1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Linq;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Data;
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26 | using HeuristicLab.Operators;
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27 | using HeuristicLab.Parameters;
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28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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29 |
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30 | namespace HeuristicLab.Optimization.Operators {
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31 | /// <summary>
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32 | /// A shaking operator for VNS.
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33 | /// </summary>
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34 | [Item("ShakingOperator", "A shaking operator for VNS that can be filled with arbitrary manipulation operators.")]
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35 | [StorableClass]
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36 | public class ShakingOperator<T> : CheckedMultiOperator<T>, IMultiNeighborhoodShakingOperator where T : class, IManipulator {
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37 |
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38 | public IValueLookupParameter<IntValue> CurrentNeighborhoodIndexParameter {
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39 | get { return (IValueLookupParameter<IntValue>)Parameters["CurrentNeighborhoodIndex"]; }
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40 | }
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41 |
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42 | public ILookupParameter<IntValue> NeighborhoodCountParameter {
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43 | get { return (ILookupParameter<IntValue>)Parameters["NeighborhoodCount"]; }
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44 | }
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45 |
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46 | [StorableConstructor]
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47 | protected ShakingOperator(bool deserializing) : base(deserializing) { }
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48 | protected ShakingOperator(ShakingOperator<T> original, Cloner cloner) : base(original, cloner) { }
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49 | public override IDeepCloneable Clone(Cloner cloner) {
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50 | return new ShakingOperator<T>(this, cloner);
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51 | }
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52 | public ShakingOperator()
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53 | : base() {
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54 | Parameters.Add(new ValueLookupParameter<IntValue>("CurrentNeighborhoodIndex", "The index of the operator that should be applied (k)."));
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55 | Parameters.Add(new LookupParameter<IntValue>("NeighborhoodCount", "The number of operators that are available."));
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56 | }
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57 |
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58 | public override IOperation Apply() {
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59 | if (NeighborhoodCountParameter.ActualValue == null)
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60 | NeighborhoodCountParameter.ActualValue = new IntValue(Operators.CheckedItems.Count());
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61 | else NeighborhoodCountParameter.ActualValue.Value = Operators.CheckedItems.Count();
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62 |
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63 | int index = CurrentNeighborhoodIndexParameter.ActualValue.Value;
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64 | var shaker = base.Operators.CheckedItems.SingleOrDefault(x => x.Index == index);
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65 |
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66 | OperationCollection next = new OperationCollection(base.Apply());
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67 | if (shaker.Value != null)
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68 | next.Insert(0, ExecutionContext.CreateChildOperation(shaker.Value));
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69 |
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70 | return next;
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71 | }
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72 | }
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73 | }
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