1 | using HeuristicLab.Common;
|
---|
2 | using HeuristicLab.Core;
|
---|
3 | using HeuristicLab.Data.MoveVectorData;
|
---|
4 | using HeuristicLab.Encodings.MoveVectorEncoding.Interfaces;
|
---|
5 | using HeuristicLab.Optimization;
|
---|
6 | using HeuristicLab.Parameters;
|
---|
7 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
8 |
|
---|
9 | namespace HeuristicLab.Encodings.MoveVectorEncoding
|
---|
10 | {
|
---|
11 | [Item("MoveVectorManipulator", "A base class for operators that manipulate move vectors.")]
|
---|
12 | [StorableClass]
|
---|
13 | public abstract class MoveVectorManipulator : MoveVectorOperator, IMoveVectorManipulator, IStochasticOperator
|
---|
14 | {
|
---|
15 | public override bool CanChangeName
|
---|
16 | {
|
---|
17 | get { return false; }
|
---|
18 | }
|
---|
19 | public ILookupParameter<IRandom> RandomParameter
|
---|
20 | {
|
---|
21 | get { return (LookupParameter<IRandom>)Parameters["Random"]; }
|
---|
22 | }
|
---|
23 | public ILookupParameter<MoveVector> MoveVectorParameter
|
---|
24 | {
|
---|
25 | get { return (ILookupParameter<MoveVector>)Parameters["MoveVector"]; }
|
---|
26 | }
|
---|
27 |
|
---|
28 | [StorableConstructor]
|
---|
29 | protected MoveVectorManipulator(bool deserializing) : base(deserializing) { }
|
---|
30 | protected MoveVectorManipulator(MoveVectorManipulator original, Cloner cloner) : base(original, cloner) { }
|
---|
31 | protected MoveVectorManipulator() : base()
|
---|
32 | {
|
---|
33 | Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));
|
---|
34 | Parameters.Add(new LookupParameter<MoveVector>("MoveVector", "The vector which should be manipulated."));
|
---|
35 | }
|
---|
36 |
|
---|
37 | public sealed override IOperation InstrumentedApply()
|
---|
38 | {
|
---|
39 | Manipulate(RandomParameter.ActualValue, MoveVectorParameter.ActualValue);
|
---|
40 | return base.InstrumentedApply();
|
---|
41 | }
|
---|
42 |
|
---|
43 | protected abstract void Manipulate(IRandom random, MoveVector moveVector);
|
---|
44 | }
|
---|
45 | }
|
---|