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source: branches/crossvalidation-2434/HeuristicLab.Encodings.RealVectorEncoding/3.3/HeuristicLab.Encodings.RealVectorEncoding-3.3.csproj @ 15367

Last change on this file since 15367 was 11961, checked in by abeham, 10 years ago

#2174: Integrated programmable problem into trunk

  • Fixed build configuration
  • Fixed some assembly references that had CopyLocal set to true
  • Added a missing license header
  • Cleaned some usings
  • Fixed the version number in ExternalEvaluation.GP
  • Added ProgrammableProblem and new ExternalEvaluationProblem as a reference to unit tests
  • Fixed plugin dependencies and assembly references
  • Changed icon of programmable problem to script icon
  • Fixed name clash in VRP that also had defined a "PermutationEncoding" class
  • (Hopefully) fixed all output paths
File size: 14.0 KB
Line 
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11    <RootNamespace>HeuristicLab.Encodings.RealVectorEncoding</RootNamespace>
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89    <PlatformTarget>x64</PlatformTarget>
90    <ErrorReport>prompt</ErrorReport>
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94  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
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96    <DefineConstants>TRACE</DefineConstants>
97    <DocumentationFile>
98    </DocumentationFile>
99    <Optimize>true</Optimize>
100    <DebugType>pdbonly</DebugType>
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102    <ErrorReport>prompt</ErrorReport>
103    <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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106  <ItemGroup>
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108    <Reference Include="System.Core">
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111    <Reference Include="System.Data" />
112    <Reference Include="System.Drawing" />
113    <Reference Include="System.Xml" />
114  </ItemGroup>
115  <ItemGroup>
116    <Compile Include="Creators\NormalDistributedRealVectorCreator.cs" />
117    <Compile Include="Interfaces\IRealVectorMultiNeighborhoodShakingOperator.cs" />
118    <Compile Include="ParticleOperators\RealVectorParticleCreator.cs" />
119    <Compile Include="Crossovers\BlendAlphaBetaCrossover.cs" />
120    <Compile Include="Interfaces\IRealVectorManipulator.cs" />
121    <Compile Include="Interfaces\IRealVectorOperator.cs" />
122    <Compile Include="Interfaces\IRealVectorCrossover.cs" />
123    <Compile Include="Interfaces\IRealVectorCreator.cs" />
124    <Compile Include="BoundsChecker.cs" />
125    <Compile Include="Creators\UniformRandomRealVectorCreator.cs" />
126    <Compile Include="Interfaces\IRealVectorParticleCreator.cs" />
127    <Compile Include="Interfaces\IRealVectorParticleUpdater.cs" />
128    <Compile Include="Interfaces\IRealVectorSwarmUpdater.cs" />
129    <Compile Include="Manipulators\SelfAdaptiveNormalAllPositionsManipulator.cs" />
130    <Compile Include="ParticleOperators\RealVectorNeighborhoodParticleUpdater.cs" />
131    <Compile Include="ParticleOperators\RealVectorParticleUpdater.cs" />
132    <Compile Include="ParticleOperators\RealVectorSwarmUpdater.cs" />
133    <Compile Include="ParticleOperators\RealVectorTotallyConnectedParticleUpdater.cs" />
134    <Compile Include="Plugin.cs" />
135    <Compile Include="RealVectorCreator.cs" />
136    <Compile Include="RealVectorCrossover.cs" />
137    <Compile Include="Properties\AssemblyInfo.cs" />
138    <Compile Include="RealVectorEncoding.cs" />
139    <Compile Include="RealVectorManipulator.cs" />
140  </ItemGroup>
141  <ItemGroup>
142    <Compile Include="Crossovers\AverageCrossover.cs" />
143    <Compile Include="Crossovers\BlendAlphaCrossover.cs" />
144    <Compile Include="Crossovers\DiscreteCrossover.cs" />
145    <Compile Include="Crossovers\HeuristicCrossover.cs" />
146    <Compile Include="Crossovers\LocalCrossover.cs" />
147    <Compile Include="Crossovers\MultiRealVectorCrossover.cs" />
148    <Compile Include="Crossovers\RandomConvexCrossover.cs" />
149    <Compile Include="Crossovers\SimulatedBinaryCrossover.cs" />
150    <Compile Include="Crossovers\SinglePointCrossover.cs">
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152    </Compile>
153    <Compile Include="Crossovers\UniformAllPositionsArithmeticCrossover.cs" />
154    <Compile Include="Crossovers\UniformSomePositionsArithmeticCrossover.cs" />
155    <Compile Include="Interfaces\IRealVectorStdDevStrategyParameterCreator.cs" />
156    <Compile Include="Interfaces\IRealVectorStdDevStrategyParameterCrossover.cs" />
157    <Compile Include="Interfaces\IRealVectorStdDevStrategyParameterManipulator.cs" />
158    <Compile Include="Interfaces\IRealVectorStdDevStrategyParameterOperator.cs" />
159    <Compile Include="Interfaces\IAdditiveRealVectorMoveOperator.cs" />
160    <Compile Include="Interfaces\IRealVectorBoundsChecker.cs" />
161    <Compile Include="Interfaces\IRealVectorMoveGenerator.cs" />
162    <Compile Include="Interfaces\IRealVectorMoveOperator.cs" />
163    <Compile Include="Manipulators\MultiRealVectorManipulator.cs" />
164    <Compile Include="Manipulators\FixedNormalAllPositionsManipulator.cs" />
165    <Compile Include="Moves\AdditiveMoveTabuChecker.cs" />
166    <Compile Include="Moves\AdditiveMoveTabuMaker.cs" />
167    <Compile Include="Moves\AdditiveMoveTabuAttribute.cs" />
168    <Compile Include="Moves\AdditiveMoveMaker.cs" />
169    <Compile Include="Moves\AdditiveMove.cs" />
170    <Compile Include="Moves\AdditiveMoveGenerator.cs" />
171    <Compile Include="Moves\StochasticNormalMultiMoveGenerator.cs" />
172    <Compile Include="Moves\StochasticPolynomialMultiMoveGenerator.cs" />
173    <Compile Include="RealVector.cs" />
174    <Compile Include="Manipulators\BreederGeneticAlgorithmManipulator.cs" />
175    <Compile Include="Manipulators\PolynomialAllPositionManipulator.cs" />
176    <Compile Include="Manipulators\MichalewiczNonUniformAllPositionsManipulator.cs">
177      <SubType>Code</SubType>
178    </Compile>
179    <Compile Include="Manipulators\MichalewiczNonUniformOnePositionManipulator.cs" />
180    <Compile Include="Manipulators\PolynomialOnePositionManipulator.cs" />
181    <Compile Include="Manipulators\UniformOnePositionManipulator.cs" />
182    <Compile Include="ReflectiveBoundsChecker.cs" />
183    <Compile Include="ShakingOperators\RealVectorShakingOperator.cs" />
184    <Compile Include="StrategyParameters\StdDevStrategyVectorCreator.cs" />
185    <Compile Include="StrategyParameters\StdDevStrategyVectorCrossover.cs" />
186    <Compile Include="StrategyParameters\StdDevStrategyVectorManipulator.cs" />
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224      <Name>HeuristicLab.Optimization-3.3</Name>
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232    <ProjectReference Include="..\..\HeuristicLab.Persistence\3.3\HeuristicLab.Persistence-3.3.csproj">
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236    </ProjectReference>
237    <ProjectReference Include="..\..\HeuristicLab.PluginInfrastructure\3.3\HeuristicLab.PluginInfrastructure-3.3.csproj">
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240      <Private>False</Private>
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245      <Private>False</Private>
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247  </ItemGroup>
248  <ItemGroup>
249    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
250      <Visible>False</Visible>
251      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
252      <Install>false</Install>
253    </BootstrapperPackage>
254    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
255      <Visible>False</Visible>
256      <ProductName>.NET Framework 3.5 SP1</ProductName>
257      <Install>true</Install>
258    </BootstrapperPackage>
259    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
260      <Visible>False</Visible>
261      <ProductName>Windows Installer 3.1</ProductName>
262      <Install>true</Install>
263    </BootstrapperPackage>
264  </ItemGroup>
265  <ItemGroup />
266  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
267  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
268       Other similar extension points exist, see Microsoft.Common.targets.
269  <Target Name="BeforeBuild">
270  </Target>
271  <Target Name="AfterBuild">
272  </Target>
273  -->
274  <PropertyGroup>
275    <PreBuildEvent Condition=" '$(OS)' == 'Windows_NT' ">set Path=%25Path%25;$(ProjectDir);$(SolutionDir)
276set ProjectDir=$(ProjectDir)
277set SolutionDir=$(SolutionDir)
278set Outdir=$(Outdir)
279
280call PreBuildEvent.cmd
281</PreBuildEvent>
282    <PreBuildEvent Condition=" '$(OS)' != 'Windows_NT' ">
283export ProjectDir=$(ProjectDir)
284export SolutionDir=$(SolutionDir)
285
286$SolutionDir/PreBuildEvent.sh
287</PreBuildEvent>
288  </PropertyGroup>
289</Project>
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