1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Collections.Generic;
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23 | using System.Linq;
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24 | using HeuristicLab.Collections;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Data;
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28 | using HeuristicLab.Optimization;
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29 | using HeuristicLab.Optimization.Operators;
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30 | using HeuristicLab.Parameters;
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31 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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32 | using HeuristicLab.PluginInfrastructure;
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33 |
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34 | namespace HeuristicLab.Encodings.IntegerVectorEncoding {
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35 | /// <summary>
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36 | /// A shaking operator for VNS.
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37 | /// </summary>
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38 | [Item("IntegerVectorShakingOperator", "A shaking operator for VNS which uses available manipulation operators to perform the shaking.")]
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39 | [StorableClass]
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40 | public class IntegerVectorShakingOperator : ShakingOperator<IIntegerVectorManipulator>, IIntegerVectorMultiNeighborhoodShakingOperator, IStochasticOperator, IBoundedIntegerVectorOperator {
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41 |
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42 | public ILookupParameter<IntegerVector> IntegerVectorParameter {
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43 | get { return (ILookupParameter<IntegerVector>)Parameters["IntegerVector"]; }
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44 | }
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45 |
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46 | public ILookupParameter<IRandom> RandomParameter {
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47 | get { return (LookupParameter<IRandom>)Parameters["Random"]; }
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48 | }
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49 |
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50 | public IValueLookupParameter<IntMatrix> BoundsParameter {
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51 | get { return (IValueLookupParameter<IntMatrix>)Parameters["Bounds"]; }
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52 | }
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53 |
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54 | [StorableConstructor]
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55 | protected IntegerVectorShakingOperator(bool deserializing) : base(deserializing) { }
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56 | protected IntegerVectorShakingOperator(IntegerVectorShakingOperator original, Cloner cloner) : base(original, cloner) { }
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57 | public override IDeepCloneable Clone(Cloner cloner) {
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58 | return new IntegerVectorShakingOperator(this, cloner);
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59 | }
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60 | public IntegerVectorShakingOperator()
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61 | : base() {
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62 | Parameters.Add(new LookupParameter<IntegerVector>("IntegerVector", "The integer vector to shake."));
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63 | Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator that will be used for stochastic shaking operators."));
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64 | Parameters.Add(new ValueLookupParameter<IntMatrix>("Bounds", "A 2 column matrix specifying the lower and upper bound for each dimension. If there are less rows than dimension the bounds vector is cycled."));
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65 |
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66 | foreach (IIntegerVectorManipulator shaker in ApplicationManager.Manager.GetInstances<IIntegerVectorManipulator>().OrderBy(x => x.Name))
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67 | if (!(shaker is ISelfAdaptiveManipulator)) Operators.Add(shaker);
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68 | }
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69 |
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70 | [StorableHook(HookType.AfterDeserialization)]
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71 | private void AfterDeserialization() {
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72 | #region Backwards compatible code, remove with 3.4
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73 | if (!Parameters.ContainsKey("Bounds"))
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74 | Parameters.Add(new ValueLookupParameter<IntMatrix>("Bounds", "A 2 column matrix specifying the lower and upper bound for each dimension. If there are less rows than dimension the bounds vector is cycled."));
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75 | #endregion
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76 | }
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77 |
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78 | #region Wiring of some parameters
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79 | protected override void Operators_ItemsAdded(object sender, CollectionItemsChangedEventArgs<IndexedItem<IIntegerVectorManipulator>> e) {
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80 | base.Operators_ItemsAdded(sender, e);
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81 | ParameterizeOperators(e.Items);
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82 | }
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83 |
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84 | protected override void Operators_ItemsReplaced(object sender, CollectionItemsChangedEventArgs<IndexedItem<IIntegerVectorManipulator>> e) {
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85 | base.Operators_ItemsReplaced(sender, e);
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86 | ParameterizeOperators(e.Items);
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87 | }
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88 |
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89 | private void ParameterizeOperators(IEnumerable<IndexedItem<IIntegerVectorManipulator>> items) {
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90 | if (items.Any()) {
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91 | foreach (IStochasticOperator op in items.Select(x => x.Value).OfType<IStochasticOperator>())
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92 | op.RandomParameter.ActualName = RandomParameter.Name;
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93 | foreach (IIntegerVectorManipulator op in items.Select(x => x.Value).OfType<IIntegerVectorManipulator>())
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94 | op.IntegerVectorParameter.ActualName = IntegerVectorParameter.Name;
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95 | }
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96 | }
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97 | #endregion
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98 | }
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99 | }
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