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source: branches/gteufl/HeuristicLab.Problems.Scheduling.Views/3.3/JSMEncodingView.Designer.cs @ 11124

Last change on this file since 11124 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 3.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.Problems.Scheduling.Views {
23  partial class JSMEncodingView {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing && (components != null)) {
35        components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Component Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.permutationListBox = new System.Windows.Forms.ListBox();
48      ((System.ComponentModel.ISupportInitialize)(this.errorProvider)).BeginInit();
49      this.SuspendLayout();
50      //
51      // nameTextBox
52      //
53      this.errorProvider.SetIconAlignment(this.nameTextBox, System.Windows.Forms.ErrorIconAlignment.MiddleLeft);
54      this.errorProvider.SetIconPadding(this.nameTextBox, 2);
55      this.nameTextBox.Size = new System.Drawing.Size(464, 20);
56      //
57      // infoLabel
58      //
59      this.infoLabel.Location = new System.Drawing.Point(528, 3);
60      //
61      // permutationListBox
62      //
63      this.permutationListBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
64                  | System.Windows.Forms.AnchorStyles.Left)
65                  | System.Windows.Forms.AnchorStyles.Right)));
66      this.permutationListBox.FormattingEnabled = true;
67      this.permutationListBox.Location = new System.Drawing.Point(6, 26);
68      this.permutationListBox.Name = "permutationListBox";
69      this.permutationListBox.Size = new System.Drawing.Size(224, 290);
70      this.permutationListBox.TabIndex = 3;
71      //
72      // JSMEncodingView
73      //
74      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
75      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
76      this.Controls.Add(this.permutationListBox);
77      this.Name = "JSMEncodingView";
78      this.Size = new System.Drawing.Size(547, 325);
79      this.Controls.SetChildIndex(this.permutationListBox, 0);
80      this.Controls.SetChildIndex(this.nameLabel, 0);
81      this.Controls.SetChildIndex(this.nameTextBox, 0);
82      this.Controls.SetChildIndex(this.infoLabel, 0);
83      ((System.ComponentModel.ISupportInitialize)(this.errorProvider)).EndInit();
84      this.ResumeLayout(false);
85      this.PerformLayout();
86
87    }
88
89    #endregion
90
91    private System.Windows.Forms.ListBox permutationListBox;
92  }
93}
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