[8924] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[14186] | 3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[8924] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | namespace HeuristicLab.Clients.Access.Administration {
|
---|
[8042] | 23 | partial class RoleView {
|
---|
| 24 | /// <summary>
|
---|
| 25 | /// Required designer variable.
|
---|
| 26 | /// </summary>
|
---|
| 27 | private System.ComponentModel.IContainer components = null;
|
---|
| 28 |
|
---|
| 29 | /// <summary>
|
---|
| 30 | /// Clean up any resources being used.
|
---|
| 31 | /// </summary>
|
---|
| 32 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
---|
| 33 | protected override void Dispose(bool disposing) {
|
---|
| 34 | if (disposing && (components != null)) {
|
---|
| 35 | components.Dispose();
|
---|
| 36 | }
|
---|
| 37 | base.Dispose(disposing);
|
---|
| 38 | }
|
---|
| 39 |
|
---|
| 40 | #region Component Designer generated code
|
---|
| 41 |
|
---|
| 42 | /// <summary>
|
---|
| 43 | /// Required method for Designer support - do not modify
|
---|
| 44 | /// the contents of this method with the code editor.
|
---|
| 45 | /// </summary>
|
---|
| 46 | private void InitializeComponent() {
|
---|
| 47 | this.label2 = new System.Windows.Forms.Label();
|
---|
| 48 | this.roleNameTextBox = new System.Windows.Forms.TextBox();
|
---|
| 49 | this.SuspendLayout();
|
---|
| 50 | //
|
---|
| 51 | // label2
|
---|
| 52 | //
|
---|
| 53 | this.label2.AutoSize = true;
|
---|
| 54 | this.label2.Location = new System.Drawing.Point(3, 6);
|
---|
| 55 | this.label2.Name = "label2";
|
---|
| 56 | this.label2.Size = new System.Drawing.Size(63, 13);
|
---|
| 57 | this.label2.TabIndex = 1;
|
---|
| 58 | this.label2.Text = "Role Name:";
|
---|
| 59 | //
|
---|
| 60 | // roleNameTextBox
|
---|
| 61 | //
|
---|
| 62 | this.roleNameTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
---|
| 63 | | System.Windows.Forms.AnchorStyles.Right)));
|
---|
| 64 | this.roleNameTextBox.Location = new System.Drawing.Point(75, 3);
|
---|
| 65 | this.roleNameTextBox.Name = "roleNameTextBox";
|
---|
| 66 | this.roleNameTextBox.Size = new System.Drawing.Size(289, 20);
|
---|
| 67 | this.roleNameTextBox.TabIndex = 3;
|
---|
| 68 | this.roleNameTextBox.TextChanged += new System.EventHandler(this.roleNameTextBox_TextChanged);
|
---|
| 69 | //
|
---|
| 70 | // RoleView
|
---|
| 71 | //
|
---|
| 72 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
---|
| 73 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
---|
| 74 | this.Controls.Add(this.roleNameTextBox);
|
---|
| 75 | this.Controls.Add(this.label2);
|
---|
| 76 | this.Name = "RoleView";
|
---|
| 77 | this.Size = new System.Drawing.Size(364, 27);
|
---|
| 78 | this.ResumeLayout(false);
|
---|
| 79 | this.PerformLayout();
|
---|
| 80 |
|
---|
| 81 | }
|
---|
| 82 |
|
---|
| 83 | #endregion
|
---|
| 84 |
|
---|
| 85 | private System.Windows.Forms.Label label2;
|
---|
| 86 | private System.Windows.Forms.TextBox roleNameTextBox;
|
---|
| 87 | }
|
---|
| 88 | }
|
---|