[3040] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[17181] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[3040] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
[4722] | 22 | using HeuristicLab.Common;
|
---|
[3040] | 23 | using HeuristicLab.Core;
|
---|
| 24 | using HeuristicLab.Operators;
|
---|
| 25 | using HeuristicLab.Optimization;
|
---|
| 26 | using HeuristicLab.Parameters;
|
---|
[17097] | 27 | using HEAL.Attic;
|
---|
[3040] | 28 |
|
---|
[3053] | 29 | namespace HeuristicLab.Encodings.BinaryVectorEncoding {
|
---|
[3040] | 30 | /// <summary>
|
---|
| 31 | /// A base class for operators that manipulate bool-valued vectors.
|
---|
| 32 | /// </summary>
|
---|
[3043] | 33 | [Item("BinaryVectorManipulator", "A base class for operators that manipulate bool-valued vectors.")]
|
---|
[17097] | 34 | [StorableType("B5A9B51F-33F3-4C0B-87CF-147C3BF03545")]
|
---|
[10507] | 35 | public abstract class BinaryVectorManipulator : InstrumentedOperator, IBinaryVectorManipulator, IStochasticOperator {
|
---|
[3520] | 36 | public override bool CanChangeName {
|
---|
| 37 | get { return false; }
|
---|
| 38 | }
|
---|
[3040] | 39 | public ILookupParameter<IRandom> RandomParameter {
|
---|
| 40 | get { return (LookupParameter<IRandom>)Parameters["Random"]; }
|
---|
| 41 | }
|
---|
[3055] | 42 | public ILookupParameter<BinaryVector> BinaryVectorParameter {
|
---|
| 43 | get { return (ILookupParameter<BinaryVector>)Parameters["BinaryVector"]; }
|
---|
[3040] | 44 | }
|
---|
| 45 |
|
---|
[4722] | 46 | [StorableConstructor]
|
---|
[17097] | 47 | protected BinaryVectorManipulator(StorableConstructorFlag _) : base(_) { }
|
---|
[4722] | 48 | protected BinaryVectorManipulator(BinaryVectorManipulator original, Cloner cloner) : base(original, cloner) { }
|
---|
[3040] | 49 | protected BinaryVectorManipulator()
|
---|
| 50 | : base() {
|
---|
| 51 | Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));
|
---|
[3061] | 52 | Parameters.Add(new LookupParameter<BinaryVector>("BinaryVector", "The vector which should be manipulated."));
|
---|
[3040] | 53 | }
|
---|
| 54 |
|
---|
[10507] | 55 | public sealed override IOperation InstrumentedApply() {
|
---|
[3042] | 56 | Manipulate(RandomParameter.ActualValue, BinaryVectorParameter.ActualValue);
|
---|
[10507] | 57 | return base.InstrumentedApply();
|
---|
[3040] | 58 | }
|
---|
| 59 |
|
---|
[3055] | 60 | protected abstract void Manipulate(IRandom random, BinaryVector binaryVector);
|
---|
[3040] | 61 | }
|
---|
| 62 | }
|
---|