[3117] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[15584] | 3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[3117] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[4722] | 22 | using HeuristicLab.Common;
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[3117] | 23 | using HeuristicLab.Core;
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[4068] | 24 | using HeuristicLab.Optimization;
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[3117] | 25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 26 |
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| 27 | namespace HeuristicLab.Encodings.BinaryVectorEncoding {
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| 28 | [Item("ExhaustiveBitflipMoveGenerator", "Generates all possible one bitflip moves from a given binaryVector.")]
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| 29 | [StorableClass]
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[4722] | 30 | public sealed class ExhaustiveOneBitflipMoveGenerator : OneBitflipMoveGenerator, IExhaustiveMoveGenerator {
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| 31 | [StorableConstructor]
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| 32 | private ExhaustiveOneBitflipMoveGenerator(bool deserializing) : base(deserializing) { }
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| 33 | private ExhaustiveOneBitflipMoveGenerator(ExhaustiveOneBitflipMoveGenerator original, Cloner cloner) : base(original, cloner) { }
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| 34 | public ExhaustiveOneBitflipMoveGenerator() : base() { }
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| 35 |
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| 36 | public override IDeepCloneable Clone(Cloner cloner) {
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| 37 | return new ExhaustiveOneBitflipMoveGenerator(this, cloner);
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| 38 | }
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| 39 |
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[3117] | 40 | public static OneBitflipMove[] Apply(BinaryVector binaryVector) {
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| 41 | int length = binaryVector.Length;
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| 42 | int totalMoves = length;
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| 43 | OneBitflipMove[] moves = new OneBitflipMove[totalMoves];
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[3120] | 44 | for (int i = 0; i < length; i++)
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[4068] | 45 | moves[i] = new OneBitflipMove(i);
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[3117] | 46 |
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| 47 | return moves;
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| 48 | }
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| 49 |
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| 50 | protected override OneBitflipMove[] GenerateMoves(BinaryVector binaryVector) {
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| 51 | return Apply(binaryVector);
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| 52 | }
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| 53 | }
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| 54 | }
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