[6406] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[14186] | 3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[6406] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System.Text;
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| 23 | using HeuristicLab.Common;
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| 24 | using HeuristicLab.Core;
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| 25 | using HeuristicLab.Encodings.IntegerVectorEncoding;
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| 26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 27 |
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| 28 | namespace HeuristicLab.Encodings.ScheduleEncoding.PermutationWithRepetition {
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| 29 | [Item("PermutationWithRepetitionEncoding", "Represents a encoding for a standard JobShop Scheduling Problem.")]
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| 30 | [StorableClass]
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| 31 | public class PWREncoding : Item, IScheduleEncoding {
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[8887] | 32 |
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[6406] | 33 | [Storable]
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| 34 | public IntegerVector PermutationWithRepetition { get; set; }
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| 35 |
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| 36 | [StorableConstructor]
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| 37 | protected PWREncoding(bool deserializing) : base(deserializing) { }
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| 38 | protected PWREncoding(PWREncoding original, Cloner cloner)
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| 39 | : base(original, cloner) {
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| 40 | this.PermutationWithRepetition = cloner.Clone(original.PermutationWithRepetition);
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| 41 | }
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| 42 | public PWREncoding()
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| 43 | : base() {
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| 44 | PermutationWithRepetition = new IntegerVector();
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| 45 | }
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| 46 |
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[8887] | 47 | public override IDeepCloneable Clone(Cloner cloner) {
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| 48 | return new PWREncoding(this, cloner);
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| 49 | }
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| 50 |
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[6475] | 51 | public PWREncoding(int nrOfJobs, int nrOfResources, IRandom random)
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[6406] | 52 | : base() {
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[6475] | 53 | PermutationWithRepetition = new IntegerVector(nrOfJobs * nrOfResources);
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| 54 | int[] lookUpTable = new int[nrOfJobs];
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[6406] | 55 |
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| 56 | for (int i = 0; i < PermutationWithRepetition.Length; i++) {
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[6475] | 57 | int newValue = random.Next(nrOfJobs);
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| 58 | while (lookUpTable[newValue] >= nrOfResources)
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| 59 | newValue = random.Next(nrOfJobs);
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[6406] | 60 |
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| 61 | PermutationWithRepetition[i] = newValue;
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| 62 |
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| 63 | lookUpTable[newValue]++;
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| 64 | }
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| 65 | }
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| 66 |
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| 67 | public override string ToString() {
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| 68 | StringBuilder sb = new StringBuilder();
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| 69 | sb.Append("[ ");
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| 70 | foreach (int i in PermutationWithRepetition) {
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| 71 | sb.Append(i + " ");
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| 72 | }
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| 73 | sb.Append("]");
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| 74 |
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| 75 | return sb.ToString();
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| 76 | }
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| 77 | }
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| 78 | }
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