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source: stable/HeuristicLab.Algorithms.ParameterlessPopulationPyramid/3.3/Population.cs @ 17842

Last change on this file since 17842 was 17181, checked in by swagner, 5 years ago

#2875: Merged r17180 from trunk to stable

File size: 2.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 * and the BEACON Center for the Study of Evolution in Action.
5 *
6 * This file is part of HeuristicLab.
7 *
8 * HeuristicLab is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * HeuristicLab is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
20 */
21#endregion
22
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Encodings.BinaryVectorEncoding;
28using HEAL.Attic;
29
30namespace HeuristicLab.Algorithms.ParameterlessPopulationPyramid {
31  // This code is based off the publication
32  // B. W. Goldman and W. F. Punch, "Parameter-less Population Pyramid," GECCO, pp. 785–792, 2014
33  // and the original source code in C++11 available from: https://github.com/brianwgoldman/Parameter-less_Population_Pyramid
34  [StorableType("E09EB41C-B95C-40DF-BF60-8F1E21E9892F")]
35  public class Population : DeepCloneable {
36    [Storable]
37    public List<BinaryVector> Solutions {
38      get;
39      private set;
40    }
41    [Storable]
42    public LinkageTree Tree {
43      get;
44      private set;
45    }
46
47
48    [StorableConstructor]
49    protected Population(StorableConstructorFlag _) { }
50
51
52    protected Population(Population original, Cloner cloner) : base(original, cloner) {
53      Solutions = original.Solutions.Select(cloner.Clone).ToList();
54      Tree = cloner.Clone(original.Tree);
55    }
56
57    public override IDeepCloneable Clone(Cloner cloner) {
58      return new Population(this, cloner);
59    }
60
61    public Population(int length, IRandom rand) {
62      Solutions = new List<BinaryVector>();
63      Tree = new LinkageTree(length, rand);
64    }
65    public void Add(BinaryVector solution) {
66      Solutions.Add(solution);
67      Tree.Add(solution);
68    }
69  }
70}
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