[4046] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[17181] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[4046] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[4068] | 23 | using System.Collections.Generic;
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[4722] | 24 | using HeuristicLab.Common;
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[4046] | 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 | using HeuristicLab.Optimization;
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| 28 | using HeuristicLab.Parameters;
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[17097] | 29 | using HEAL.Attic;
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[4046] | 30 |
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| 31 | namespace HeuristicLab.Encodings.PermutationEncoding {
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| 32 | [Item("StochasticInsertionMultiMoveGenerator", "Generates all possible insertion moves (3-opt) from a few numbers in a given permutation.")]
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[17097] | 33 | [StorableType("27AFEE18-D94C-467C-AB45-F81ABB879B16")]
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[4046] | 34 | public class StochasticInsertionMultiMoveGenerator : TranslocationMoveGenerator, IMultiMoveGenerator, IStochasticOperator {
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| 35 | public ILookupParameter<IRandom> RandomParameter {
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| 36 | get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
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| 37 | }
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| 38 | public IValueLookupParameter<IntValue> SampleSizeParameter {
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| 39 | get { return (IValueLookupParameter<IntValue>)Parameters["SampleSize"]; }
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| 40 | }
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| 41 |
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| 42 | public IntValue SampleSize {
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| 43 | get { return SampleSizeParameter.Value; }
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| 44 | set { SampleSizeParameter.Value = value; }
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| 45 | }
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| 46 |
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[4722] | 47 | [StorableConstructor]
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[17097] | 48 | protected StochasticInsertionMultiMoveGenerator(StorableConstructorFlag _) : base(_) { }
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[4722] | 49 | protected StochasticInsertionMultiMoveGenerator(StochasticInsertionMultiMoveGenerator original, Cloner cloner) : base(original, cloner) { }
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| 50 | public StochasticInsertionMultiMoveGenerator() : base() {
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[4046] | 51 | Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator to use."));
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| 52 | Parameters.Add(new ValueLookupParameter<IntValue>("SampleSize", "The number of moves to generate."));
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| 53 | }
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| 54 |
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[4722] | 55 | public override IDeepCloneable Clone(Cloner cloner) {
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| 56 | return new StochasticInsertionMultiMoveGenerator(this, cloner);
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| 57 | }
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| 58 |
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[4046] | 59 | public static TranslocationMove[] Apply(Permutation permutation, IRandom random, int sampleSize) {
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| 60 | int length = permutation.Length;
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| 61 | if (length == 1) throw new ArgumentException("ExhaustiveSingleInsertionMoveGenerator: There cannot be an insertion move given a permutation of length 1.", "permutation");
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| 62 | TranslocationMove[] moves = new TranslocationMove[sampleSize];
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| 63 | int count = 0;
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| 64 | HashSet<int> usedIndices = new HashSet<int>();
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| 65 | while (count < sampleSize) {
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[4068] | 66 |
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[4046] | 67 | int index = random.Next(length);
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[4068] | 68 |
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[4046] | 69 | if (usedIndices.Count != length)
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| 70 | while (usedIndices.Contains(index))
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| 71 | index = random.Next(length);
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| 72 | usedIndices.Add(index);
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| 73 |
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| 74 | if (permutation.PermutationType == PermutationTypes.Absolute) {
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| 75 | for (int j = 1; j <= length - 1; j++) {
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| 76 | moves[count++] = new TranslocationMove(index, index, (index + j) % length);
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| 77 | if (count == sampleSize) break;
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| 78 | }
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| 79 | } else {
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| 80 | if (length > 2) {
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| 81 | for (int j = 1; j < length - 1; j++) {
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| 82 | int insertPoint = (index + j) % length;
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| 83 | if (index + j >= length) insertPoint++;
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| 84 | moves[count++] = new TranslocationMove(index, index, insertPoint);
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| 85 | if (count == sampleSize) break;
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| 86 | }
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| 87 | } else { // doesn't make sense, but just create a dummy move to not crash the algorithms
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| 88 | moves = new TranslocationMove[1];
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| 89 | moves[0] = new TranslocationMove(0, 0, 1);
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| 90 | count = sampleSize;
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| 91 | }
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| 92 | }
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| 93 | }
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| 94 | return moves;
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| 95 | }
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| 96 |
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| 97 | protected override TranslocationMove[] GenerateMoves(Permutation permutation) {
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| 98 | IRandom random = RandomParameter.ActualValue;
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| 99 | if (random == null) throw new InvalidOperationException(Name + ": No random number generator found.");
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| 100 | return Apply(permutation, random, SampleSizeParameter.ActualValue.Value);
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| 101 | }
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| 102 | }
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| 103 | }
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