1 | // |
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2 | // ByteBuffer.cs |
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3 | // |
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4 | // Author: |
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5 | // Jb Evain (jbevain@gmail.com) |
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6 | // |
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7 | // Copyright (c) 2008 - 2011 Jb Evain |
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8 | // |
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9 | // Permission is hereby granted, free of charge, to any person obtaining |
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10 | // a copy of this software and associated documentation files (the |
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11 | // "Software"), to deal in the Software without restriction, including |
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12 | // without limitation the rights to use, copy, modify, merge, publish, |
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13 | // distribute, sublicense, and/or sell copies of the Software, and to |
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14 | // permit persons to whom the Software is furnished to do so, subject to |
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15 | // the following conditions: |
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16 | // |
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17 | // The above copyright notice and this permission notice shall be |
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18 | // included in all copies or substantial portions of the Software. |
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19 | // |
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20 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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21 | // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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22 | // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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23 | // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE |
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24 | // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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25 | // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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26 | // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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27 | // |
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28 | |
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29 | using System; |
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30 | |
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31 | namespace Mono.Cecil.PE { |
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32 | |
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33 | class ByteBuffer { |
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34 | |
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35 | internal byte [] buffer; |
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36 | internal int length; |
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37 | internal int position; |
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38 | |
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39 | public ByteBuffer () |
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40 | { |
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41 | this.buffer = Empty<byte>.Array; |
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42 | } |
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43 | |
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44 | public ByteBuffer (int length) |
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45 | { |
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46 | this.buffer = new byte [length]; |
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47 | } |
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48 | |
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49 | public ByteBuffer (byte [] buffer) |
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50 | { |
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51 | this.buffer = buffer ?? Empty<byte>.Array; |
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52 | this.length = this.buffer.Length; |
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53 | } |
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54 | |
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55 | public void Reset (byte [] buffer) |
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56 | { |
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57 | this.buffer = buffer ?? Empty<byte>.Array; |
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58 | this.length = this.buffer.Length; |
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59 | } |
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60 | |
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61 | public void Advance (int length) |
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62 | { |
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63 | position += length; |
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64 | } |
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65 | |
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66 | public byte ReadByte () |
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67 | { |
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68 | return buffer [position++]; |
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69 | } |
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70 | |
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71 | public sbyte ReadSByte () |
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72 | { |
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73 | return (sbyte) ReadByte (); |
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74 | } |
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75 | |
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76 | public byte [] ReadBytes (int length) |
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77 | { |
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78 | var bytes = new byte [length]; |
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79 | Buffer.BlockCopy (buffer, position, bytes, 0, length); |
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80 | position += length; |
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81 | return bytes; |
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82 | } |
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83 | |
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84 | public ushort ReadUInt16 () |
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85 | { |
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86 | ushort value = (ushort) (buffer [position] |
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87 | | (buffer [position + 1] << 8)); |
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88 | position += 2; |
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89 | return value; |
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90 | } |
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91 | |
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92 | public short ReadInt16 () |
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93 | { |
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94 | return (short) ReadUInt16 (); |
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95 | } |
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96 | |
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97 | public uint ReadUInt32 () |
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98 | { |
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99 | uint value = (uint) (buffer [position] |
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100 | | (buffer [position + 1] << 8) |
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101 | | (buffer [position + 2] << 16) |
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102 | | (buffer [position + 3] << 24)); |
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103 | position += 4; |
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104 | return value; |
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105 | } |
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106 | |
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107 | public int ReadInt32 () |
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108 | { |
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109 | return (int) ReadUInt32 (); |
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110 | } |
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111 | |
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112 | public ulong ReadUInt64 () |
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113 | { |
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114 | uint low = ReadUInt32 (); |
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115 | uint high = ReadUInt32 (); |
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116 | |
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117 | return (((ulong) high) << 32) | low; |
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118 | } |
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119 | |
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120 | public long ReadInt64 () |
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121 | { |
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122 | return (long) ReadUInt64 (); |
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123 | } |
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124 | |
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125 | public uint ReadCompressedUInt32 () |
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126 | { |
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127 | byte first = ReadByte (); |
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128 | if ((first & 0x80) == 0) |
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129 | return first; |
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130 | |
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131 | if ((first & 0x40) == 0) |
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132 | return ((uint) (first & ~0x80) << 8) |
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133 | | ReadByte (); |
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134 | |
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135 | return ((uint) (first & ~0xc0) << 24) |
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136 | | (uint) ReadByte () << 16 |
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137 | | (uint) ReadByte () << 8 |
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138 | | ReadByte (); |
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139 | } |
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140 | |
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141 | public int ReadCompressedInt32 () |
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142 | { |
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143 | var value = (int) ReadCompressedUInt32 (); |
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144 | |
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145 | return (value & 1) != 0 |
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146 | ? -(value >> 1) |
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147 | : value >> 1; |
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148 | } |
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149 | |
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150 | public float ReadSingle () |
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151 | { |
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152 | if (!BitConverter.IsLittleEndian) { |
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153 | var bytes = ReadBytes (4); |
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154 | Array.Reverse (bytes); |
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155 | return BitConverter.ToSingle (bytes, 0); |
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156 | } |
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157 | |
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158 | float value = BitConverter.ToSingle (buffer, position); |
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159 | position += 4; |
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160 | return value; |
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161 | } |
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162 | |
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163 | public double ReadDouble () |
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164 | { |
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165 | if (!BitConverter.IsLittleEndian) { |
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166 | var bytes = ReadBytes (8); |
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167 | Array.Reverse (bytes); |
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168 | return BitConverter.ToDouble (bytes, 0); |
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169 | } |
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170 | |
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171 | double value = BitConverter.ToDouble (buffer, position); |
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172 | position += 8; |
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173 | return value; |
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174 | } |
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175 | |
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176 | #if !READ_ONLY |
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177 | |
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178 | public void WriteByte (byte value) |
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179 | { |
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180 | if (position == buffer.Length) |
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181 | Grow (1); |
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182 | |
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183 | buffer [position++] = value; |
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184 | |
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185 | if (position > length) |
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186 | length = position; |
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187 | } |
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188 | |
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189 | public void WriteSByte (sbyte value) |
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190 | { |
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191 | WriteByte ((byte) value); |
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192 | } |
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193 | |
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194 | public void WriteUInt16 (ushort value) |
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195 | { |
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196 | if (position + 2 > buffer.Length) |
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197 | Grow (2); |
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198 | |
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199 | buffer [position++] = (byte) value; |
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200 | buffer [position++] = (byte) (value >> 8); |
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201 | |
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202 | if (position > length) |
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203 | length = position; |
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204 | } |
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205 | |
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206 | public void WriteInt16 (short value) |
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207 | { |
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208 | WriteUInt16 ((ushort) value); |
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209 | } |
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210 | |
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211 | public void WriteUInt32 (uint value) |
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212 | { |
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213 | if (position + 4 > buffer.Length) |
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214 | Grow (4); |
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215 | |
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216 | buffer [position++] = (byte) value; |
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217 | buffer [position++] = (byte) (value >> 8); |
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218 | buffer [position++] = (byte) (value >> 16); |
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219 | buffer [position++] = (byte) (value >> 24); |
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220 | |
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221 | if (position > length) |
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222 | length = position; |
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223 | } |
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224 | |
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225 | public void WriteInt32 (int value) |
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226 | { |
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227 | WriteUInt32 ((uint) value); |
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228 | } |
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229 | |
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230 | public void WriteUInt64 (ulong value) |
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231 | { |
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232 | if (position + 8 > buffer.Length) |
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233 | Grow (8); |
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234 | |
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235 | buffer [position++] = (byte) value; |
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236 | buffer [position++] = (byte) (value >> 8); |
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237 | buffer [position++] = (byte) (value >> 16); |
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238 | buffer [position++] = (byte) (value >> 24); |
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239 | buffer [position++] = (byte) (value >> 32); |
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240 | buffer [position++] = (byte) (value >> 40); |
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241 | buffer [position++] = (byte) (value >> 48); |
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242 | buffer [position++] = (byte) (value >> 56); |
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243 | |
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244 | if (position > length) |
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245 | length = position; |
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246 | } |
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247 | |
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248 | public void WriteInt64 (long value) |
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249 | { |
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250 | WriteUInt64 ((ulong) value); |
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251 | } |
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252 | |
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253 | public void WriteCompressedUInt32 (uint value) |
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254 | { |
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255 | if (value < 0x80) |
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256 | WriteByte ((byte) value); |
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257 | else if (value < 0x4000) { |
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258 | WriteByte ((byte) (0x80 | (value >> 8))); |
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259 | WriteByte ((byte) (value & 0xff)); |
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260 | } else { |
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261 | WriteByte ((byte) ((value >> 24) | 0xc0)); |
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262 | WriteByte ((byte) ((value >> 16) & 0xff)); |
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263 | WriteByte ((byte) ((value >> 8) & 0xff)); |
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264 | WriteByte ((byte) (value & 0xff)); |
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265 | } |
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266 | } |
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267 | |
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268 | public void WriteCompressedInt32 (int value) |
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269 | { |
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270 | WriteCompressedUInt32 ((uint) ((value < 0) ? ((-value) << 1) | 1 : value << 1)); |
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271 | } |
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272 | |
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273 | public void WriteBytes (byte [] bytes) |
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274 | { |
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275 | var length = bytes.Length; |
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276 | if (position + length > buffer.Length) |
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277 | Grow (length); |
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278 | |
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279 | Buffer.BlockCopy (bytes, 0, buffer, position, length); |
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280 | position += length; |
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281 | |
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282 | if (position > this.length) |
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283 | this.length = position; |
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284 | } |
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285 | |
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286 | public void WriteBytes (int length) |
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287 | { |
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288 | if (position + length > buffer.Length) |
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289 | Grow (length); |
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290 | |
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291 | position += length; |
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292 | |
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293 | if (position > this.length) |
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294 | this.length = position; |
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295 | } |
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296 | |
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297 | public void WriteBytes (ByteBuffer buffer) |
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298 | { |
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299 | if (position + buffer.length > this.buffer.Length) |
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300 | Grow (buffer.length); |
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301 | |
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302 | Buffer.BlockCopy (buffer.buffer, 0, this.buffer, position, buffer.length); |
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303 | position += buffer.length; |
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304 | |
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305 | if (position > this.length) |
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306 | this.length = position; |
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307 | } |
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308 | |
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309 | public void WriteSingle (float value) |
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310 | { |
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311 | var bytes = BitConverter.GetBytes (value); |
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312 | |
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313 | if (!BitConverter.IsLittleEndian) |
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314 | Array.Reverse (bytes); |
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315 | |
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316 | WriteBytes (bytes); |
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317 | } |
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318 | |
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319 | public void WriteDouble (double value) |
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320 | { |
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321 | var bytes = BitConverter.GetBytes (value); |
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322 | |
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323 | if (!BitConverter.IsLittleEndian) |
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324 | Array.Reverse (bytes); |
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325 | |
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326 | WriteBytes (bytes); |
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327 | } |
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328 | |
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329 | void Grow (int desired) |
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330 | { |
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331 | var current = this.buffer; |
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332 | var current_length = current.Length; |
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333 | |
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334 | var buffer = new byte [System.Math.Max (current_length + desired, current_length * 2)]; |
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335 | Buffer.BlockCopy (current, 0, buffer, 0, current_length); |
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336 | this.buffer = buffer; |
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337 | } |
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338 | |
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339 | #endif |
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340 | |
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341 | } |
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342 | } |
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