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source: branches/Scheduling/HeuristicLab.Problems.Scheduling/3.3/Schedule.cs @ 6121

Last change on this file since 6121 was 6121, checked in by jhelm, 13 years ago

#1329: Implemented basic functionalities of problemdefinition, encodings and primitive operators. A GA can already be applied on the problem to compute a solution it seems however that the current implementation isn't very efficient so the process takes some time.

File size: 3.0 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using HeuristicLab.Common;
28using HeuristicLab.Data;
29using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
30using HeuristicLab.Parameters;
31using HeuristicLab.Encodings.PermutationEncoding;
32using System.ComponentModel;
33
34namespace HeuristicLab.Problems.Scheduling {
35  [Item("Schedule Class", "Represents the general solution for scheduling problems.")]
36  [StorableClass]
37  public class Schedule : ParameterizedNamedItem{
38    [StorableConstructor]
39    protected Schedule(bool deserializing) : base(deserializing) { }
40    protected Schedule(Schedule original, Cloner cloner)
41      : base(original, cloner) {
42        this.Resources = cloner.Clone (original.Resources);
43    }
44    public override IDeepCloneable Clone(Cloner cloner) {
45      return new Schedule(this, cloner);
46    }
47
48
49    #region Parameter Properties
50    public ValueParameter<ItemList<Resource>> ResourcesParameter {
51      get { return (ValueParameter<ItemList<Resource>>)Parameters["Resources"]; }
52    }
53    #endregion
54
55    #region Properties
56    public ItemList<Resource> Resources {
57      get { return ResourcesParameter.Value; }
58      set { ResourcesParameter.Value = value; }
59    }
60    #endregion
61
62
63    public Schedule(IntValue nrOfResources) {
64      Parameters.Add(new ValueParameter<ItemList<Resource>>("Resources", "Taskdata defining duration, start-time and resource assignment of the tasks.", new ItemList<Resource>()));
65      for (int i = 0; i < nrOfResources.Value; i++) {
66        Resources.Add(new Resource(new IntValue (i)));
67      }
68    }
69
70
71    public event PropertyChangedEventHandler PropertyChanged;
72    private void OnPropertyChanged(string propertyName) {
73      var handler = PropertyChanged;
74      if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
75    }
76
77
78    public override string ToString() {
79      StringBuilder sb = new StringBuilder();
80      sb.Append("[ ");
81
82      foreach (Resource r in Resources) {
83        sb.Append(r.ToString () + " \n");
84      }
85
86      sb.Append("]");
87      return sb.ToString();
88    }
89
90  }
91}
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