[6406] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[14186] | 3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[6406] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System.Text;
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| 23 | using HeuristicLab.Common;
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| 24 | using HeuristicLab.Core;
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| 25 | using HeuristicLab.Data;
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| 26 | using HeuristicLab.Encodings.IntegerVectorEncoding;
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| 27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 28 |
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| 29 | namespace HeuristicLab.Encodings.ScheduleEncoding.PriorityRulesVector {
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| 30 | [Item("PriorityRulesVectorEncoding", "Represents an encoding for a Scheduling Problem.")]
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| 31 | [StorableClass]
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| 32 | public class PRVEncoding : Item, IScheduleEncoding {
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| 33 | [Storable]
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| 34 | public IntegerVector PriorityRulesVector { get; set; }
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| 35 |
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| 36 | [Storable]
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| 37 | private IntValue nrOfRules;
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| 38 | public IntValue NrOfRules {
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| 39 | get {
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| 40 | return nrOfRules;
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| 41 | }
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| 42 | }
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| 43 |
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| 44 | [StorableConstructor]
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| 45 | protected PRVEncoding(bool deserializing) : base(deserializing) { }
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| 46 | protected PRVEncoding(PRVEncoding original, Cloner cloner)
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| 47 | : base(original, cloner) {
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| 48 | this.nrOfRules = cloner.Clone(original.NrOfRules);
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| 49 | this.PriorityRulesVector = cloner.Clone(original.PriorityRulesVector);
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| 50 | }
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| 51 | public PRVEncoding(int nrOfRules)
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| 52 | : base() {
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| 53 | this.nrOfRules = new IntValue(nrOfRules);
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| 54 | this.PriorityRulesVector = new IntegerVector();
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| 55 | }
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| 56 | public PRVEncoding(IntegerVector iv, IntValue nrOfRules)
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| 57 | : base() {
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| 58 | this.nrOfRules = (IntValue)nrOfRules.Clone();
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| 59 | this.PriorityRulesVector = (IntegerVector)iv.Clone();
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| 60 | }
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| 61 | public PRVEncoding(int length, IRandom random, int min, int max, IntValue nrOfRules)
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| 62 | : base() {
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| 63 | this.nrOfRules = (IntValue)nrOfRules.Clone();
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| 64 | this.PriorityRulesVector = new IntegerVector(length, random, min, max);
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| 65 | }
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| 66 |
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[8887] | 67 | public override IDeepCloneable Clone(Cloner cloner) {
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| 68 | return new PRVEncoding(this, cloner);
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| 69 | }
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[6406] | 70 |
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| 71 | public override string ToString() {
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| 72 | StringBuilder sb = new StringBuilder();
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| 73 | sb.Append("[ ");
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| 74 |
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| 75 | foreach (int i in PriorityRulesVector) {
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[11073] | 76 | sb.Append(i + " ");
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[6406] | 77 | }
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| 78 |
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| 79 | sb.Append("]");
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| 80 | return sb.ToString();
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| 81 | }
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| 82 | }
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| 83 | }
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