1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Common;
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23 | using HeuristicLab.Core;
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24 | using HeuristicLab.Data;
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25 | using HeuristicLab.Encodings.RealVectorEncoding;
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26 | using HeuristicLab.Operators;
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27 | using HeuristicLab.Optimization;
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28 | using HeuristicLab.Parameters;
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29 | using HEAL.Attic;
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30 | using System;
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31 | using System.Linq;
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32 |
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33 | namespace HeuristicLab.Algorithms.CMAEvolutionStrategy {
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34 | [Item("CMAUpdater", "Updates the covariance matrix and strategy parameters of CMA-ES.")]
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35 | [StorableType("872D120A-1CBE-4C01-8250-E34BF8BBD9DA")]
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36 | public class CMAUpdater : SingleSuccessorOperator, ICMAUpdater, IIterationBasedOperator, ISingleObjectiveOperator {
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37 |
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38 | public Type CMAType {
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39 | get { return typeof(CMAParameters); }
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40 | }
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41 |
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42 | #region Parameter Properties
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43 | public ILookupParameter<CMAParameters> StrategyParametersParameter {
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44 | get { return (ILookupParameter<CMAParameters>)Parameters["StrategyParameters"]; }
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45 | }
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46 |
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47 | public ILookupParameter<RealVector> MeanParameter {
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48 | get { return (ILookupParameter<RealVector>)Parameters["Mean"]; }
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49 | }
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50 |
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51 | public ILookupParameter<RealVector> OldMeanParameter {
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52 | get { return (ILookupParameter<RealVector>)Parameters["OldMean"]; }
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53 | }
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54 |
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55 | public IScopeTreeLookupParameter<RealVector> OffspringParameter {
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56 | get { return (IScopeTreeLookupParameter<RealVector>)Parameters["Offspring"]; }
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57 | }
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58 |
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59 | public IScopeTreeLookupParameter<DoubleValue> QualityParameter {
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60 | get { return (IScopeTreeLookupParameter<DoubleValue>)Parameters["Quality"]; }
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61 | }
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62 |
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63 | public ILookupParameter<IntValue> IterationsParameter {
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64 | get { return (ILookupParameter<IntValue>)Parameters["Iterations"]; }
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65 | }
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66 |
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67 | public IValueLookupParameter<IntValue> MaximumIterationsParameter {
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68 | get { return (IValueLookupParameter<IntValue>)Parameters["MaximumIterations"]; }
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69 | }
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70 |
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71 | public IValueLookupParameter<IntValue> MaximumEvaluatedSolutionsParameter {
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72 | get { return (IValueLookupParameter<IntValue>)Parameters["MaximumEvaluatedSolutions"]; }
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73 | }
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74 |
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75 | public ILookupParameter<BoolValue> DegenerateStateParameter {
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76 | get { return (ILookupParameter<BoolValue>)Parameters["DegenerateState"]; }
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77 | }
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78 | #endregion
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79 |
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80 | [StorableConstructor]
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81 | protected CMAUpdater(StorableConstructorFlag _) : base(_) { }
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82 | protected CMAUpdater(CMAUpdater original, Cloner cloner) : base(original, cloner) { }
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83 | public CMAUpdater()
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84 | : base() {
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85 | Parameters.Add(new LookupParameter<CMAParameters>("StrategyParameters", "The strategy parameters of CMA-ES."));
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86 | Parameters.Add(new LookupParameter<RealVector>("Mean", "The new mean."));
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87 | Parameters.Add(new LookupParameter<RealVector>("OldMean", "The old mean."));
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88 | Parameters.Add(new ScopeTreeLookupParameter<RealVector>("Offspring", "The created offspring solutions."));
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89 | Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("Quality", "The quality of the offspring."));
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90 | Parameters.Add(new LookupParameter<IntValue>("Iterations", "The number of iterations passed."));
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91 | Parameters.Add(new ValueLookupParameter<IntValue>("MaximumIterations", "The maximum number of iterations."));
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92 | Parameters.Add(new ValueLookupParameter<IntValue>("MaximumEvaluatedSolutions", "The maximum number of evaluated solutions."));
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93 | Parameters.Add(new LookupParameter<BoolValue>("DegenerateState", "Whether the algorithm state has degenerated and should be terminated."));
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94 | MeanParameter.ActualName = "XMean";
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95 | OldMeanParameter.ActualName = "XOld";
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96 | OffspringParameter.ActualName = "RealVector";
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97 | }
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98 |
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99 | public override IDeepCloneable Clone(Cloner cloner) {
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100 | return new CMAUpdater(this, cloner);
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101 | }
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102 |
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103 | public override IOperation Apply() {
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104 | var iterations = IterationsParameter.ActualValue.Value;
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105 |
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106 | var xold = OldMeanParameter.ActualValue;
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107 | var xmean = MeanParameter.ActualValue;
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108 | var offspring = OffspringParameter.ActualValue;
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109 | var quality = QualityParameter.ActualValue;
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110 | var lambda = offspring.Length;
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111 |
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112 | var N = xmean.Length;
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113 | var sp = StrategyParametersParameter.ActualValue;
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114 |
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115 | #region Initialize default values for strategy parameter adjustment
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116 | if (sp.ChiN == 0) sp.ChiN = Math.Sqrt(N) * (1.0 - 1.0 / (4.0 * N) + 1.0 / (21.0 * N * N));
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117 | if (sp.MuEff == 0) sp.MuEff = sp.Weights.Sum() * sp.Weights.Sum() / sp.Weights.Sum(x => x * x);
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118 | if (sp.CS == 0) sp.CS = (sp.MuEff + 2) / (N + sp.MuEff + 3);
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119 | if (sp.Damps == 0) {
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120 | var maxIterations = MaximumIterationsParameter.ActualValue.Value;
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121 | var maxEvals = MaximumEvaluatedSolutionsParameter.ActualValue.Value;
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122 | sp.Damps = 2 * Math.Max(0, Math.Sqrt((sp.MuEff - 1) / (N + 1)) - 1)
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123 | * Math.Max(0.3, 1 - N / (1e-6 + Math.Min(maxIterations, maxEvals / lambda))) + sp.CS + 1;
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124 | }
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125 | if (sp.CC == 0) sp.CC = 4.0 / (N + 4);
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126 | if (sp.MuCov == 0) sp.MuCov = sp.MuEff;
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127 | if (sp.CCov == 0) sp.CCov = 2.0 / ((N + 1.41) * (N + 1.41) * sp.MuCov)
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128 | + (1 - (1.0 / sp.MuCov)) * Math.Min(1, (2 * sp.MuEff - 1) / (sp.MuEff + (N + 2) * (N + 2)));
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129 | if (sp.CCovSep == 0) sp.CCovSep = Math.Min(1, sp.CCov * (N + 1.5) / 3);
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130 | #endregion
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131 |
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132 | sp.QualityHistory.Enqueue(quality[0].Value);
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133 | while (sp.QualityHistory.Count > sp.QualityHistorySize && sp.QualityHistorySize >= 0)
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134 | sp.QualityHistory.Dequeue();
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135 |
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136 | for (int i = 0; i < N; i++) {
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137 | sp.BDz[i] = Math.Sqrt(sp.MuEff) * (xmean[i] - xold[i]) / sp.Sigma;
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138 | }
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139 |
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140 | if (sp.InitialIterations >= iterations) {
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141 | for (int i = 0; i < N; i++) {
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142 | sp.PS[i] = (1 - sp.CS) * sp.PS[i]
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143 | + Math.Sqrt(sp.CS * (2 - sp.CS)) * sp.BDz[i] / sp.D[i];
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144 | }
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145 | } else {
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146 | var artmp = new double[N];
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147 | for (int i = 0; i < N; i++) {
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148 | var sum = 0.0;
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149 | for (int j = 0; j < N; j++) {
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150 | sum += sp.B[j, i] * sp.BDz[j];
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151 | }
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152 | artmp[i] = sum / sp.D[i];
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153 | }
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154 | for (int i = 0; i < N; i++) {
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155 | var sum = 0.0;
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156 | for (int j = 0; j < N; j++) {
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157 | sum += sp.B[i, j] * artmp[j];
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158 | }
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159 | sp.PS[i] = (1 - sp.CS) * sp.PS[i] + Math.Sqrt(sp.CS * (2 - sp.CS)) * sum;
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160 | }
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161 | }
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162 | var normPS = Math.Sqrt(sp.PS.Select(x => x * x).Sum());
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163 | var hsig = normPS / Math.Sqrt(1 - Math.Pow(1 - sp.CS, 2 * iterations)) / sp.ChiN < 1.4 + 2.0 / (N + 1) ? 1.0 : 0.0;
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164 | for (int i = 0; i < sp.PC.Length; i++) {
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165 | sp.PC[i] = (1 - sp.CC) * sp.PC[i]
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166 | + hsig * Math.Sqrt(sp.CC * (2 - sp.CC)) * sp.BDz[i];
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167 | }
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168 |
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169 | if (sp.CCov > 0) {
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170 | if (sp.InitialIterations >= iterations) {
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171 | for (int i = 0; i < N; i++) {
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172 | sp.C[i, i] = (1 - sp.CCovSep) * sp.C[i, i]
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173 | + sp.CCov * (1 / sp.MuCov)
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174 | * (sp.PC[i] * sp.PC[i] + (1 - hsig) * sp.CC * (2 - sp.CC) * sp.C[i, i]);
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175 | for (int k = 0; k < sp.Mu; k++) {
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176 | sp.C[i, i] += sp.CCov * (1 - 1 / sp.MuCov) * sp.Weights[k] * (offspring[k][i] - xold[i]) *
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177 | (offspring[k][i] - xold[i]) / (sp.Sigma * sp.Sigma);
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178 | }
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179 | }
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180 | } else {
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181 | for (int i = 0; i < N; i++) {
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182 | for (int j = 0; j < N; j++) {
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183 | sp.C[i, j] = (1 - sp.CCov) * sp.C[i, j]
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184 | + sp.CCov * (1 / sp.MuCov)
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185 | * (sp.PC[i] * sp.PC[j] + (1 - hsig) * sp.CC * (2 - sp.CC) * sp.C[i, j]);
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186 | for (int k = 0; k < sp.Mu; k++) {
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187 | sp.C[i, j] += sp.CCov * (1 - 1 / sp.MuCov) * sp.Weights[k] * (offspring[k][i] - xold[i]) *
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188 | (offspring[k][j] - xold[j]) / (sp.Sigma * sp.Sigma);
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189 | }
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190 | }
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191 | }
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192 | }
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193 | }
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194 | sp.Sigma *= Math.Exp((sp.CS / sp.Damps) * (normPS / sp.ChiN - 1));
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195 |
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196 | double minSqrtdiagC = int.MaxValue, maxSqrtdiagC = int.MinValue;
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197 | for (int i = 0; i < N; i++) {
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198 | if (Math.Sqrt(sp.C[i, i]) < minSqrtdiagC) minSqrtdiagC = Math.Sqrt(sp.C[i, i]);
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199 | if (Math.Sqrt(sp.C[i, i]) > maxSqrtdiagC) maxSqrtdiagC = Math.Sqrt(sp.C[i, i]);
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200 | }
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201 |
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202 | // ensure maximal and minimal standard deviations
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203 | if (sp.SigmaBounds != null && sp.SigmaBounds.GetLength(0) > 0) {
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204 | for (int i = 0; i < N; i++) {
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205 | var d = sp.SigmaBounds[Math.Min(i, sp.SigmaBounds.GetLength(0) - 1), 0];
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206 | if (d > sp.Sigma * minSqrtdiagC) sp.Sigma = d / minSqrtdiagC;
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207 | }
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208 | for (int i = 0; i < N; i++) {
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209 | var d = sp.SigmaBounds[Math.Min(i, sp.SigmaBounds.GetLength(0) - 1), 1];
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210 | if (d > sp.Sigma * maxSqrtdiagC) sp.Sigma = d / maxSqrtdiagC;
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211 | }
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212 | }
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213 | // end ensure ...
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214 |
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215 | // testAndCorrectNumerics
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216 | double fac = 1;
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217 | if (sp.D.Max() < 1e-6)
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218 | fac = 1.0 / sp.D.Max();
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219 | else if (sp.D.Min() > 1e4)
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220 | fac = 1.0 / sp.D.Min();
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221 |
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222 | if (fac != 1.0) {
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223 | sp.Sigma /= fac;
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224 | for (int i = 0; i < N; i++) {
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225 | sp.PC[i] *= fac;
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226 | sp.D[i] *= fac;
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227 | for (int j = 0; j < N; j++)
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228 | sp.C[i, j] *= fac * fac;
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229 | }
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230 | }
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231 | // end testAndCorrectNumerics
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232 |
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233 |
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234 | if (sp.InitialIterations >= iterations) {
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235 | for (int i = 0; i < N; i++)
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236 | sp.D[i] = Math.Sqrt(sp.C[i, i]);
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237 | DegenerateStateParameter.ActualValue = new BoolValue(false);
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238 | } else {
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239 |
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240 | double[] d;
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241 | double[,] b;
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242 | var success = alglib.smatrixevd(sp.C, N, 1, true, out d, out b);
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243 | sp.D = d;
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244 | sp.B = b;
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245 |
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246 | DegenerateStateParameter.ActualValue = new BoolValue(!success);
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247 |
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248 | // assign D to eigenvalue square roots
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249 | for (int i = 0; i < N; i++) {
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250 | if (sp.D[i] <= 0) { // numerical problem?
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251 | DegenerateStateParameter.ActualValue.Value = true;
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252 | sp.D[i] = 0;
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253 | } else sp.D[i] = Math.Sqrt(sp.D[i]);
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254 | }
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255 |
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256 | if (sp.D.Min() == 0.0) sp.AxisRatio = double.PositiveInfinity;
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257 | else sp.AxisRatio = sp.D.Max() / sp.D.Min();
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258 | }
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259 | return base.Apply();
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260 | }
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261 | }
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262 | } |
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