1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Common;
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28 | using HeuristicLab.Data;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 | using HeuristicLab.Parameters;
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31 | using HeuristicLab.Encodings.PermutationEncoding;
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32 | using System.ComponentModel;
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33 |
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34 | namespace HeuristicLab.Problems.Scheduling {
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35 | [Item("Schedule Class", "Represents the general solution for scheduling problems.")]
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36 | [StorableClass]
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37 | public class Schedule : ParameterizedNamedItem{
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38 | [StorableConstructor]
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39 | protected Schedule(bool deserializing) : base(deserializing) { }
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40 | protected Schedule(Schedule original, Cloner cloner)
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41 | : base(original, cloner) {
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42 | this.Resources = cloner.Clone (original.Resources);
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43 | }
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44 | public override IDeepCloneable Clone(Cloner cloner) {
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45 | return new Schedule(this, cloner);
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46 | }
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47 |
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48 |
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49 | #region Parameter Properties
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50 | public ValueParameter<ItemList<Resource>> ResourcesParameter {
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51 | get { return (ValueParameter<ItemList<Resource>>)Parameters["Resources"]; }
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52 | }
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53 | #endregion
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54 |
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55 | #region Properties
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56 | public ItemList<Resource> Resources {
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57 | get { return ResourcesParameter.Value; }
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58 | set { ResourcesParameter.Value = value; }
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59 | }
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60 | #endregion
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61 |
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62 |
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63 | public Schedule(IntValue nrOfResources) {
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64 | Parameters.Add(new ValueParameter<ItemList<Resource>>("Resources", "Taskdata defining duration, start-time and resource assignment of the tasks.", new ItemList<Resource>()));
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65 | for (int i = 0; i < nrOfResources.Value; i++) {
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66 | Resources.Add(new Resource(new IntValue (i)));
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67 | }
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68 | }
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69 |
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70 |
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71 | public event PropertyChangedEventHandler PropertyChanged;
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72 | private void OnPropertyChanged(string propertyName) {
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73 | var handler = PropertyChanged;
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74 | if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
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75 | }
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76 |
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77 |
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78 | public override string ToString() {
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79 | StringBuilder sb = new StringBuilder();
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80 | sb.Append("[ ");
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81 |
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82 | foreach (Resource r in Resources) {
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83 | sb.Append(r.ToString () + " \n");
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84 | }
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85 |
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86 | sb.Append("]");
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87 | return sb.ToString();
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88 | }
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89 |
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90 | }
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91 | }
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