s)
|
---|
946 | {
|
---|
947 | using (var ms = new MemoryStream())
|
---|
948 | {
|
---|
949 | System.IO.Stream compressor =
|
---|
950 | new GZipStream(ms, CompressionMode.Compress, CompressionLevel.BestCompression);
|
---|
951 | ZlibBaseStream.CompressString(s, compressor);
|
---|
952 | return ms.ToArray();
|
---|
953 | }
|
---|
954 | }
|
---|
955 |
|
---|
956 |
|
---|
957 | /// <summary>
|
---|
958 | /// Compress a byte array into a new byte array using GZip.
|
---|
959 | /// </summary>
|
---|
960 | ///
|
---|
961 | /// <remarks>
|
---|
962 | /// Uncompress it with <see cref="GZipStream.UncompressBuffer(byte[])"/>.
|
---|
963 | /// </remarks>
|
---|
964 | ///
|
---|
965 | /// <seealso cref="GZipStream.CompressString(string)"/>
|
---|
966 | /// <seealso cref="GZipStream.UncompressBuffer(byte[])"/>
|
---|
967 | ///
|
---|
968 | /// <param name="b">
|
---|
969 | /// A buffer to compress.
|
---|
970 | /// </param>
|
---|
971 | ///
|
---|
972 | /// <returns>The data in compressed form</returns>
|
---|
973 | public static byte[] CompressBuffer(byte[] b)
|
---|
974 | {
|
---|
975 | using (var ms = new MemoryStream())
|
---|
976 | {
|
---|
977 | System.IO.Stream compressor =
|
---|
978 | new GZipStream( ms, CompressionMode.Compress, CompressionLevel.BestCompression );
|
---|
979 |
|
---|
980 | ZlibBaseStream.CompressBuffer(b, compressor);
|
---|
981 | return ms.ToArray();
|
---|
982 | }
|
---|
983 | }
|
---|
984 |
|
---|
985 |
|
---|
986 | /// <summary>
|
---|
987 | /// Uncompress a GZip'ed byte array into a single string.
|
---|
988 | /// </summary>
|
---|
989 | ///
|
---|
990 | /// <seealso cref="GZipStream.CompressString(String)"/>
|
---|
991 | /// <seealso cref="GZipStream.UncompressBuffer(byte[])"/>
|
---|
992 | ///
|
---|
993 | /// <param name="compressed">
|
---|
994 | /// A buffer containing GZIP-compressed data.
|
---|
995 | /// </param>
|
---|
996 | ///
|
---|
997 | /// <returns>The uncompressed string</returns>
|
---|
998 | public static String UncompressString(byte[] compressed)
|
---|
999 | {
|
---|
1000 | using (var input = new MemoryStream(compressed))
|
---|
1001 | {
|
---|
1002 | Stream decompressor = new GZipStream(input, CompressionMode.Decompress);
|
---|
1003 | return ZlibBaseStream.UncompressString(compressed, decompressor);
|
---|
1004 | }
|
---|
1005 | }
|
---|
1006 |
|
---|
1007 |
|
---|
1008 | /// <summary>
|
---|
1009 | /// Uncompress a GZip'ed byte array into a byte array.
|
---|
1010 | /// </summary>
|
---|
1011 | ///
|
---|
1012 | /// <seealso cref="GZipStream.CompressBuffer(byte[])"/>
|
---|
1013 | /// <seealso cref="GZipStream.UncompressString(byte[])"/>
|
---|
1014 | ///
|
---|
1015 | /// <param name="compressed">
|
---|
1016 | /// A buffer containing data that has been compressed with GZip.
|
---|
1017 | /// </param>
|
---|
1018 | ///
|
---|
1019 | /// <returns>The data in uncompressed form</returns>
|
---|
1020 | public static byte[] UncompressBuffer(byte[] compressed)
|
---|
1021 | {
|
---|
1022 | using (var input = new System.IO.MemoryStream(compressed))
|
---|
1023 | {
|
---|
1024 | System.IO.Stream decompressor =
|
---|
1025 | new GZipStream( input, CompressionMode.Decompress );
|
---|
1026 |
|
---|
1027 | return ZlibBaseStream.UncompressBuffer(compressed, decompressor);
|
---|
1028 | }
|
---|
1029 | }
|
---|
1030 |
|
---|
1031 |
|
---|
1032 | }
|
---|
1033 | }
|
---|