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source: stable/HeuristicLab.Encodings.PermutationEncoding.Views/3.3/PermutationTypeView.Designer.cs @ 14309

Last change on this file since 14309 was 14186, checked in by swagner, 8 years ago

#2526: Updated year of copyrights in license headers

File size: 3.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.Encodings.PermutationEncoding.Views {
23  partial class PermutationTypeView {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing) {
35        if (components != null) components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Component Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.valueLabel = new System.Windows.Forms.Label();
48      this.valueComboBox = new System.Windows.Forms.ComboBox();
49      this.SuspendLayout();
50      //
51      // valueLabel
52      //
53      this.valueLabel.AutoSize = true;
54      this.valueLabel.Location = new System.Drawing.Point(3, 3);
55      this.valueLabel.Name = "valueLabel";
56      this.valueLabel.Size = new System.Drawing.Size(34, 13);
57      this.valueLabel.TabIndex = 0;
58      this.valueLabel.Text = "&Type:";
59      //
60      // valueComboBox
61      //
62      this.valueComboBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
63                  | System.Windows.Forms.AnchorStyles.Right)));
64      this.valueComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
65      this.valueComboBox.Enabled = false;
66      this.valueComboBox.FormattingEnabled = true;
67      this.valueComboBox.Location = new System.Drawing.Point(46, 0);
68      this.valueComboBox.Name = "valueComboBox";
69      this.valueComboBox.Size = new System.Drawing.Size(219, 21);
70      this.valueComboBox.TabIndex = 1;
71      this.valueComboBox.SelectedIndexChanged += new System.EventHandler(this.valueComboBox_SelectedIndexChanged);
72      //
73      // PermutationTypeView
74      //
75      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
76      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
77      this.Controls.Add(this.valueComboBox);
78      this.Controls.Add(this.valueLabel);
79      this.Name = "PermutationTypeView";
80      this.Size = new System.Drawing.Size(265, 29);
81      this.ResumeLayout(false);
82      this.PerformLayout();
83
84    }
85
86    #endregion
87
88    private System.Windows.Forms.Label valueLabel;
89    private System.Windows.Forms.ComboBox valueComboBox;
90
91  }
92}
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