[2] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[12009] | 3 | * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[2] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
[4722] | 22 | using HeuristicLab.Common;
|
---|
[2] | 23 | using HeuristicLab.Core;
|
---|
[2794] | 24 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
[2] | 25 |
|
---|
[3053] | 26 | namespace HeuristicLab.Encodings.PermutationEncoding {
|
---|
[850] | 27 | /// <summary>
|
---|
[2794] | 28 | /// An operator which inverts a randomly chosen part of a permutation.
|
---|
[850] | 29 | /// </summary>
|
---|
[2854] | 30 | /// <remarks>
|
---|
| 31 | /// It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.<br />
|
---|
| 32 | /// </remarks>
|
---|
[2871] | 33 | [Item("InversionManipulator", "An operator which inverts a randomly chosen part of a permutation. It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.")]
|
---|
[3017] | 34 | [StorableClass]
|
---|
[2794] | 35 | public class InversionManipulator : PermutationManipulator {
|
---|
[4722] | 36 | [StorableConstructor]
|
---|
| 37 | protected InversionManipulator(bool deserializing) : base(deserializing) { }
|
---|
| 38 | protected InversionManipulator(InversionManipulator original, Cloner cloner) : base(original, cloner) { }
|
---|
| 39 | public InversionManipulator() : base() { }
|
---|
| 40 |
|
---|
| 41 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
| 42 | return new InversionManipulator(this, cloner);
|
---|
| 43 | }
|
---|
| 44 |
|
---|
[850] | 45 | /// <summary>
|
---|
[2794] | 46 | /// Inverts a randomly chosen part of a permutation.
|
---|
[850] | 47 | /// </summary>
|
---|
[2794] | 48 | /// <param name="random">A random number generator.</param>
|
---|
| 49 | /// <param name="permutation">The permutation to manipulate.</param>
|
---|
[2830] | 50 | public static void Apply(IRandom random, Permutation permutation) {
|
---|
[2] | 51 | int breakPoint1, breakPoint2;
|
---|
| 52 |
|
---|
[2830] | 53 | breakPoint1 = random.Next(permutation.Length - 1);
|
---|
[2] | 54 | do {
|
---|
[2830] | 55 | breakPoint2 = random.Next(permutation.Length - 1);
|
---|
[2] | 56 | } while (breakPoint2 == breakPoint1);
|
---|
| 57 | if (breakPoint2 < breakPoint1) { int h = breakPoint1; breakPoint1 = breakPoint2; breakPoint2 = h; }
|
---|
[2997] | 58 | Apply(permutation, breakPoint1, breakPoint2);
|
---|
| 59 | }
|
---|
[2] | 60 |
|
---|
[2997] | 61 | public static void Apply(Permutation permutation, int breakPoint1, int breakPoint2) {
|
---|
[2830] | 62 | for (int i = 0; i <= (breakPoint2 - breakPoint1) / 2; i++) { // invert permutation between breakpoints
|
---|
| 63 | int temp = permutation[breakPoint1 + i];
|
---|
| 64 | permutation[breakPoint1 + i] = permutation[breakPoint2 - i];
|
---|
| 65 | permutation[breakPoint2 - i] = temp;
|
---|
[2] | 66 | }
|
---|
| 67 | }
|
---|
| 68 |
|
---|
[850] | 69 | /// <summary>
|
---|
[2794] | 70 | /// Inverts a randomly chosen part of a permutation.
|
---|
[850] | 71 | /// </summary>
|
---|
[2794] | 72 | /// <param name="random">A random number generator.</param>
|
---|
| 73 | /// <param name="permutation">The permutation to manipulate.</param>
|
---|
[2830] | 74 | protected override void Manipulate(IRandom random, Permutation permutation) {
|
---|
| 75 | Apply(random, permutation);
|
---|
[2] | 76 | }
|
---|
| 77 | }
|
---|
| 78 | }
|
---|