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source: branches/VRP/HeuristicLab.Problems.VehicleRouting/3.4/Encodings/Zhu/Crossovers/ZhuMergeCrossover2.cs @ 11507

Last change on this file since 11507 was 6771, checked in by svonolfe, 13 years ago

Corrected behavior of various operators when a solution contains more tours than vehicles (#1177)

File size: 3.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Encodings.PermutationEncoding;
24using HeuristicLab.Parameters;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26using HeuristicLab.Data;
27using System.Collections.Generic;
28using HeuristicLab.Problems.VehicleRouting.Variants;
29using HeuristicLab.Common;
30
31namespace HeuristicLab.Problems.VehicleRouting.Encodings.Zhu {
32  [Item("ZhuMergeCrossover2", "The Zhu Merge Crossover (Version 2).  It is implemented as described in Zhu, K.Q. (2000). A New Genetic Algorithm For VRPTW. Proceedings of the International Conference on Artificial Intelligence.")]
33  [StorableClass]
34  public sealed class ZhuMergeCrossover2 : ZhuCrossover {   
35    [StorableConstructor]
36    private ZhuMergeCrossover2(bool deserializing) : base(deserializing) { }
37
38    public ZhuMergeCrossover2()
39      : base() {
40    }
41
42    public override IDeepCloneable Clone(Cloner cloner) {
43      return new ZhuMergeCrossover2(this, cloner);
44    }
45
46    private ZhuMergeCrossover2(ZhuMergeCrossover2 original, Cloner cloner)
47      : base(original, cloner) {
48    }
49
50    protected override ZhuEncoding Crossover(IRandom random, ZhuEncoding parent1, ZhuEncoding parent2) {
51      List<int> p1 = new List<int>(parent1);
52      List<int> p2 = new List<int>(parent2);
53
54      ZhuEncoding child = parent2.Clone() as ZhuEncoding;
55
56      if (parent1.Length != parent2.Length)
57        return child;
58
59      int breakPoint = random.Next(child.Length);
60      int i = breakPoint;
61
62      int parent1Index = i;
63      int parent2Index = i;
64
65      DoubleArray dueTime = null;
66      if (ProblemInstance is ITimeWindowedProblemInstance) {
67        dueTime = (ProblemInstance as ITimeWindowedProblemInstance).DueTime;
68      }
69
70      do {
71        if (i == breakPoint) {
72          child[i] = p1[parent1Index];
73        } else {
74          if (dueTime != null &&
75            (dueTime[p1[parent1Index] + 1] <
76            dueTime[p2[parent2Index] + 1])) {
77            child[i] = p1[parent1Index];
78          } else {
79            child[i] = p2[parent2Index];
80          }
81        }
82
83        p1.Remove(child[i]);
84        if (parent1Index >= p1.Count)
85          parent1Index = 0;
86
87        p2.Remove(child[i]);
88        if (parent2Index >= p2.Count)
89          parent2Index = 0;
90
91        i = (i + 1) % child.Length;
92      } while (i != breakPoint);
93
94      return child;
95    }
96  }
97}
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