[3062] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[15584] | 3 | * Copyright (C) 2002-2018 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[3062] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[4722] | 23 | using HeuristicLab.Common;
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[3062] | 24 | using HeuristicLab.Core;
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| 25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 26 |
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| 27 | namespace HeuristicLab.Encodings.BinaryVectorEncoding {
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| 28 | /// <summary>
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| 29 | /// Uniform crossover for binary vectors.
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| 30 | /// </summary>
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| 31 | /// <remarks>
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| 32 | /// It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.
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| 33 | /// </remarks>
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| 34 | [Item("UniformCrossover", "Uniform crossover for binary vectors. It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.")]
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| 35 | [StorableClass]
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[4722] | 36 | public sealed class UniformCrossover : BinaryVectorCrossover {
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| 37 |
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| 38 | [StorableConstructor]
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| 39 | private UniformCrossover(bool deserializing) : base(deserializing) { }
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| 40 | private UniformCrossover(UniformCrossover original, Cloner cloner) : base(original, cloner) { }
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| 41 | public UniformCrossover() : base() { }
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| 42 |
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| 43 | public override IDeepCloneable Clone(Cloner cloner) {
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| 44 | return new UniformCrossover(this, cloner);
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| 45 | }
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| 46 |
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[3062] | 47 | /// <summary>
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| 48 | /// Performs a uniform crossover between two binary vectors.
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| 49 | /// </summary>
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| 50 | /// <param name="random">A random number generator.</param>
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| 51 | /// <param name="parent1">The first parent for crossover.</param>
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| 52 | /// <param name="parent2">The second parent for crossover.</param>
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| 53 | /// <returns>The newly created binary vector, resulting from the uniform crossover.</returns>
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| 54 | public static BinaryVector Apply(IRandom random, BinaryVector parent1, BinaryVector parent2) {
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| 55 | if (parent1.Length != parent2.Length)
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| 56 | throw new ArgumentException("UniformCrossover: The parents are of different length.");
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| 57 |
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| 58 | int length = parent1.Length;
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| 59 | bool[] result = new bool[length];
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| 60 |
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| 61 | for (int i = 0; i < length; i++) {
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| 62 | if (random.NextDouble() < 0.5)
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| 63 | result[i] = parent1[i];
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| 64 | else
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| 65 | result[i] = parent2[i];
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| 66 | }
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[4068] | 67 |
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[3062] | 68 | return new BinaryVector(result);
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| 69 | }
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| 70 |
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| 71 | /// <summary>
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| 72 | /// Performs a uniform crossover at a randomly chosen position of two
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| 73 | /// given parent binary vectors.
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| 74 | /// </summary>
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| 75 | /// <exception cref="ArgumentException">Thrown if there are not exactly two parents.</exception>
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| 76 | /// <param name="random">A random number generator.</param>
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| 77 | /// <param name="parents">An array containing the two binary vectors that should be crossed.</param>
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| 78 | /// <returns>The newly created binary vector, resulting from the uniform crossover.</returns>
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| 79 | protected override BinaryVector Cross(IRandom random, ItemArray<BinaryVector> parents) {
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| 80 | if (parents.Length != 2) throw new ArgumentException("ERROR in UniformCrossover: The number of parents is not equal to 2");
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| 81 |
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| 82 | return Apply(random, parents[0], parents[1]);
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| 83 | }
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| 84 | }
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| 85 | }
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