[7966] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[17181] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[7966] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Windows.Forms;
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| 24 | using HeuristicLab.Core;
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| 25 | using HeuristicLab.Core.Views;
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| 26 | using HeuristicLab.MainForm;
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| 27 | using System.ComponentModel;
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| 28 | namespace HeuristicLab.DebugEngine {
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| 29 |
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| 30 | /// <summary>
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| 31 | /// Engine espcially for debugging
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| 32 | /// </summary>
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| 33 | [View("DebugEngine View")]
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| 34 | [Content(typeof(DebugEngine), true)]
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| 35 | public partial class DebugEngineView : ItemView {
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| 36 |
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| 37 | #region Basics
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| 38 |
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| 39 | /// <summary>
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| 40 | /// Gets or sets the current engine.
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| 41 | /// </summary>
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| 42 | /// <remarks>Uses property <see cref="ViewBase.Item"/> of base class <see cref="EditorBase"/>.</remarks>
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| 43 | public new DebugEngine Content {
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| 44 | get { return (DebugEngine)base.Content; }
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| 45 | set { base.Content = value; }
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| 46 | }
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| 47 |
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| 48 | /// <summary>
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| 49 | /// Initializes a new instance of <see cref="DebugEngineView"/>.
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| 50 | /// </summary>
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| 51 | public DebugEngineView() {
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| 52 | InitializeComponent();
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| 53 | }
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| 54 |
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| 55 | /// <summary>
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| 56 | /// Removes the event handlers from the underlying <see cref="IEngine"/>.
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| 57 | /// </summary>
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| 58 | /// <remarks>Calls <see cref="ViewBase.RemoveItemEvents"/> of base class <see cref="ViewBase"/>.</remarks>
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| 59 | protected override void DeregisterContentEvents() {
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| 60 | Content.ExecutionStateChanged -= new EventHandler(Content_ExecutionStateChanged);
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| 61 | base.DeregisterContentEvents();
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| 62 | }
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| 63 |
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| 64 | /// <summary>
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| 65 | /// Adds event handlers to the underlying <see cref="IEngine"/>.
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| 66 | /// </summary>
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| 67 | /// <remarks>Calls <see cref="ViewBase.AddItemEvents"/> of base class <see cref="ViewBase"/>.</remarks>
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| 68 | protected override void RegisterContentEvents() {
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| 69 | base.RegisterContentEvents();
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| 70 | Content.ExecutionStateChanged += new EventHandler(Content_ExecutionStateChanged);
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| 71 | }
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| 72 |
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| 73 | /// <summary>
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| 74 | /// Updates all controls with the latest data of the model.
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| 75 | /// </summary>
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| 76 | /// <remarks>Calls <see cref="EditorBase.UpdateControls"/> of base class <see cref="EditorBase"/>.</remarks>
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| 77 | protected override void OnContentChanged() {
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| 78 | base.OnContentChanged();
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| 79 | if (Content == null) {
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| 80 | executionStackView.Content = null;
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| 81 | operatorTraceView.Content = null;
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| 82 | operationContentView.Content = null;
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| 83 | } else {
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| 84 | executionStackView.Content = Content.ExecutionStack;
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| 85 | operatorTraceView.Content = Content.OperatorTrace;
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| 86 | operationContentView.Content = new OperationContent(Content.CurrentOperation);
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| 87 | }
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| 88 | }
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| 89 |
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| 90 | protected override void SetEnabledStateOfControls() {
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| 91 | base.SetEnabledStateOfControls();
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| 92 | if (Content == null) {
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| 93 | stepButton.Enabled = false;
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| 94 | refreshButton.Enabled = false;
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| 95 | } else {
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| 96 | stepButton.Enabled = Content.CanContinue && Content.ExecutionState != ExecutionState.Started;
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| 97 | refreshButton.Enabled = Content.CurrentAtomicOperation != null && Content.ExecutionState != ExecutionState.Started;
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| 98 | }
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| 99 | }
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| 100 |
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| 101 | #endregion
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| 102 |
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| 103 | void Content_ExecutionStateChanged(object sender, EventArgs e) {
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| 104 | if (InvokeRequired) {
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| 105 | Invoke(new EventHandler(Content_ExecutionStateChanged), sender, e);
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| 106 | } else {
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| 107 | SetEnabledStateOfControls();
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| 108 | switch (Content.ExecutionState) {
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| 109 | case ExecutionState.Started:
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| 110 | if (!stepping) {
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| 111 | executionStackView.Content = null;
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| 112 | operatorTraceView.Content = null;
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| 113 | operationContentView.Content = null;
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| 114 | }
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| 115 | break;
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| 116 | default:
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| 117 | executionStackView.Content = Content.ExecutionStack;
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| 118 | operatorTraceView.Content = Content.OperatorTrace;
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| 119 | operationContentView.Content = new OperationContent(Content.CurrentOperation);
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| 120 | break;
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| 121 | }
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| 122 | }
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| 123 | }
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| 124 |
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| 125 | private bool stepping = false;
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| 126 | private void stepButton_Click(object sender, EventArgs e) {
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| 127 | BackgroundWorker worker = new BackgroundWorker();
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| 128 | bool skipStackops = skipStackOpsCheckBox.Checked;
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| 129 | worker.DoWork += (s, a) => {
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| 130 | Content.Step(skipStackops);
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| 131 | };
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| 132 | worker.RunWorkerCompleted += (s, a) => {
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| 133 | stepping = false;
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| 134 | SetEnabledStateOfControls();
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| 135 | };
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| 136 | stepping = true;
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| 137 | stepButton.Enabled = false;
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| 138 | worker.RunWorkerAsync();
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| 139 | }
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| 140 |
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| 141 | private void refreshButton_Click(object sender, EventArgs e) {
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| 142 | var content = Content;
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| 143 | Content = null;
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| 144 | Content = content;
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| 145 | }
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| 146 |
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| 147 | }
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| 148 | }
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