[2669] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[17181] | 3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[2669] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[3320] | 23 | using System.Collections.Generic;
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[2669] | 24 | using HeuristicLab.Common;
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[17097] | 25 | using HEAL.Attic;
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[2669] | 26 |
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| 27 | namespace HeuristicLab.Data {
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[17097] | 28 | [StorableType("5da53526-d2cd-4f2c-bbc9-de34b457892c")]
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[3370] | 29 | public interface IStringConvertibleMatrix : IContent {
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[2677] | 30 | int Rows { get; set; }
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| 31 | int Columns { get; set; }
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[3308] | 32 | IEnumerable<string> ColumnNames { get; set; }
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[3310] | 33 | IEnumerable<string> RowNames { get; set; }
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[3308] | 34 |
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[3320] | 35 | bool SortableView { get; set; }
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[3430] | 36 | bool ReadOnly { get; }
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[3320] | 37 |
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[2694] | 38 | bool Validate(string value, out string errorMessage);
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[2677] | 39 | string GetValue(int rowIndex, int columnIndex);
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| 40 | bool SetValue(string value, int rowIndex, int columnIndex);
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[2669] | 41 |
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[5150] | 42 | event EventHandler ColumnsChanged;
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| 43 | event EventHandler RowsChanged;
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[3320] | 44 | event EventHandler ColumnNamesChanged;
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| 45 | event EventHandler RowNamesChanged;
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| 46 | event EventHandler SortableViewChanged;
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[2677] | 47 | event EventHandler<EventArgs<int, int>> ItemChanged;
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[2676] | 48 | event EventHandler Reset;
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[5150] | 49 |
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[2669] | 50 | }
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| 51 | }
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