1 | Welcome to the C# port of Google Protocol Buffers, written by Jon Skeet
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2 | (skeet@pobox.com) based on the work of many talented people.
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3 |
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4 | For more information about this port, visit its homepage:
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5 | http://protobuf-csharp-port.googlecode.com
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6 |
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7 | For more information about Protocol Buffers in general, visit the
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8 | project page for the C++, Java and Python project:
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9 | http://protobuf.googlecode.com
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10 |
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11 |
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12 | Release 0.9.1
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13 | -------------
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14 |
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15 | Fix to release 0.9:
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16 |
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17 | - Include protos in binary download
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18 | - Fix issue 10: incorrect encoding of packed fields when serialized
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19 | size wasn't fetched first
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20 |
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21 |
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22 | Release 0.9
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23 | -----------
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24 |
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25 | Due to popular demand, I have built a version of the binaries to put
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26 | on the web site. Currently these are set at assembly version 0.9,
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27 | and an assembly file version of 0.9. This should be seen as a mark
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28 | of the readiness of the release process more than the stability of
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29 | the code. As far as I'm aware, the code itself is perfectly fine: I
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30 | certainly have plans for more features particularly around making
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31 | code generation simpler, but you should feel confident about the
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32 | parsing and serialization of messages produced with this version of
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33 | the library. Of course, if you do find any problems, *please* report
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34 | them at the web site.
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35 |
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36 | Currently the downloadable release is built with the snk file which
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37 | is in the open source library. I am considering having a privately
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38 | held key so that you can check that you're building against a
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39 | "blessed" release - feedback on this (and any other aspect of the
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40 | release process) is very welcome.
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