1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Data;
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26 | using HeuristicLab.Parameters;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 |
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29 | namespace HeuristicLab.Encodings.BinaryVectorEncoding {
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30 | /// <summary>
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31 | /// Generates a new random binary vector with each element randomly initialized.
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32 | /// </summary>
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33 | [Item("RandomBinaryVectorCreator", "An operator which creates a new random binary vector with each element randomly initialized.")]
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34 | [StorableClass]
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35 | public sealed class RandomBinaryVectorCreator : BinaryVectorCreator {
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36 | private const string TrueProbabilityParameterName = "TrueProbability";
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37 |
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38 | private IValueLookupParameter<DoubleValue> TrueProbabilityParameter {
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39 | get { return (IValueLookupParameter<DoubleValue>)Parameters[TrueProbabilityParameterName]; }
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40 | }
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41 |
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42 | public DoubleValue TrueProbability {
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43 | get { return TrueProbabilityParameter.Value; }
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44 | set { TrueProbabilityParameter.Value = value; }
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45 | }
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46 |
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47 | [StorableConstructor]
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48 | private RandomBinaryVectorCreator(bool deserializing) : base(deserializing) { }
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49 | private RandomBinaryVectorCreator(RandomBinaryVectorCreator original, Cloner cloner) : base(original, cloner) { }
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50 | public override IDeepCloneable Clone(Cloner cloner) { return new RandomBinaryVectorCreator(this, cloner); }
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51 | public RandomBinaryVectorCreator()
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52 | : base() {
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53 | Parameters.Add(new ValueLookupParameter<DoubleValue>(TrueProbabilityParameterName, "Probability of true value", new DoubleValue(0.5)));
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54 | }
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55 |
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56 | [StorableHook(HookType.AfterDeserialization)]
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57 | private void AfterDeserialization() {
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58 | // BackwardsCompatibility3.3
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59 | #region Backwards compatible code, remove with 3.4
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60 | var defaultValue = 0.5;
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61 | const string parameterNameWithTypo = "TruePropability";
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62 | if (Parameters.ContainsKey(parameterNameWithTypo) && Parameters[parameterNameWithTypo] is IValueParameter<DoubleValue>) {
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63 | defaultValue = ((IValueParameter<DoubleValue>)Parameters[parameterNameWithTypo]).Value.Value;
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64 | Parameters.Remove(parameterNameWithTypo);
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65 | }
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66 | if (!Parameters.ContainsKey(TrueProbabilityParameterName))
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67 | Parameters.Add(new ValueLookupParameter<DoubleValue>(TrueProbabilityParameterName, "Probability of true value", new DoubleValue(defaultValue)));
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68 | #endregion
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69 | }
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70 |
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71 | /// <summary>
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72 | /// Generates a new random binary vector with the given <paramref name="length"/>.
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73 | /// </summary>
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74 | /// <param name="random">The random number generator.</param>
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75 | /// <param name="length">The length of the binary vector.</param>
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76 | /// <param name="trueProbability">The propability for true to occur at a certain position in the binary vector</param>
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77 | /// <returns>The newly created binary vector.</returns>
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78 | public static BinaryVector Apply(IRandom random, int length, double trueProbability = 0.5) {
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79 | BinaryVector result;
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80 |
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81 | //Backwards compatiblity code to ensure the same behavior for existing algorithm runs
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82 | //remove with HL 3.4
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83 | if (trueProbability.IsAlmost(0.5))
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84 | result = new BinaryVector(length, random);
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85 | else {
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86 | var values = new bool[length];
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87 | for (int i = 0; i < length; i++)
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88 | values[i] = random.NextDouble() < trueProbability;
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89 | result = new BinaryVector(values);
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90 | }
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91 | return result;
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92 | }
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93 |
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94 | protected override BinaryVector Create(IRandom random, IntValue length) {
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95 | if (TrueProbabilityParameter.ActualValue == null) throw new InvalidOperationException("RandomBinaryVectorCreator: Parameter " + TrueProbabilityParameter.ActualName + " could not be found.");
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96 | return Apply(random, length.Value, TrueProbabilityParameter.ActualValue.Value);
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97 | }
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98 | }
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99 | }
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