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1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Linq;
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4 | using System.Text;
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5 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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6 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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7 | using HeuristicLab.Common;
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8 |
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9 | namespace HeuristicLab.Problems.TradeRules
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10 | {
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11 | class Max :Symbol
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12 | {
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13 | private const int minimumArity = 1;
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14 | private const int maximumArity = 1;
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15 |
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16 | public override int MinimumArity
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17 | {
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18 | get { return minimumArity; }
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19 | }
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20 | public override int MaximumArity
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21 | {
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22 | get { return maximumArity; }
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23 | }
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24 |
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25 | [StorableConstructor]
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26 | private Max(bool deserializing) : base(deserializing) { }
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27 | private Max(Max original, Cloner cloner) : base(original, cloner) { }
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28 | public override IDeepCloneable Clone(Cloner cloner)
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29 | {
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30 | return new Max(this, cloner);
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31 | }
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32 | public Max() : base("Max", "Symbol that represents the Max value in a time") { }
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33 | }
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34 | }
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35 |
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