[6406] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[14186] | 3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[6406] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using HeuristicLab.Common;
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| 23 | using HeuristicLab.Core;
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| 24 | using HeuristicLab.Data;
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| 25 | using HeuristicLab.Encodings.PermutationEncoding;
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| 26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 27 |
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| 28 | namespace HeuristicLab.Encodings.ScheduleEncoding.JobSequenceMatrix {
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| 29 | [Item("JSMJobbasedOrderCrossover", "Represents a crossover operation swapping subsequences of the parents to generate offspring.")]
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| 30 | [StorableClass]
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| 31 | public class JSMJOXCrossover : JSMCrossover {
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[8887] | 32 |
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[6406] | 33 | [StorableConstructor]
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| 34 | protected JSMJOXCrossover(bool deserializing) : base(deserializing) { }
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[8887] | 35 | protected JSMJOXCrossover(JSMJOXCrossover original, Cloner cloner) : base(original, cloner) { }
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| 36 | public JSMJOXCrossover() : base() { }
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| 37 |
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[6406] | 38 | public override IDeepCloneable Clone(Cloner cloner) {
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| 39 | return new JSMJOXCrossover(this, cloner);
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| 40 | }
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| 41 |
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| 42 | public static JSMEncoding Apply(IRandom random, JSMEncoding p1, JSMEncoding p2) {
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[8887] | 43 | var result = new JSMEncoding();
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[6406] | 44 |
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| 45 | int nrOfResources = p1.JobSequenceMatrix.Count;
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| 46 | int nrOfJobs = p1.JobSequenceMatrix[0].Length;
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| 47 |
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| 48 | //Determine randomly which jobindexes persist
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[8887] | 49 | var persist = new BoolArray(nrOfJobs);
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[6406] | 50 | for (int i = 0; i < persist.Length; i++) {
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| 51 | persist[i] = random.Next(2) == 1;
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| 52 | }
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| 53 |
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| 54 | bool dominantParent = random.Next(2) == 1;
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| 55 | JSMEncoding parent1 = dominantParent ? p1 : p2;
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| 56 | JSMEncoding parent2 = dominantParent ? p2 : p1;
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| 57 |
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| 58 | //Fill childmatrix with values
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| 59 | for (int resIndex = 0; resIndex < nrOfResources; resIndex++) {
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| 60 | result.JobSequenceMatrix.Add(new Permutation(PermutationTypes.Absolute, nrOfJobs));
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| 61 | int parent2index = 0;
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| 62 | for (int jobIndex = 0; jobIndex < nrOfJobs; jobIndex++) {
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| 63 | if (persist[parent1.JobSequenceMatrix[resIndex][jobIndex]])
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| 64 | result.JobSequenceMatrix[resIndex][jobIndex] = parent1.JobSequenceMatrix[resIndex][jobIndex];
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| 65 | else {
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| 66 | while (persist[parent2.JobSequenceMatrix[resIndex][parent2index]])
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| 67 | parent2index++;
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| 68 | result.JobSequenceMatrix[resIndex][jobIndex] = parent2.JobSequenceMatrix[resIndex][parent2index];
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| 69 | parent2index++;
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| 70 | }
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| 71 | }
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| 72 | }
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| 73 |
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| 74 | return result;
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| 75 | }
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| 76 |
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| 77 | public override JSMEncoding Cross(IRandom random, JSMEncoding parent1, JSMEncoding parent2) {
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| 78 | return Apply(random, parent1, parent2);
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| 79 | }
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| 80 | }
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| 81 | }
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