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source: stable/HeuristicLab.CodeEditor/3.4/ITextMarker.cs @ 15429

Last change on this file since 15429 was 14186, checked in by swagner, 8 years ago

#2526: Updated year of copyrights in license headers

File size: 5.7 KB
Line 
1#region License Information
2// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
3//
4// Permission is hereby granted, free of charge, to any person obtaining a copy of this
5// software and associated documentation files (the "Software"), to deal in the Software
6// without restriction, including without limitation the rights to use, copy, modify, merge,
7// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
8// to whom the Software is furnished to do so, subject to the following conditions:
9//
10// The above copyright notice and this permission notice shall be included in all copies or
11// substantial portions of the Software.
12//
13// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
14// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
15// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
16// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
17// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
18// DEALINGS IN THE SOFTWARE.
19
20/* HeuristicLab
21 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
22 *
23 * This file is part of HeuristicLab.
24 *
25 * HeuristicLab is free software: you can redistribute it and/or modify
26 * it under the terms of the GNU General Public License as published by
27 * the Free Software Foundation, either version 3 of the License, or
28 * (at your option) any later version.
29 *
30 * HeuristicLab is distributed in the hope that it will be useful,
31 * but WITHOUT ANY WARRANTY; without even the implied warranty of
32 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
33 * GNU General Public License for more details.
34 *
35 * You should have received a copy of the GNU General Public License
36 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
37 */
38#endregion
39
40using System;
41using System.Collections.Generic;
42using System.Windows;
43using System.Windows.Media;
44
45namespace ICSharpCode.SharpDevelop.Editor {
46  /// <summary>
47  /// Represents a text marker.
48  /// </summary>
49  public interface ITextMarker {
50    /// <summary>
51    /// Gets the start offset of the marked text region.
52    /// </summary>
53    int StartOffset { get; }
54
55    /// <summary>
56    /// Gets the end offset of the marked text region.
57    /// </summary>
58    int EndOffset { get; }
59
60    /// <summary>
61    /// Gets the length of the marked region.
62    /// </summary>
63    int Length { get; }
64
65    /// <summary>
66    /// Deletes the text marker.
67    /// </summary>
68    void Delete();
69
70    /// <summary>
71    /// Gets whether the text marker was deleted.
72    /// </summary>
73    bool IsDeleted { get; }
74
75    /// <summary>
76    /// Event that occurs when the text marker is deleted.
77    /// </summary>
78    event EventHandler Deleted;
79
80    /// <summary>
81    /// Gets/Sets the background color.
82    /// </summary>
83    Color? BackgroundColor { get; set; }
84
85    /// <summary>
86    /// Gets/Sets the foreground color.
87    /// </summary>
88    Color? ForegroundColor { get; set; }
89
90    /// <summary>
91    /// Gets/Sets the font weight.
92    /// </summary>
93    FontWeight? FontWeight { get; set; }
94
95    /// <summary>
96    /// Gets/Sets the font style.
97    /// </summary>
98    FontStyle? FontStyle { get; set; }
99
100    /// <summary>
101    /// Gets/Sets the type of the marker. Use TextMarkerType.None for normal markers.
102    /// </summary>
103    TextMarkerTypes MarkerTypes { get; set; }
104
105    /// <summary>
106    /// Gets/Sets the color of the marker.
107    /// </summary>
108    Color MarkerColor { get; set; }
109
110    /// <summary>
111    /// Gets/Sets an object with additional data for this text marker.
112    /// </summary>
113    object Tag { get; set; }
114
115    /// <summary>
116    /// Gets/Sets an object that will be displayed as tooltip in the text editor.
117    /// </summary>
118    object ToolTip { get; set; }
119  }
120
121  [Flags]
122  public enum TextMarkerTypes {
123    /// <summary>
124    /// Use no marker
125    /// </summary>
126    None = 0x0000,
127    /// <summary>
128    /// Use squiggly underline marker
129    /// </summary>
130    SquigglyUnderline = 0x001,
131    /// <summary>
132    /// Normal underline.
133    /// </summary>
134    NormalUnderline = 0x002,
135    /// <summary>
136    /// Dotted underline.
137    /// </summary>
138    DottedUnderline = 0x004,
139
140    /// <summary>
141    /// Horizontal line in the scroll bar.
142    /// </summary>
143    LineInScrollBar = 0x0100,
144    /// <summary>
145    /// Small triangle in the scroll bar, pointing to the right.
146    /// </summary>
147    ScrollBarRightTriangle = 0x0400,
148    /// <summary>
149    /// Small triangle in the scroll bar, pointing to the left.
150    /// </summary>
151    ScrollBarLeftTriangle = 0x0800,
152    /// <summary>
153    /// Small circle in the scroll bar.
154    /// </summary>
155    CircleInScrollBar = 0x1000
156  }
157
158  public interface ITextMarkerService {
159    /// <summary>
160    /// Creates a new text marker. The text marker will be invisible at first,
161    /// you need to set one of the Color properties to make it visible.
162    /// </summary>
163    ITextMarker Create(int startOffset, int length);
164
165    /// <summary>
166    /// Gets the list of text markers.
167    /// </summary>
168    IEnumerable<ITextMarker> TextMarkers { get; }
169
170    /// <summary>
171    /// Removes the specified text marker.
172    /// </summary>
173    void Remove(ITextMarker marker);
174
175    /// <summary>
176    /// Removes all text markers that match the condition.
177    /// </summary>
178    void RemoveAll(Predicate<ITextMarker> predicate);
179
180    /// <summary>
181    /// Finds all text markers at the specified offset.
182    /// </summary>
183    IEnumerable<ITextMarker> GetMarkersAtOffset(int offset);
184  }
185}
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