1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Common;
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23 | using HeuristicLab.Core;
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24 | using HeuristicLab.Encodings.PermutationEncoding;
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25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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26 |
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27 | namespace HeuristicLab.Encodings.ScheduleEncoding.JobSequenceMatrix {
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28 | [Item("JSMSubsequenceExchangeCrossover", "Represents a crossover operation identifiying and exchanging equal subsequences of the parents to generate offspring.")]
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29 | [StorableClass]
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30 | public class JSMSXXCrossover : JSMCrossover {
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31 |
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32 | [StorableConstructor]
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33 | protected JSMSXXCrossover(bool deserializing) : base(deserializing) { }
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34 | protected JSMSXXCrossover(JSMSXXCrossover original, Cloner cloner) : base(original, cloner) { }
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35 | public JSMSXXCrossover() : base() { }
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36 |
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37 | public override IDeepCloneable Clone(Cloner cloner) {
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38 | return new JSMSXXCrossover(this, cloner);
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39 | }
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40 |
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41 | public static JSMEncoding Apply(IRandom random, JSMEncoding parent1, JSMEncoding parent2) {
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42 | var result = new JSMEncoding();
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43 | int subSequenceLength = random.Next(parent1.JobSequenceMatrix[0].Length);
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44 | for (int i = 0; i < parent1.JobSequenceMatrix.Count; i++) {
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45 | var p1 = (Permutation)parent1.JobSequenceMatrix[i].Clone();
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46 | var p2 = (Permutation)parent2.JobSequenceMatrix[i].Clone();
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47 | FindAndExchangeSubsequences(p1, p2, subSequenceLength);
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48 | result.JobSequenceMatrix.Add(p1);
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49 | }
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50 | return result;
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51 | }
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52 |
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53 | private static void FindAndExchangeSubsequences(Permutation p1, Permutation p2, int subSequenceLength) {
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54 | for (int i = 0; i <= p1.Length - subSequenceLength; i++) {
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55 | int[] ss1 = GetSubSequenceAtPosition(p1, i, subSequenceLength);
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56 | for (int j = 0; j <= p2.Length - subSequenceLength; j++) {
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57 | int[] ss2 = GetSubSequenceAtPosition(p2, j, subSequenceLength);
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58 | if (AreEqualSubsequences(ss1, ss2)) {
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59 | ExchangeSubsequences(p1, i, p2, j, subSequenceLength);
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60 | return;
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61 | }
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62 | }
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63 | }
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64 | }
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65 |
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66 | private static void ExchangeSubsequences(Permutation p1, int index1, Permutation p2, int index2, int subSequenceLength) {
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67 | var aux = (Permutation)p1.Clone();
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68 | for (int i = 0; i < subSequenceLength; i++) {
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69 | p1[i + index1] = p2[i + index2];
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70 | p2[i + index2] = aux[i + index1];
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71 | }
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72 | }
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73 |
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74 | private static bool AreEqualSubsequences(int[] ss1, int[] ss2) {
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75 | int counter = 0;
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76 | for (int i = 0; i < ss1.Length; i++) {
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77 | for (int j = 0; j < ss2.Length; j++) {
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78 | if (ss1[i] == ss2[j])
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79 | counter++;
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80 | }
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81 | }
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82 | return counter == ss1.Length;
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83 | }
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84 |
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85 | private static int[] GetSubSequenceAtPosition(Permutation p1, int index, int subSequenceLength) {
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86 | var result = new int[subSequenceLength];
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87 | for (int i = 0; i < subSequenceLength; i++)
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88 | result[i] = p1[i + index];
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89 |
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90 | return result;
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91 | }
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92 |
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93 | public override JSMEncoding Cross(IRandom random, JSMEncoding parent1, JSMEncoding parent2) {
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94 | return Apply(random, parent1, parent2);
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95 | }
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96 | }
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97 | }
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