[15315] | 1 | using HeuristicLab.Operators;
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| 2 | using System;
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| 3 | using System.Collections.Generic;
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| 4 | using System.Linq;
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| 5 | using System.Text;
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| 6 | using System.Threading.Tasks;
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| 7 | using HeuristicLab.Common;
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| 8 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 9 | using HeuristicLab.Core;
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| 10 | using HeuristicLab.Data;
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| 11 | using HeuristicLab.Parameters;
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| 12 | using HeuristicLab.Optimization;
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| 13 | using HeuristicLab.PluginInfrastructure;
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| 14 | using HeuristicLab.Analysis;
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| 15 |
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| 16 | namespace HeuristicLab.Algorithms.SimulatedAnnealing
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| 17 | {
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| 18 | [Item("RandomWalkReheatingOperator", "Performs a randomwalk with the lenght of n after x consecutive solutions were rejected.")]
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| 19 | [StorableClass]
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| 20 | public class RandomWalkReheatingOperator : SingleSuccessorOperator, IReheatingOperator
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| 21 | {
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| 22 | #region Strings
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| 23 | private const string AnnealingOperatorName = "AnnealingOperator";
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| 24 | private const string LowerTemperatureName = "LowerTemperature";
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| 25 | private const string IterationsName = "Iterations";
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| 26 | private const string TemperatureStartIndexName = "TemperatureStartIndex";
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| 27 | private const string StartTemperatureName = "StartTemperature";
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| 28 | private const string EndTemperatureName = "EndTemperature";
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| 29 | private const string TemperatureName = "Temperature";
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| 30 | private const string MaximumIterationsName = "MaximumIterations";
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| 31 | private const string CurrentRandomWalkStepName = "CurrentRandomWalkStep";
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| 32 | private const string RandomWalkLengthName = "RandomWalkLength";
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| 33 | private const string ThresholdName = "Threshold";
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| 34 | private const string IsAcceptedName = "IsAccepted";
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| 35 | private const string ConsecutiveRejectedSolutionsCountName = "ConsecutiveRejectedSolutions";
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| 36 | private const string LastAcceptedQualityName = "LastAcceptedQuality";
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| 37 | private const string MoveQualityName = "MoveQuality";
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| 38 | private const string CoolingName = "Cooling";
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| 39 |
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| 40 |
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| 41 | #endregion
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| 42 |
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| 43 | #region Parameters
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| 44 | public ILookupParameter<DoubleValue> TemperatureParameter
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| 45 | {
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| 46 | get { return (ILookupParameter<DoubleValue>)Parameters[TemperatureName]; }
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| 47 | }
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| 48 | public ILookupParameter<DoubleValue> LowerTemperatureParameter
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| 49 | {
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| 50 | get { return (ILookupParameter<DoubleValue>)Parameters[LowerTemperatureName]; }
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| 51 | }
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| 52 | public ILookupParameter<DoubleValue> StartTemperatureParameter
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| 53 | {
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| 54 | get { return (ILookupParameter<DoubleValue>)Parameters[StartTemperatureName]; }
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| 55 | }
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| 56 | public ILookupParameter<DoubleValue> EndTemperatureParameter
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| 57 | {
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| 58 | get { return (ILookupParameter<DoubleValue>)Parameters[EndTemperatureName]; }
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| 59 | }
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| 60 | public ILookupParameter<IntValue> TemperatureStartIndexParameter
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| 61 | {
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| 62 | get { return (ILookupParameter<IntValue>)Parameters[TemperatureStartIndexName]; }
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| 63 | }
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| 64 | public ILookupParameter<IntValue> IterationsParameter
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| 65 | {
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| 66 | get { return (ILookupParameter<IntValue>)Parameters[IterationsName]; }
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| 67 | }
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| 68 | public ILookupParameter<IOperator> AnnealingOperatorParameter
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| 69 | {
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| 70 | get { return (ILookupParameter<IOperator>)Parameters[AnnealingOperatorName]; }
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| 71 | }
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| 72 | public ILookupParameter<IntValue> MaximumIterationsParameter
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| 73 | {
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| 74 | get { return (ILookupParameter<IntValue>)Parameters[MaximumIterationsName]; }
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| 75 | }
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| 76 | private ValueParameter<IntValue> ThresholdParameter
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| 77 | {
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| 78 | get { return (ValueParameter<IntValue>)Parameters[ThresholdName]; }
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| 79 | }
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| 80 | private ValueParameter<IntValue> RandomWalkLengthParameter
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| 81 | {
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| 82 | get { return (ValueParameter<IntValue>)Parameters[RandomWalkLengthName]; }
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| 83 | }
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| 84 | public ILookupParameter<BoolValue> IsAcceptedParameter
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| 85 | {
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| 86 | get { return (ILookupParameter<BoolValue>)Parameters[IsAcceptedName]; }
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| 87 | }
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| 88 | public ILookupParameter<IntValue> ConsecutiveRejectedSolutionsCountParameter
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| 89 | {
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| 90 | get { return (ILookupParameter<IntValue>)Parameters[ConsecutiveRejectedSolutionsCountName]; }
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| 91 | }
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| 92 | public ILookupParameter<IntValue> RandomWalkLengthNameParameter
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| 93 | {
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| 94 | get { return (ILookupParameter<IntValue>)Parameters[RandomWalkLengthName]; }
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| 95 | }
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| 96 | public ILookupParameter<IntValue> CurrentRandomWalkStepParameter
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| 97 | {
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| 98 | get { return (ILookupParameter<IntValue>)Parameters[CurrentRandomWalkStepName]; }
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| 99 | }
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| 100 | public ILookupParameter<BoolValue> CoolingParameter
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| 101 | {
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| 102 | get { return (ILookupParameter<BoolValue>)Parameters[CoolingName]; }
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| 103 | }
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| 104 | public ILookupParameter<DoubleValue> MoveQualityParameter
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| 105 | {
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| 106 | get { return (ILookupParameter<DoubleValue>)Parameters[MoveQualityName]; }
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| 107 | }
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| 108 | public ILookupParameter<DoubleValue> LastAcceptedQualityParameter
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| 109 | {
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| 110 | get { return (ILookupParameter<DoubleValue>)Parameters[LastAcceptedQualityName]; }
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| 111 | }
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| 112 |
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| 113 | #endregion
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| 114 |
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| 115 | public RandomWalkReheatingOperator() : base()
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| 116 | {
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| 117 | #region Create parameters
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| 118 | Parameters.Add(new LookupParameter<DoubleValue>(TemperatureName, "The current temperature."));
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| 119 | Parameters.Add(new LookupParameter<DoubleValue>(LowerTemperatureName, "The lower bound of the temperature."));
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| 120 | Parameters.Add(new LookupParameter<IntValue>(IterationsName, "The number of iterations."));
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| 121 | Parameters.Add(new LookupParameter<IOperator>(AnnealingOperatorName, "The operator that cools the temperature."));
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| 122 | Parameters.Add(new LookupParameter<IntValue>(TemperatureStartIndexName, "The index where the annealing or heating was last changed."));
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| 123 | Parameters.Add(new LookupParameter<DoubleValue>(StartTemperatureName, "The temperature from which cooling or reheating should occur."));
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| 124 | Parameters.Add(new LookupParameter<DoubleValue>(EndTemperatureName, "The temperature to which should be cooled or heated."));
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| 125 | Parameters.Add(new LookupParameter<IntValue>(MaximumIterationsName, "The maximum number of iterations which should be processed."));
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| 126 | Parameters.Add(new LookupParameter<BoolValue>(IsAcceptedName, "Whether the move was accepted or not."));
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| 127 | Parameters.Add(new LookupParameter<IntValue>(ConsecutiveRejectedSolutionsCountName, "Amount of consecutive rejected solutions."));
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[15333] | 128 | Parameters.Add(new ValueParameter<IntValue>(ThresholdName, "How many consecutive rejected solutions must occur to trigger a reheat.", new IntValue(10000)));
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| 129 | Parameters.Add(new ValueParameter<IntValue>(RandomWalkLengthName, "Amount of randomly accepted moves upon reheat.", new IntValue(1)));
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[15315] | 130 | Parameters.Add(new LookupParameter<IntValue>(CurrentRandomWalkStepName, "Current random walk step."));
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| 131 | Parameters.Add(new LookupParameter<DoubleValue>(MoveQualityName, "The value which represents the quality of a move."));
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| 132 | Parameters.Add(new LookupParameter<BoolValue>(CoolingName, "True when the temperature should be cooled, false otherwise."));
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| 133 | Parameters.Add(new LookupParameter<DoubleValue>(LastAcceptedQualityName, "Quality of last accepted solution."));
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| 134 | #endregion
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| 135 |
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| 136 | Parameterize();
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| 137 | }
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| 138 |
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| 139 | [StorableConstructor]
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| 140 | protected RandomWalkReheatingOperator(bool deserializing) : base(deserializing) { }
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| 141 | protected RandomWalkReheatingOperator(RandomWalkReheatingOperator original, Cloner cloner) : base(original, cloner) { }
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| 142 |
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| 143 |
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| 144 | public override IDeepCloneable Clone(Cloner cloner)
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| 145 | {
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| 146 | return new RandomWalkReheatingOperator(this, cloner);
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| 147 | }
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| 148 |
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| 149 | public void Parameterize()
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| 150 | {
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| 151 | }
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| 152 |
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| 153 | public override IOperation Apply()
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| 154 | {
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| 155 | var cooling = CoolingParameter.ActualValue.Value;
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| 156 | var quality = MoveQualityParameter.ActualValue;
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| 157 | var lastAcceptedQuality = LastAcceptedQualityParameter.ActualValue;
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[15333] | 158 | var isAccepted = IsAcceptedParameter.ActualValue.Value;
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| 159 | var consecutiveRejectedSolutionsCount = ConsecutiveRejectedSolutionsCountParameter.ActualValue;
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[15315] | 160 |
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[15333] | 161 | if (cooling)
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[15315] | 162 | {
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[15333] | 163 | // add acceptance value to consecutive rejected solutions count
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| 164 | // if quality hasnt changed, we might be stuck on a plateau
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| 165 | if (!isAccepted || quality.Value.Equals(lastAcceptedQuality.Value))
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[15315] | 166 | {
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[15333] | 167 | consecutiveRejectedSolutionsCount.Value++;
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[15315] | 168 | }
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| 169 | else
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| 170 | {
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[15333] | 171 | consecutiveRejectedSolutionsCount.Value = 0;
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| 172 | }
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[15315] | 173 |
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[15333] | 174 | // check if we are trapped in a local optimum
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| 175 | if (consecutiveRejectedSolutionsCount.Value >= ThresholdParameter.Value.Value)
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| 176 | {
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| 177 | cooling = false;
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| 178 | consecutiveRejectedSolutionsCount.Value = 0;
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[15315] | 179 | }
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| 180 | }
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[15333] | 181 |
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| 182 |
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| 183 | if (!cooling)
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[15315] | 184 | {
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[15333] | 185 | // random walk finished, start cooling again
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| 186 | if (RandomWalkLengthParameter.Value.Value <= CurrentRandomWalkStepParameter.ActualValue.Value)
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[15315] | 187 | {
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[15333] | 188 | cooling = true;
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| 189 | CurrentRandomWalkStepParameter.ActualValue.Value = 0;
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[15315] | 190 | }
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| 191 | else
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| 192 | {
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[15333] | 193 | CurrentRandomWalkStepParameter.ActualValue.Value++;
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[15315] | 194 | }
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| 195 | }
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| 196 |
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[15333] | 197 | if (isAccepted)
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[15315] | 198 | {
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[15333] | 199 | LastAcceptedQualityParameter.ActualValue.Value = quality.Value;
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[15315] | 200 | }
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| 201 |
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[15333] | 202 | CoolingParameter.ActualValue.Value = cooling;
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| 203 | return cooling ? Cool() : Heat();
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[15315] | 204 | }
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| 205 |
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| 206 | private IOperation Heat()
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| 207 | {
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| 208 | TemperatureParameter.ActualValue.Value = Double.PositiveInfinity;
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| 209 | return base.Apply();
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| 210 | }
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| 211 |
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| 212 | private IOperation Cool()
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| 213 | {
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| 214 | return new OperationCollection {
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| 215 | ExecutionContext.CreateOperation(AnnealingOperatorParameter.ActualValue),
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| 216 | base.Apply()
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| 217 | };
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| 218 | }
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| 219 | }
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| 220 | }
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