[10753] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using HeuristicLab.Collections;
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| 25 | using HeuristicLab.Common;
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| 26 | using HeuristicLab.Core;
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| 27 | using HeuristicLab.Data;
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| 28 | using HeuristicLab.Encodings.BinaryVectorEncoding;
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| 29 | using HeuristicLab.Encodings.IntegerVectorEncoding;
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| 30 | using HeuristicLab.Encodings.PermutationEncoding;
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| 31 | using HeuristicLab.Encodings.RealVectorEncoding;
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| 32 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 33 |
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| 34 | namespace HeuristicLab.Encodings.ParameterVectorEncoding {
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| 35 | [Item("ParameterVector", "Encodes a range of parameters of different types.")]
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| 36 | [StorableClass]
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| 37 | public class ParameterVector : Item {
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| 38 | private bool isFeasible;
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| 39 | [Storable]
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| 40 | public bool IsFeasible {
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| 41 | get { return isFeasible; }
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| 42 | set {
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| 43 | if (isFeasible == value) return;
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| 44 | isFeasible = value;
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| 45 | OnIsFeasibleChanged();
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| 46 | }
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| 47 | }
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| 48 |
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| 49 | [Storable]
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| 50 | public BinaryVector BooleanParameters { get; set; }
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| 51 | [Storable]
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| 52 | public IntegerVector IntegerParameters { get; set; }
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| 53 | [Storable]
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| 54 | public RealVector RealParameters { get; set; }
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| 55 | [Storable]
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| 56 | public Permutation PermutationParameter { get; set; }
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| 57 |
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| 58 | [Storable]
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| 59 | protected BidirectionalDictionary<string, int> BoolMap;
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| 60 | [Storable]
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| 61 | protected BidirectionalDictionary<string, int> IntMap;
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| 62 | [Storable]
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| 63 | protected BidirectionalDictionary<string, int> RealMap;
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| 64 |
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| 65 | [Storable]
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| 66 | public IntMatrix IntegerBounds { get; set; }
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| 67 | [Storable]
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| 68 | public DoubleMatrix RealBounds { get; set; }
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| 69 |
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| 70 | [StorableConstructor]
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| 71 | protected ParameterVector(bool deserializing) : base(deserializing) { }
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| 72 | protected ParameterVector(ParameterVector original, Cloner cloner)
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| 73 | : base(original, cloner) {
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| 74 | IsFeasible = original.IsFeasible;
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| 75 | if (original.BooleanParameters != null) {
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| 76 | BooleanParameters = cloner.Clone(original.BooleanParameters);
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| 77 | BoolMap = new BidirectionalDictionary<string, int>(original.BoolMap);
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| 78 | }
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| 79 | if (original.IntegerParameters != null) {
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| 80 | IntegerParameters = cloner.Clone(original.IntegerParameters);
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| 81 | IntMap = new BidirectionalDictionary<string, int>(original.IntMap);
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| 82 | IntegerBounds = cloner.Clone(original.IntegerBounds);
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| 83 | }
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| 84 | if (original.RealParameters != null) {
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| 85 | RealParameters = cloner.Clone(original.RealParameters);
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| 86 | RealMap = new BidirectionalDictionary<string, int>(original.RealMap);
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| 87 | RealBounds = cloner.Clone(original.RealBounds);
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| 88 | }
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| 89 | PermutationParameter = cloner.Clone(original.PermutationParameter);
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| 90 | }
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| 91 | public ParameterVector() {
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| 92 |
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| 93 | }
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| 94 |
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| 95 | public override IDeepCloneable Clone(Cloner cloner) {
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| 96 | return new ParameterVector(this, cloner);
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| 97 | }
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| 98 |
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| 99 | public bool Boolean(string name) {
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| 100 | return BooleanParameters[BoolMap.GetByFirst(name)];
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| 101 | }
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| 102 |
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| 103 | public bool Boolean(int index) {
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| 104 | return BooleanParameters[index];
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| 105 | }
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| 106 |
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| 107 | public IEnumerable<string> BooleanParameterNames {
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| 108 | get {
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| 109 | for (int i = 0; i < BooleanParameters.Length; i++)
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| 110 | yield return BoolMap.GetBySecond(i);
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| 111 | }
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| 112 | }
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| 113 |
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| 114 | public int Integer(string name) {
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| 115 | return IntegerParameters[IntMap.GetByFirst(name)];
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| 116 | }
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| 117 |
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| 118 | public int Integer(int index) {
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| 119 | return IntegerParameters[index];
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| 120 | }
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| 121 |
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| 122 | public IEnumerable<string> IntegerParameterNames {
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| 123 | get {
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| 124 | for (int i = 0; i < IntegerParameters.Length; i++)
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| 125 | yield return IntMap.GetBySecond(i);
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| 126 | }
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| 127 | }
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| 128 |
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| 129 | public double Real(string name) {
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| 130 | return RealParameters[RealMap.GetByFirst(name)];
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| 131 | }
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| 132 |
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| 133 | public double Real(int index) {
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| 134 | return RealParameters[index];
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| 135 | }
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| 136 |
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| 137 | public IEnumerable<string> RealParameterNames {
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| 138 | get {
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| 139 | for (int i = 0; i < RealParameters.Length; i++)
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| 140 | yield return RealMap.GetBySecond(i);
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| 141 | }
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| 142 | }
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| 143 |
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| 144 | public Permutation Permutation() {
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| 145 | return PermutationParameter;
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| 146 | }
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| 147 |
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| 148 | public event EventHandler IsFeasibleChanged;
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| 149 | protected virtual void OnIsFeasibleChanged() {
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| 150 | var handler = IsFeasibleChanged;
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| 151 | if (handler != null) handler(this, EventArgs.Empty);
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| 152 | }
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| 153 |
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| 154 | #region Internal Methods for the Builder
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| 155 | internal void SetBooleanParameters(HashSet<string> bools = null) {
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| 156 | if (bools == null) {
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| 157 | BooleanParameters = null;
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| 158 | BoolMap = null;
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| 159 | } else {
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| 160 | BooleanParameters = new BinaryVector(bools.Count);
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| 161 | BoolMap = new BidirectionalDictionary<string, int>();
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| 162 | foreach (var p in bools) {
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| 163 | BoolMap.Add(p, BoolMap.Count);
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| 164 | }
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| 165 | }
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| 166 | }
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| 167 |
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| 168 | internal void SetIntegerParameters(Dictionary<string, Tuple<int, int, int?>> ints = null) {
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| 169 | if (ints == null) {
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| 170 | IntegerParameters = null;
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| 171 | IntMap = null;
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| 172 | IntegerBounds = null;
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| 173 | } else {
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| 174 | IntegerParameters = new IntegerVector(ints.Count);
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| 175 | IntMap = new BidirectionalDictionary<string, int>();
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| 176 | IntegerBounds = new IntMatrix(ints.Count, 3);
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| 177 | var i = 0;
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| 178 | foreach (var p in ints) {
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| 179 | IntegerBounds[i, 0] = p.Value.Item1;
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| 180 | IntegerBounds[i, 1] = p.Value.Item2;
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| 181 | IntegerBounds[i, 2] = p.Value.Item3 ?? 1;
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| 182 | IntegerParameters[i] = p.Value.Item1; // default to min
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| 183 | IntMap.Add(p.Key, i++);
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| 184 | }
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| 185 | }
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| 186 | }
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| 187 |
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| 188 | internal void SetRealParameters(Dictionary<string, Tuple<double, double>> reals = null) {
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| 189 | if (reals == null) {
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| 190 | RealParameters = null;
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| 191 | RealMap = null;
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| 192 | RealBounds = null;
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| 193 | } else {
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| 194 | RealParameters = new RealVector(reals.Count);
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| 195 | RealMap = new BidirectionalDictionary<string, int>();
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| 196 | RealBounds = new DoubleMatrix(reals.Count, 2);
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| 197 | var i = 0;
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| 198 | foreach (var p in reals) {
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| 199 | RealBounds[i, 0] = p.Value.Item1;
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| 200 | RealBounds[i, 1] = p.Value.Item2;
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| 201 | RealParameters[i] = p.Value.Item1; // default to min
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| 202 | RealMap.Add(p.Key, i++);
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| 203 | }
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| 204 | }
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| 205 | }
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| 206 |
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| 207 | internal void SetPermutationParameters(Tuple<PermutationTypes, int> perms = null) {
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| 208 | if (perms == null) PermutationParameter = null;
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| 209 | else PermutationParameter = new Permutation(perms.Item1, perms.Item2);
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| 210 | }
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| 211 | #endregion
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| 212 | }
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| 213 | }
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