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source: stable/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding/3.4/Grammars/SymbolicExpressionGrammarBase.cs @ 12702

Last change on this file since 12702 was 12702, checked in by mkommend, 9 years ago

#2276: Merged changes to stable.

File size: 23.2 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding {
30  /// <summary>
31  /// The default symbolic expression grammar stores symbols and syntactic constraints for symbols.
32  /// Symbols are treated as equvivalent if they have the same name.
33  /// Syntactic constraints limit the number of allowed sub trees for a node with a symbol and which symbols are allowed
34  /// in the sub-trees of a symbol (can be specified for each sub-tree index separately).
35  /// </summary>
36  [StorableClass]
37  public abstract class SymbolicExpressionGrammarBase : NamedItem, ISymbolicExpressionGrammarBase {
38
39    #region properties for separation between implementation and persistence
40    [Storable(Name = "Symbols")]
41    private IEnumerable<ISymbol> StorableSymbols {
42      get { return symbols.Values.ToArray(); }
43      set { symbols = value.ToDictionary(sym => sym.Name); }
44    }
45
46    [Storable(Name = "SymbolSubtreeCount")]
47    private IEnumerable<KeyValuePair<ISymbol, Tuple<int, int>>> StorableSymbolSubtreeCount {
48      get { return symbolSubtreeCount.Select(x => new KeyValuePair<ISymbol, Tuple<int, int>>(GetSymbol(x.Key), x.Value)).ToArray(); }
49      set { symbolSubtreeCount = value.ToDictionary(x => x.Key.Name, x => x.Value); }
50    }
51
52    [Storable(Name = "AllowedChildSymbols")]
53    private IEnumerable<KeyValuePair<ISymbol, IEnumerable<ISymbol>>> StorableAllowedChildSymbols {
54      get { return allowedChildSymbols.Select(x => new KeyValuePair<ISymbol, IEnumerable<ISymbol>>(GetSymbol(x.Key), x.Value.Select(GetSymbol).ToArray())).ToArray(); }
55      set { allowedChildSymbols = value.ToDictionary(x => x.Key.Name, x => x.Value.Select(y => y.Name).ToList()); }
56    }
57
58    [Storable(Name = "AllowedChildSymbolsPerIndex")]
59    private IEnumerable<KeyValuePair<Tuple<ISymbol, int>, IEnumerable<ISymbol>>> StorableAllowedChildSymbolsPerIndex {
60      get { return allowedChildSymbolsPerIndex.Select(x => new KeyValuePair<Tuple<ISymbol, int>, IEnumerable<ISymbol>>(Tuple.Create<ISymbol, int>(GetSymbol(x.Key.Item1), x.Key.Item2), x.Value.Select(y => GetSymbol(y)).ToArray())).ToArray(); }
61      set { allowedChildSymbolsPerIndex = value.ToDictionary(x => Tuple.Create(x.Key.Item1.Name, x.Key.Item2), x => x.Value.Select(y => y.Name).ToList()); }
62    }
63    #endregion
64
65    private bool suppressEvents;
66    protected Dictionary<string, ISymbol> symbols;
67    protected Dictionary<string, Tuple<int, int>> symbolSubtreeCount;
68    protected Dictionary<string, List<string>> allowedChildSymbols;
69    protected Dictionary<Tuple<string, int>, List<string>> allowedChildSymbolsPerIndex;
70
71    public override bool CanChangeName {
72      get { return false; }
73    }
74    public override bool CanChangeDescription {
75      get { return false; }
76    }
77
78    [StorableConstructor]
79    protected SymbolicExpressionGrammarBase(bool deserializing)
80      : base(deserializing) {
81      cachedMinExpressionLength = new Dictionary<string, int>();
82      cachedMaxExpressionLength = new Dictionary<Tuple<string, int>, int>();
83      cachedMinExpressionDepth = new Dictionary<string, int>();
84      cachedMaxExpressionDepth = new Dictionary<string, int>();
85
86      cachedIsAllowedChildSymbol = new Dictionary<Tuple<string, string>, bool>();
87      cachedIsAllowedChildSymbolIndex = new Dictionary<Tuple<string, string, int>, bool>();
88
89      suppressEvents = false;
90    }
91
92    protected SymbolicExpressionGrammarBase(SymbolicExpressionGrammarBase original, Cloner cloner)
93      : base(original, cloner) {
94      cachedMinExpressionLength = new Dictionary<string, int>();
95      cachedMaxExpressionLength = new Dictionary<Tuple<string, int>, int>();
96      cachedMinExpressionDepth = new Dictionary<string, int>();
97      cachedMaxExpressionDepth = new Dictionary<string, int>();
98
99      cachedIsAllowedChildSymbol = new Dictionary<Tuple<string, string>, bool>();
100      cachedIsAllowedChildSymbolIndex = new Dictionary<Tuple<string, string, int>, bool>();
101
102      symbols = original.symbols.ToDictionary(x => x.Key, y => cloner.Clone(y.Value));
103      symbolSubtreeCount = new Dictionary<string, Tuple<int, int>>(original.symbolSubtreeCount);
104
105      allowedChildSymbols = new Dictionary<string, List<string>>();
106      foreach (var element in original.allowedChildSymbols)
107        allowedChildSymbols.Add(element.Key, new List<string>(element.Value));
108
109      allowedChildSymbolsPerIndex = new Dictionary<Tuple<string, int>, List<string>>();
110      foreach (var element in original.allowedChildSymbolsPerIndex)
111        allowedChildSymbolsPerIndex.Add(element.Key, new List<string>(element.Value));
112
113      suppressEvents = false;
114    }
115
116    protected SymbolicExpressionGrammarBase(string name, string description)
117      : base(name, description) {
118      cachedMinExpressionLength = new Dictionary<string, int>();
119      cachedMaxExpressionLength = new Dictionary<Tuple<string, int>, int>();
120      cachedMinExpressionDepth = new Dictionary<string, int>();
121      cachedMaxExpressionDepth = new Dictionary<string, int>();
122
123      cachedIsAllowedChildSymbol = new Dictionary<Tuple<string, string>, bool>();
124      cachedIsAllowedChildSymbolIndex = new Dictionary<Tuple<string, string, int>, bool>();
125
126      symbols = new Dictionary<string, ISymbol>();
127      symbolSubtreeCount = new Dictionary<string, Tuple<int, int>>();
128      allowedChildSymbols = new Dictionary<string, List<string>>();
129      allowedChildSymbolsPerIndex = new Dictionary<Tuple<string, int>, List<string>>();
130
131      suppressEvents = false;
132    }
133
134    #region protected grammar manipulation methods
135    protected virtual void AddSymbol(ISymbol symbol) {
136      if (ContainsSymbol(symbol)) throw new ArgumentException("Symbol " + symbol + " is already defined.");
137      foreach (var s in symbol.Flatten()) {
138        symbols.Add(s.Name, s);
139        int maxSubTreeCount = Math.Min(s.MinimumArity + 1, s.MaximumArity);
140        symbolSubtreeCount.Add(s.Name, Tuple.Create(s.MinimumArity, maxSubTreeCount));
141      }
142      ClearCaches();
143    }
144
145    protected virtual void RemoveSymbol(ISymbol symbol) {
146      foreach (var s in symbol.Flatten()) {
147        symbols.Remove(s.Name);
148        allowedChildSymbols.Remove(s.Name);
149        for (int i = 0; i < GetMaximumSubtreeCount(s); i++)
150          allowedChildSymbolsPerIndex.Remove(Tuple.Create(s.Name, i));
151        symbolSubtreeCount.Remove(s.Name);
152
153        foreach (var parent in Symbols) {
154          List<string> allowedChilds;
155          if (allowedChildSymbols.TryGetValue(parent.Name, out allowedChilds))
156            allowedChilds.Remove(s.Name);
157
158          for (int i = 0; i < GetMaximumSubtreeCount(parent); i++) {
159            if (allowedChildSymbolsPerIndex.TryGetValue(Tuple.Create(parent.Name, i), out allowedChilds))
160              allowedChilds.Remove(s.Name);
161          }
162        }
163        suppressEvents = true;
164        foreach (var groupSymbol in Symbols.OfType<GroupSymbol>())
165          groupSymbol.SymbolsCollection.Remove(symbol);
166        suppressEvents = false;
167      }
168      ClearCaches();
169    }
170
171    public virtual ISymbol GetSymbol(string symbolName) {
172      ISymbol symbol;
173      if (symbols.TryGetValue(symbolName, out symbol)) return symbol;
174      return null;
175    }
176
177    protected void AddAllowedChildSymbol(ISymbol parent, ISymbol child) {
178      bool changed = false;
179
180      foreach (ISymbol p in parent.Flatten().Where(p => !(p is GroupSymbol)))
181        changed |= AddAllowedChildSymbolToDictionaries(p, child);
182
183      if (changed) {
184        ClearCaches();
185        OnChanged();
186      }
187    }
188
189    private bool AddAllowedChildSymbolToDictionaries(ISymbol parent, ISymbol child) {
190      List<string> childSymbols;
191      if (!allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
192        childSymbols = new List<string>();
193        allowedChildSymbols.Add(parent.Name, childSymbols);
194      }
195      if (childSymbols.Contains(child.Name)) return false;
196
197      suppressEvents = true;
198      for (int argumentIndex = 0; argumentIndex < GetMaximumSubtreeCount(parent); argumentIndex++)
199        RemoveAllowedChildSymbol(parent, child, argumentIndex);
200      suppressEvents = false;
201
202      childSymbols.Add(child.Name);
203      return true;
204    }
205
206    protected void AddAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
207      bool changed = false;
208
209      foreach (ISymbol p in parent.Flatten().Where(p => !(p is GroupSymbol)))
210        changed |= AddAllowedChildSymbolToDictionaries(p, child, argumentIndex);
211
212      if (changed) {
213        ClearCaches();
214        OnChanged();
215      }
216    }
217
218
219    private bool AddAllowedChildSymbolToDictionaries(ISymbol parent, ISymbol child, int argumentIndex) {
220      List<string> childSymbols;
221      if (!allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
222        childSymbols = new List<string>();
223        allowedChildSymbols.Add(parent.Name, childSymbols);
224      }
225      if (childSymbols.Contains(child.Name)) return false;
226
227
228      var key = Tuple.Create(parent.Name, argumentIndex);
229      if (!allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols)) {
230        childSymbols = new List<string>();
231        allowedChildSymbolsPerIndex.Add(key, childSymbols);
232      }
233
234      if (childSymbols.Contains(child.Name)) return false;
235
236      childSymbols.Add(child.Name);
237      return true;
238    }
239
240    protected void RemoveAllowedChildSymbol(ISymbol parent, ISymbol child) {
241      bool changed = false;
242      List<string> childSymbols;
243      if (allowedChildSymbols.TryGetValue(child.Name, out childSymbols)) {
244        changed |= childSymbols.Remove(child.Name);
245      }
246
247      for (int argumentIndex = 0; argumentIndex < GetMaximumSubtreeCount(parent); argumentIndex++) {
248        var key = Tuple.Create(parent.Name, argumentIndex);
249        if (allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols))
250          changed |= childSymbols.Remove(child.Name);
251      }
252
253      if (changed) {
254        ClearCaches();
255        OnChanged();
256      }
257    }
258
259    protected void RemoveAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
260      bool changed = false;
261
262      suppressEvents = true;
263      List<string> childSymbols;
264      if (allowedChildSymbols.TryGetValue(parent.Name, out childSymbols)) {
265        if (childSymbols.Remove(child.Name)) {
266          for (int i = 0; i < GetMaximumSubtreeCount(parent); i++) {
267            if (i != argumentIndex) AddAllowedChildSymbol(parent, child, i);
268          }
269          changed = true;
270        }
271      }
272      suppressEvents = false;
273
274      var key = Tuple.Create(parent.Name, argumentIndex);
275      if (allowedChildSymbolsPerIndex.TryGetValue(key, out childSymbols))
276        changed |= childSymbols.Remove(child.Name);
277
278      if (changed) {
279        ClearCaches();
280        OnChanged();
281      }
282    }
283
284    protected void SetSubtreeCount(ISymbol symbol, int minimumSubtreeCount, int maximumSubtreeCount) {
285      var symbols = symbol.Flatten().Where(s => !(s is GroupSymbol));
286      if (symbols.Any(s => s.MinimumArity > minimumSubtreeCount)) throw new ArgumentException("Invalid minimum subtree count " + minimumSubtreeCount + " for " + symbol);
287      if (symbols.Any(s => s.MaximumArity < maximumSubtreeCount)) throw new ArgumentException("Invalid maximum subtree count " + maximumSubtreeCount + " for " + symbol);
288
289      foreach (ISymbol s in symbols)
290        SetSubTreeCountInDictionaries(s, minimumSubtreeCount, maximumSubtreeCount);
291
292      ClearCaches();
293      OnChanged();
294    }
295
296    private void SetSubTreeCountInDictionaries(ISymbol symbol, int minimumSubtreeCount, int maximumSubtreeCount) {
297      for (int i = maximumSubtreeCount; i < GetMaximumSubtreeCount(symbol); i++) {
298        var key = Tuple.Create(symbol.Name, i);
299        allowedChildSymbolsPerIndex.Remove(key);
300      }
301
302      symbolSubtreeCount[symbol.Name] = Tuple.Create(minimumSubtreeCount, maximumSubtreeCount);
303    }
304    #endregion
305
306    public virtual IEnumerable<ISymbol> Symbols {
307      get { return symbols.Values; }
308    }
309    public virtual IEnumerable<ISymbol> AllowedSymbols {
310      get { foreach (var s in Symbols) if (s.Enabled) yield return s; }
311    }
312    public virtual bool ContainsSymbol(ISymbol symbol) {
313      return symbols.ContainsKey(symbol.Name);
314    }
315
316    private readonly Dictionary<Tuple<string, string>, bool> cachedIsAllowedChildSymbol;
317    public virtual bool IsAllowedChildSymbol(ISymbol parent, ISymbol child) {
318      if (allowedChildSymbols.Count == 0) return false;
319      if (!child.Enabled) return false;
320
321      bool result;
322      var key = Tuple.Create(parent.Name, child.Name);
323      if (cachedIsAllowedChildSymbol.TryGetValue(key, out result)) return result;
324
325      // value has to be calculated and cached make sure this is done in only one thread
326      lock (cachedIsAllowedChildSymbol) {
327        // in case the value has been calculated on another thread in the meanwhile
328        if (cachedIsAllowedChildSymbol.TryGetValue(key, out result)) return result;
329
330        List<string> temp;
331        if (allowedChildSymbols.TryGetValue(parent.Name, out temp)) {
332          for (int i = 0; i < temp.Count; i++) {
333            var symbol = GetSymbol(temp[i]);
334            foreach (var s in symbol.Flatten())
335              if (s.Name == child.Name) {
336                cachedIsAllowedChildSymbol.Add(key, true);
337                return true;
338              }
339          }
340        }
341        cachedIsAllowedChildSymbol.Add(key, false);
342        return false;
343      }
344    }
345
346    private readonly Dictionary<Tuple<string, string, int>, bool> cachedIsAllowedChildSymbolIndex;
347    public virtual bool IsAllowedChildSymbol(ISymbol parent, ISymbol child, int argumentIndex) {
348      if (!child.Enabled) return false;
349      if (IsAllowedChildSymbol(parent, child)) return true;
350      if (allowedChildSymbolsPerIndex.Count == 0) return false;
351
352      bool result;
353      var key = Tuple.Create(parent.Name, child.Name, argumentIndex);
354      if (cachedIsAllowedChildSymbolIndex.TryGetValue(key, out result)) return result;
355
356      // value has to be calculated and cached make sure this is done in only one thread
357      lock (cachedIsAllowedChildSymbolIndex) {
358        // in case the value has been calculated on another thread in the meanwhile
359        if (cachedIsAllowedChildSymbolIndex.TryGetValue(key, out result)) return result;
360
361        List<string> temp;
362        if (allowedChildSymbolsPerIndex.TryGetValue(Tuple.Create(parent.Name, argumentIndex), out temp)) {
363          for (int i = 0; i < temp.Count; i++) {
364            var symbol = GetSymbol(temp[i]);
365            foreach (var s in symbol.Flatten())
366              if (s.Name == child.Name) {
367                cachedIsAllowedChildSymbolIndex.Add(key, true);
368                return true;
369              }
370          }
371        }
372        cachedIsAllowedChildSymbolIndex.Add(key, false);
373        return false;
374      }
375    }
376
377    public IEnumerable<ISymbol> GetAllowedChildSymbols(ISymbol parent) {
378      foreach (ISymbol child in AllowedSymbols) {
379        if (IsAllowedChildSymbol(parent, child)) yield return child;
380      }
381    }
382
383    public IEnumerable<ISymbol> GetAllowedChildSymbols(ISymbol parent, int argumentIndex) {
384      foreach (ISymbol child in AllowedSymbols) {
385        if (IsAllowedChildSymbol(parent, child, argumentIndex)) yield return child;
386      }
387    }
388
389    public virtual int GetMinimumSubtreeCount(ISymbol symbol) {
390      return symbolSubtreeCount[symbol.Name].Item1;
391    }
392    public virtual int GetMaximumSubtreeCount(ISymbol symbol) {
393      return symbolSubtreeCount[symbol.Name].Item2;
394    }
395
396    protected void ClearCaches() {
397      cachedMinExpressionLength.Clear();
398      cachedMaxExpressionLength.Clear();
399      cachedMinExpressionDepth.Clear();
400      cachedMaxExpressionDepth.Clear();
401
402      cachedIsAllowedChildSymbol.Clear();
403      cachedIsAllowedChildSymbolIndex.Clear();
404    }
405
406    private readonly Dictionary<string, int> cachedMinExpressionLength;
407    public int GetMinimumExpressionLength(ISymbol symbol) {
408      int res;
409      if (cachedMinExpressionLength.TryGetValue(symbol.Name, out res))
410        return res;
411
412      // value has to be calculated and cached make sure this is done in only one thread
413      lock (cachedMinExpressionLength) {
414        // in case the value has been calculated on another thread in the meanwhile
415        if (cachedMinExpressionLength.TryGetValue(symbol.Name, out res)) return res;
416
417        res = GetMinimumExpressionLengthRec(symbol);
418        foreach (var entry in cachedMinExpressionLength.Where(e => e.Value >= int.MaxValue).ToList()) {
419          if (entry.Key != symbol.Name) cachedMinExpressionLength.Remove(entry.Key);
420        }
421        return res;
422      }
423    }
424
425    private int GetMinimumExpressionLengthRec(ISymbol symbol) {
426      int temp;
427      if (!cachedMinExpressionLength.TryGetValue(symbol.Name, out temp)) {
428        cachedMinExpressionLength[symbol.Name] = int.MaxValue; // prevent infinite recursion
429        long sumOfMinExpressionLengths = 1 + (from argIndex in Enumerable.Range(0, GetMinimumSubtreeCount(symbol))
430                                              let minForSlot = (long)(from s in GetAllowedChildSymbols(symbol, argIndex)
431                                                                      where s.InitialFrequency > 0.0
432                                                                      select GetMinimumExpressionLengthRec(s)).DefaultIfEmpty(0).Min()
433                                              select minForSlot).DefaultIfEmpty(0).Sum();
434
435        cachedMinExpressionLength[symbol.Name] = (int)Math.Min(sumOfMinExpressionLengths, int.MaxValue);
436        return cachedMinExpressionLength[symbol.Name];
437      }
438      return temp;
439    }
440
441    private readonly Dictionary<Tuple<string, int>, int> cachedMaxExpressionLength;
442    public int GetMaximumExpressionLength(ISymbol symbol, int maxDepth) {
443      int temp;
444      var key = Tuple.Create(symbol.Name, maxDepth);
445      if (cachedMaxExpressionLength.TryGetValue(key, out temp)) return temp;
446      // value has to be calculated and cached make sure this is done in only one thread
447      lock (cachedMaxExpressionLength) {
448        // in case the value has been calculated on another thread in the meanwhile
449        if (cachedMaxExpressionLength.TryGetValue(key, out temp)) return temp;
450
451        cachedMaxExpressionLength[key] = int.MaxValue; // prevent infinite recursion
452        long sumOfMaxTrees = 1 + (from argIndex in Enumerable.Range(0, GetMaximumSubtreeCount(symbol))
453                                  let maxForSlot = (long)(from s in GetAllowedChildSymbols(symbol, argIndex)
454                                                          where s.InitialFrequency > 0.0
455                                                          where GetMinimumExpressionDepth(s) < maxDepth
456                                                          select GetMaximumExpressionLength(s, maxDepth - 1)).DefaultIfEmpty(0).Max()
457                                  select maxForSlot).DefaultIfEmpty(0).Sum();
458        cachedMaxExpressionLength[key] = (int)Math.Min(sumOfMaxTrees, int.MaxValue);
459        return cachedMaxExpressionLength[key];
460      }
461    }
462
463    private readonly Dictionary<string, int> cachedMinExpressionDepth;
464    public int GetMinimumExpressionDepth(ISymbol symbol) {
465      int res;
466      if (cachedMinExpressionDepth.TryGetValue(symbol.Name, out res))
467        return res;
468
469      // value has to be calculated and cached make sure this is done in only one thread
470      lock (cachedMinExpressionDepth) {
471        // in case the value has been calculated on another thread in the meanwhile
472        if (cachedMinExpressionDepth.TryGetValue(symbol.Name, out res)) return res;
473
474        res = GetMinimumExpressionDepthRec(symbol);
475        foreach (var entry in cachedMinExpressionDepth.Where(e => e.Value >= int.MaxValue).ToList()) {
476          if (entry.Key != symbol.Name) cachedMinExpressionDepth.Remove(entry.Key);
477        }
478        return res;
479      }
480    }
481    private int GetMinimumExpressionDepthRec(ISymbol symbol) {
482      int temp;
483      if (!cachedMinExpressionDepth.TryGetValue(symbol.Name, out temp)) {
484        cachedMinExpressionDepth[symbol.Name] = int.MaxValue; // prevent infinite recursion
485        long minDepth = 1 + (from argIndex in Enumerable.Range(0, GetMinimumSubtreeCount(symbol))
486                             let minForSlot = (long)(from s in GetAllowedChildSymbols(symbol, argIndex)
487                                                     where s.InitialFrequency > 0.0
488                                                     select GetMinimumExpressionDepthRec(s)).DefaultIfEmpty(0).Min()
489                             select minForSlot).DefaultIfEmpty(0).Max();
490        cachedMinExpressionDepth[symbol.Name] = (int)Math.Min(minDepth, int.MaxValue);
491        return cachedMinExpressionDepth[symbol.Name];
492      }
493      return temp;
494    }
495
496    private readonly Dictionary<string, int> cachedMaxExpressionDepth;
497    public int GetMaximumExpressionDepth(ISymbol symbol) {
498      int temp;
499      if (cachedMaxExpressionDepth.TryGetValue(symbol.Name, out temp)) return temp;
500      // value has to be calculated and cached make sure this is done in only one thread
501      lock (cachedMaxExpressionDepth) {
502        // in case the value has been calculated on another thread in the meanwhile
503        if (cachedMaxExpressionDepth.TryGetValue(symbol.Name, out temp)) return temp;
504
505        cachedMaxExpressionDepth[symbol.Name] = int.MaxValue;
506        long maxDepth = 1 + (from argIndex in Enumerable.Range(0, GetMaximumSubtreeCount(symbol))
507                             let maxForSlot = (long)(from s in GetAllowedChildSymbols(symbol, argIndex)
508                                                     where s.InitialFrequency > 0.0
509                                                     select GetMaximumExpressionDepth(s)).DefaultIfEmpty(0).Max()
510                             select maxForSlot).DefaultIfEmpty(0).Max();
511        cachedMaxExpressionDepth[symbol.Name] = (int)Math.Min(maxDepth, int.MaxValue);
512        return cachedMaxExpressionDepth[symbol.Name];
513      }
514    }
515
516    public event EventHandler Changed;
517    protected virtual void OnChanged() {
518      if (suppressEvents) return;
519      var handler = Changed;
520      if (handler != null) Changed(this, EventArgs.Empty);
521    }
522  }
523}
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