Last change
on this file since 13847 was
13749,
checked in by ichiriac, 9 years ago
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Add GDE3 algorithm implementation
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File size:
1.2 KB
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Rev | Line | |
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[13749] | 1 | using System;
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| 2 | using System.Linq;
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| 3 | using System.Collections.Generic;
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| 4 | using HeuristicLab.Encodings.RealVectorEncoding;
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| 5 |
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| 6 | namespace HeuristicLab.Algoritms.GDE3
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| 7 | {
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| 8 | public class SolutionSet
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| 9 | {
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| 10 | private RealVector population;
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| 11 | private double[] quality;
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| 12 | private double crowdingDistance;
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| 13 | private double rank;
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| 14 |
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| 15 | public double CrowdingDistance
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| 16 | {
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| 17 | get { return crowdingDistance; }
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| 18 | set { crowdingDistance = value; }
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| 19 | }
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| 20 |
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| 21 | public double Rank
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| 22 | {
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| 23 | get { return rank; }
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| 24 | set { rank = value; }
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| 25 | }
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| 26 |
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| 27 | public RealVector Population
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| 28 | {
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| 29 | get { return population; }
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| 30 | set { population = value; }
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| 31 | }
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| 32 |
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| 33 | public double[] Quality
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| 34 | {
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| 35 | get { return quality; }
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| 36 | set { quality = value; }
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| 37 | }
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| 38 |
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| 39 |
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| 40 | public int populationSize;
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| 41 | public SolutionSet(int populationSize) {
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| 42 | this.populationSize = populationSize;
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| 43 | }
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| 44 |
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| 45 | public SolutionSet createSolution(double[] v)
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| 46 | {
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| 47 | this.population = new RealVector(v);
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| 48 | return this;
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| 49 | }
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| 50 | }
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| 51 | } |
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