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source: branches/Scheduling/HeuristicLab.Problems.Scheduling/3.3/Encodings/PermutationWithRepetition/Crossovers/PWRGOXCrossover.cs @ 6260

Last change on this file since 6260 was 6260, checked in by jhelm, 13 years ago

#1329: Implemented PermutationWithRepetition Encoding. Implemented new operators for JSM Encoding.

File size: 3.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28using HeuristicLab.Common;
29using HeuristicLab.Problems.Scheduling.Interfaces;
30using HeuristicLab.Encodings.IntegerVectorEncoding;
31
32namespace HeuristicLab.Problems.Scheduling.Encodings.PermutationWithRepetition.Crossovers {
33  [Item("PWR Generalization Order Crossover", "Represents a crossover operation swapping sequences of the parents to generate offspring.")]
34  [StorableClass]
35  public class PWRGOXCrossover : PWRCrossover{
36    [StorableConstructor]
37    protected PWRGOXCrossover(bool deserializing) : base(deserializing) { }
38    protected PWRGOXCrossover(PWRGOXCrossover original, Cloner cloner)
39      : base(original, cloner) {
40    }
41    public override IDeepCloneable Clone(Cloner cloner) {
42      return new PWRGOXCrossover(this, cloner);
43    }
44
45    public PWRGOXCrossover() : base() { }
46
47    public override PWREncoding Crossover(IRandom random, PWREncoding parent1, PWREncoding parent2) {
48      PWREncoding result = new PWREncoding();
49                                                                                           
50      List<int> p1 = ((IntegerVector)(parent1.PermutationWithRepetition.Clone())).ToList<int>();
51      List<int> p2 = ((IntegerVector)(parent2.PermutationWithRepetition.Clone())).ToList<int>();
52      List<int> child = new List<int> ();
53
54      int[] lookUpArrayP1 = GetLookUpForIndividual(p1);
55      int[] lookUpArrayP2 = GetLookUpForIndividual(p2);
56
57      int xStringLength = p1.Count / 2;
58      int xStringPosition = random.Next(p1.Count / 2);
59
60      //insert elements from parent1 that dont conflict with the "selected" elements form parent2
61      for (int i = 0; i < p1.Count; i++) {
62        bool isSelected = false;
63        for (int j = xStringPosition; j < xStringPosition + xStringLength; j++) {
64          if (p1[i] == p2[j] && lookUpArrayP1[i] == lookUpArrayP2[j])
65            isSelected = true;
66        }
67        if (!isSelected)
68          child.Add(p1[i]);
69      }
70
71      for (int i = xStringPosition; i < xStringPosition + xStringLength; i++) {
72        child.Insert(i, p2[i]);
73      }
74
75      result.PermutationWithRepetition = new IntegerVector(child.ToArray());
76      return result;
77    }
78
79    private int[] GetLookUpForIndividual(List<int> p) {
80      int[] result = new int[p.Count];
81      Dictionary<int, int> lookUpTable = new Dictionary<int, int>();
82
83      for (int i = 0; i < p.Count; i++) {
84        if (!lookUpTable.ContainsKey(p[i]))
85          lookUpTable.Add(p[i], 0);
86        result[i] = lookUpTable[p[i]];
87        lookUpTable[p[i]]++;
88      }
89
90      return result;
91    }
92
93
94  }
95}
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