1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Core;
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23 | using HeuristicLab.Encodings.PermutationEncoding;
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24 | using HeuristicLab.Parameters;
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25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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26 | using HeuristicLab.Data;
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27 |
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28 | namespace HeuristicLab.Problems.VehicleRouting.Encodings.Alba {
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29 | [Item("AlbaCustomerInsertionManipulator", "An operator which manipulates a VRP representation by inserting a customer in another place. It is implemented as described in Alba, E. and Dorronsoro, B. (2004). Solving the Vehicle Routing Problem by Using Cellular Genetic Algorithms.")]
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30 | [StorableClass]
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31 | public sealed class AlbaCustomerInsertionManipulator : AlbaManipulator {
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32 | [StorableConstructor]
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33 | private AlbaCustomerInsertionManipulator(bool deserializing) : base(deserializing) { }
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34 |
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35 | public AlbaCustomerInsertionManipulator()
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36 | : base() {
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37 | }
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38 |
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39 | protected override void Manipulate(IRandom random, AlbaEncoding individual) {
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40 | AlbaEncoding original = (AlbaEncoding)individual.Clone();
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41 | int cutIndex, insertIndex, number;
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42 |
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43 | int customer = random.Next(ProblemInstance.Cities.Value);
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44 | cutIndex = FindCustomerLocation(customer, individual);
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45 |
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46 | insertIndex = random.Next(original.Length);
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47 | number = original[cutIndex];
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48 |
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49 | int i = 0; // index in new permutation
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50 | int j = 0; // index in old permutation
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51 | while (i < original.Length) {
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52 | if (j == cutIndex) {
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53 | j++;
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54 | }
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55 | if (i == insertIndex) {
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56 | individual[i] = number;
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57 | i++;
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58 | }
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59 | if ((i < original.Length) && (j < original.Length)) {
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60 | individual[i] = original[j];
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61 | i++;
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62 | j++;
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63 | }
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64 | }
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65 | }
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66 | }
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67 | }
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