Last change
on this file since 10450 was
10450,
checked in by abeham, 10 years ago
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#1610: Added a base infrastructure for discrete event simulation
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File size:
1.0 KB
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1 | using System;
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2 | using HeuristicLab.Common;
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3 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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4 |
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5 | namespace HeuristicLab.SimulationCore {
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6 | [StorableClass]
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7 | public abstract class Action<TModel> : IAction<TModel> where TModel : IModel {
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8 | public abstract Guid ActionId { get; }
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9 | public IActivity<TModel> Mandate { get; protected set; }
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10 |
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11 | [Storable]
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12 | private IActivity<TModel> StorableMandate {
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13 | get { return Mandate; }
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14 | set { Mandate = value; }
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15 | }
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16 |
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17 | [StorableConstructor]
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18 | protected Action(bool deserializing) { }
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19 | protected Action(Action<TModel> original, Cloner cloner) {
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20 | cloner.RegisterClonedObject(original, this);
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21 | Mandate = cloner.Clone(original.Mandate);
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22 | }
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23 | protected Action() { }
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24 | protected Action(IActivity<TModel> mandate) {
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25 | Mandate = mandate;
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26 | }
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27 |
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28 | public abstract void Execute(TModel model);
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29 |
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30 | public object Clone() { return Clone(new Cloner()); }
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31 | public abstract IDeepCloneable Clone(Cloner cloner);
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32 | }
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33 | }
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