1 | // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team |
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2 | // |
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3 | // Permission is hereby granted, free of charge, to any person obtaining a copy of this |
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4 | // software and associated documentation files (the "Software"), to deal in the Software |
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5 | // without restriction, including without limitation the rights to use, copy, modify, merge, |
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6 | // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons |
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7 | // to whom the Software is furnished to do so, subject to the following conditions: |
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8 | // |
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9 | // The above copyright notice and this permission notice shall be included in all copies or |
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10 | // substantial portions of the Software. |
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11 | // |
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12 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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13 | // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR |
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14 | // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE |
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15 | // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
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16 | // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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17 | // DEALINGS IN THE SOFTWARE. |
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18 | |
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19 | using System; |
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20 | using System.Collections.Generic; |
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21 | using System.Threading; |
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22 | |
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23 | namespace ICSharpCode.AvalonEdit.Utils |
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24 | { |
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25 | /// <summary> |
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26 | /// Invokes an action when it is disposed. |
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27 | /// </summary> |
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28 | /// <remarks> |
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29 | /// This class ensures the callback is invoked at most once, |
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30 | /// even when Dispose is called on multiple threads. |
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31 | /// </remarks> |
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32 | sealed class CallbackOnDispose : IDisposable |
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33 | { |
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34 | Action action; |
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35 | |
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36 | public CallbackOnDispose(Action action) |
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37 | { |
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38 | if (action == null) |
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39 | throw new ArgumentNullException("action"); |
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40 | this.action = action; |
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41 | } |
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42 | |
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43 | public void Dispose() |
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44 | { |
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45 | Action a = Interlocked.Exchange(ref action, null); |
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46 | if (a != null) { |
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47 | a(); |
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48 | } |
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49 | } |
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50 | } |
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51 | |
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52 | /// <summary> |
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53 | /// This class is used to prevent stack overflows by representing a 'busy' flag |
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54 | /// that prevents reentrance when another call is running. |
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55 | /// However, using a simple 'bool busy' is not thread-safe, so we use a |
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56 | /// thread-static BusyManager. |
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57 | /// </summary> |
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58 | static class BusyManager |
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59 | { |
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60 | [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1815:OverrideEqualsAndOperatorEqualsOnValueTypes")] |
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61 | [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1034:NestedTypesShouldNotBeVisible", |
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62 | Justification = "Should always be used with 'var'")] |
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63 | public struct BusyLock : IDisposable |
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64 | { |
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65 | public static readonly BusyLock Failed = new BusyLock(null); |
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66 | |
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67 | readonly List<object> objectList; |
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68 | |
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69 | internal BusyLock(List<object> objectList) |
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70 | { |
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71 | this.objectList = objectList; |
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72 | } |
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73 | |
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74 | public bool Success { |
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75 | get { return objectList != null; } |
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76 | } |
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77 | |
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78 | public void Dispose() |
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79 | { |
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80 | if (objectList != null) { |
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81 | objectList.RemoveAt(objectList.Count - 1); |
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82 | } |
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83 | } |
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84 | } |
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85 | |
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86 | [ThreadStatic] static List<object> _activeObjects; |
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87 | |
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88 | public static BusyLock Enter(object obj) |
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89 | { |
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90 | List<object> activeObjects = _activeObjects; |
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91 | if (activeObjects == null) |
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92 | activeObjects = _activeObjects = new List<object>(); |
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93 | for (int i = 0; i < activeObjects.Count; i++) { |
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94 | if (activeObjects[i] == obj) |
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95 | return BusyLock.Failed; |
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96 | } |
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97 | activeObjects.Add(obj); |
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98 | return new BusyLock(activeObjects); |
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99 | } |
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100 | } |
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101 | } |
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