1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HEAL.Attic;
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26 | using HeuristicLab.Collections;
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27 | using HeuristicLab.Common;
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28 |
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29 | namespace HeuristicLab.Core {
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30 | /// <summary>
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31 | /// Represents a list of checked items.
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32 | /// </summary>
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33 | /// <typeparam name="T">The element type (base type is IItem)</typeparam>
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34 | [StorableType("83222907-689C-484B-8431-BA85DF516761")]
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35 | [Item("CheckedItemList", "Represents a list of items that can be checked or unchecked.")]
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36 | public class CheckedItemList<T> : ItemList<T>, ICheckedItemList<T> where T : class, IItem {
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37 | [Storable]
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38 | private Dictionary<T, bool> checkedState;
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39 |
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40 | /// <summary>
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41 | /// Gets an enumerable of checked items.
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42 | /// </summary>
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43 | public IEnumerable<IndexedItem<T>> CheckedItems {
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44 | get {
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45 | return from i in Enumerable.Range(0, list.Count)
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46 | where ItemChecked(i)
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47 | select new IndexedItem<T>(i, list[i]);
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48 | }
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49 | }
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50 |
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51 | /// <summary>
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52 | /// Instantiates a new CheckedItemList for deserialization.
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53 | /// </summary>
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54 | /// <param name="deserializing"></param>
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55 | [StorableConstructor]
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56 | protected CheckedItemList(StorableConstructorFlag _) : base(_) { }
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57 | protected CheckedItemList(CheckedItemList<T> original, Cloner cloner)
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58 | : base(original, cloner) {
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59 | list = new List<T>(original.Select(x => (T)cloner.Clone(x)));
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60 | checkedState = new Dictionary<T, bool>();
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61 | foreach (var pair in original.checkedState)
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62 | checkedState.Add(cloner.Clone(pair.Key), pair.Value);
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63 | }
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64 | /// <summary>
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65 | /// Instantiates an empty CheckedItemList.
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66 | /// </summary>
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67 | public CheckedItemList()
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68 | : base() {
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69 | checkedState = new Dictionary<T, bool>();
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70 | }
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71 | /// <summary>
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72 | /// Instantiates an empty CheckedItemList with a given initial <paramref name="capacity"/>.
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73 | /// </summary>
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74 | /// <param name="capacity">The initial capacity.</param>
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75 | public CheckedItemList(int capacity)
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76 | : base(capacity) {
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77 | checkedState = new Dictionary<T, bool>();
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78 | }
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79 | /// <summary>
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80 | /// Instantiates an CheckedItemList initially filled with the elements of <paramref name="collection"/>.
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81 | /// </summary>
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82 | /// <param name="collection">Collection of elements.</param>
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83 | public CheckedItemList(IEnumerable<T> collection)
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84 | : base(collection) {
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85 | checkedState = new Dictionary<T, bool>();
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86 | foreach (var item in list) {
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87 | if (!checkedState.ContainsKey(item))
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88 | checkedState.Add(item, true);
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89 | }
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90 | }
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91 |
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92 | /// <summary>
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93 | /// Gets the checked state of <paramref name="item"/>.
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94 | /// </summary>
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95 | /// <param name="item">The element to get the checked state for.</param>
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96 | /// <returns>The checked state of <paramref name="item"/></returns>
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97 | public bool ItemChecked(T item) {
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98 | return checkedState[item];
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99 | }
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100 |
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101 | /// <summary>
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102 | /// Gets the checked state of item with <paramref name="index"/>.
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103 | /// </summary>
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104 | /// <param name="itemIndex">The index of the element to get the checked state for.</param>
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105 | /// <returns>The checked state of the element at <paramref name="itemIndex"/>.</returns>
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106 | public bool ItemChecked(int itemIndex) {
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107 | return ItemChecked(this[itemIndex]);
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108 | }
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109 |
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110 | /// <summary>
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111 | /// Sets the checked state of <paramref name="item"/> to <paramref name="checkedState"/>.
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112 | /// </summary>
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113 | /// <remarks>
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114 | /// This method is slower than <see cref="SetItemCheckedState(int, bool)"/>.
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115 | /// </remarks>
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116 | /// <param name="item">The item to set the checked state for.</param>
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117 | /// <param name="checkedState">The new checked state of <paramref name="item"/></param>
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118 | public void SetItemCheckedState(T item, bool checkedState) {
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119 | SetItemCheckedState(IndexOf(item), checkedState);
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120 | }
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121 |
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122 | /// <summary>
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123 | /// Sets the checked state of <paramref name="items"/> to <paramref name="checkedState"/>.
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124 | /// </summary>
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125 | /// <remarks>
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126 | /// This method is slower than <see cref="SetItemCheckedState(IEnumerable{int}, bool)"/>.
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127 | /// </remarks>
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128 | /// <param name="items">The items to set the checked state for.</param>
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129 | /// <param name="checkedState">The new checked state of <paramref name="item"/></param>
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130 | public void SetItemCheckedState(IEnumerable<T> items, bool checkedState) {
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131 | var changed = new List<IndexedItem<T>>();
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132 | foreach (var item in items) {
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133 | if (!this.checkedState.TryGetValue(item, out bool currentState)) throw new ArgumentException();
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134 | if (currentState != checkedState) {
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135 | this.checkedState[item] = checkedState;
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136 | changed.Add(new IndexedItem<T>(IndexOf(item), item));
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137 | }
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138 | }
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139 | if (changed.Count > 0) OnCheckedItemsChanged(changed);
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140 | }
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141 |
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142 | /// <summary>
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143 | /// Sets the checked state of the element with <paramref name="itemIndex"/> to <paramref name="checkedState"/>.
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144 | /// </summary>
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145 | /// <param name="itemIndex">The index of the item to set the checked state for.</param>
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146 | /// <param name="checkedState">The new checked state of the item.</param>
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147 | public void SetItemCheckedState(int itemIndex, bool checkedState) {
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148 | var item = list[itemIndex];
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149 | if (!this.checkedState.TryGetValue(item, out bool currentState)) throw new ArgumentException();
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150 | if (currentState != checkedState) {
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151 | this.checkedState[item] = checkedState;
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152 | OnCheckedItemsChanged(new IndexedItem<T>[] { new IndexedItem<T>(itemIndex, item) });
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153 | }
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154 | }
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155 |
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156 | /// <summary>
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157 | /// Sets the checked state of all <paramref name="itemIndices"/> to <paramref name="checkedState"/>.
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158 | /// </summary>
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159 | /// <param name="itemIndices">The indices of all items to set the checked state for.</param>
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160 | /// <param name="checkedState">The new checked state of the item.</param>
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161 | public void SetItemCheckedState(IEnumerable<int> itemIndices, bool checkedState) {
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162 | var changed = new List<IndexedItem<T>>();
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163 | foreach (var index in itemIndices) {
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164 | var item = list[index];
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165 | if (!this.checkedState.TryGetValue(item, out bool currentState)) throw new ArgumentException();
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166 | if (currentState != checkedState) {
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167 | this.checkedState[item] = checkedState;
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168 | changed.Add(new IndexedItem<T>(index, item));
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169 | }
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170 | }
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171 | if (changed.Count > 0) OnCheckedItemsChanged(changed);
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172 | }
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173 |
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174 | /// <summary>
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175 | /// Adds a new <paramref name="item"/> with <paramref name="checkedState"/> to the list.
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176 | /// </summary>
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177 | /// <param name="item">The item to add to the list.</param>
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178 | /// <param name="checkedState">The checked state of the item added to the list.</param>
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179 | public void Add(T item, bool checkedState) {
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180 | Add(item);
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181 | SetItemCheckedState(item, checkedState);
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182 | }
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183 |
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184 | /// <summary>
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185 | /// Inserts a new <paramref name="item"/> at <paramref name="index"/> with <paramref name="checkedState"/> into the list.
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186 | /// </summary>
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187 | /// <param name="index">The insertion index of the new element.</param>
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188 | /// <param name="item">The element that is inserted into the list.</param>
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189 | /// <param name="checkedState">The checked state of the inserted element.</param>
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190 | public void Insert(int index, T item, bool checkedState) {
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191 | Insert(index, item);
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192 | SetItemCheckedState(item, checkedState);
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193 | }
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194 |
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195 | /// <summary>
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196 | /// Creates a ReadOnlyCheckedItemList containing the same elements.
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197 | /// </summary>
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198 | /// <returns>A new ReadOnlyCheckedItemList containing the same elements.</returns>
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199 | public new ReadOnlyCheckedItemList<T> AsReadOnly() {
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200 | return new ReadOnlyCheckedItemList<T>(this);
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201 | }
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202 |
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203 | /// <summary>
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204 | /// Raised after the list has been reset.
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205 | /// </summary>
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206 | /// <param name="items">Empty</param>
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207 | /// <param name="oldItems">The elements of the list before it has been reset.</param>
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208 | protected override void OnCollectionReset(IEnumerable<IndexedItem<T>> items, IEnumerable<IndexedItem<T>> oldItems) {
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209 | foreach (var oldIndexedItem in oldItems) {
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210 | if (!list.Contains(oldIndexedItem.Value))
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211 | checkedState.Remove(oldIndexedItem.Value);
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212 | }
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213 | foreach (var indexedItem in items) {
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214 | if (!checkedState.ContainsKey(indexedItem.Value))
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215 | checkedState.Add(indexedItem.Value, true);
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216 | }
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217 | base.OnCollectionReset(items, oldItems);
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218 | }
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219 |
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220 | /// <summary>
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221 | /// Raised when new items are added to the list.
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222 | /// </summary>
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223 | /// <param name="items">The items that are added.</param>
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224 | protected override void OnItemsAdded(IEnumerable<IndexedItem<T>> items) {
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225 | foreach (var indexedItem in items)
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226 | if (!checkedState.ContainsKey(indexedItem.Value))
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227 | checkedState.Add(indexedItem.Value, true);
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228 | base.OnItemsAdded(items);
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229 | }
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230 |
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231 | /// <summary>
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232 | /// Raised when items are removed from the list.
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233 | /// </summary>
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234 | /// <param name="items">Items that are removed.</param>
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235 | protected override void OnItemsRemoved(IEnumerable<IndexedItem<T>> items) {
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236 | foreach (var indexedItem in items)
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237 | if (!list.Contains(indexedItem.Value))
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238 | checkedState.Remove(indexedItem.Value);
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239 | base.OnItemsRemoved(items);
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240 | }
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241 |
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242 | /// <summary>
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243 | /// Raised when items are replaced.
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244 | /// </summary>
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245 | /// <param name="items">The items which replace <paramref name="oldItems"/></param>
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246 | /// <param name="oldItems">The items that are replaced by <paramref name="items"/></param>
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247 | protected override void OnItemsReplaced(IEnumerable<IndexedItem<T>> items, IEnumerable<IndexedItem<T>> oldItems) {
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248 | foreach (var oldIndexedItem in oldItems)
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249 | if (!list.Contains(oldIndexedItem.Value))
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250 | checkedState.Remove(oldIndexedItem.Value);
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251 | foreach (var indexedItem in items)
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252 | if (!checkedState.ContainsKey(indexedItem.Value))
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253 | checkedState.Add(indexedItem.Value, true);
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254 | base.OnItemsReplaced(items, oldItems);
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255 | }
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256 |
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257 | /// <summary>
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258 | /// Raised after the checked state of items has been changed.
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259 | /// </summary>
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260 | /// <param name="items">The items whose check state has been changed.</param>
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261 | protected virtual void OnCheckedItemsChanged(IEnumerable<IndexedItem<T>> items) {
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262 | RaiseCheckedItemsChanged(new CollectionItemsChangedEventArgs<IndexedItem<T>>(items));
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263 | }
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264 |
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265 | /// <summary>
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266 | /// Raised after the checked state of items has been changed.
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267 | /// </summary>
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268 | public event CollectionItemsChangedEventHandler<IndexedItem<T>> CheckedItemsChanged;
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269 | private void RaiseCheckedItemsChanged(CollectionItemsChangedEventArgs<IndexedItem<T>> e) {
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270 | var handler = CheckedItemsChanged;
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271 | if (handler != null) handler(this, e);
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272 | }
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273 |
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274 | /// <summary>
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275 | /// Creates a new deep clone of the CheckedItemList.
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276 | /// </summary>
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277 | /// <param name="cloner"></param>
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278 | /// <returns>A deep clone of the CheckedItemList</returns>
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279 | public override IDeepCloneable Clone(Cloner cloner) {
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280 | return new CheckedItemList<T>(this, cloner);
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281 | }
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282 | }
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283 | }
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