1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 | using System;
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22 | using System.Collections.Generic;
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23 | using System.Linq;
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24 | using System.Windows.Forms;
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25 |
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26 | namespace HeuristicLab.PluginInfrastructure.Advanced {
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27 | internal partial class MultiSelectListView : ListView {
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28 | public MultiSelectListView() {
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29 | InitializeComponent();
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30 | }
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31 |
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32 | private bool inhibitAutoCheck;
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33 | protected override void OnMouseDown(MouseEventArgs e) {
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34 | inhibitAutoCheck = true;
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35 | base.OnMouseDown(e);
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36 | }
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37 |
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38 | protected override void OnMouseUp(MouseEventArgs e) {
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39 | base.OnMouseUp(e);
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40 | inhibitAutoCheck = false;
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41 | }
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42 |
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43 | // item check is raised for each selected item that was not directly clicked (those should be ignored)
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44 | // and then one the item whose checkbox was clicked
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45 | protected override void OnItemCheck(ItemCheckEventArgs ice) {
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46 | if (ice == null) throw new ArgumentNullException("ice");
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47 | // don't change the checked state of items that were not clicked directly
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48 | if (inhibitAutoCheck) {
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49 | ice.NewValue = ice.CurrentValue;
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50 | }
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51 | // if this item was directly clicked then check if it is selected as well
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52 | var item = Items[ice.Index];
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53 | if (!item.Selected) {
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54 | // when the item was not selected previously
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55 | // clear any selection
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56 | List<ListViewItem> selectedItems = new List<ListViewItem>(SelectedItems.OfType<ListViewItem>());
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57 | selectedItems.ForEach(x => x.Selected = false);
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58 | // select only the clicked item
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59 | item.Selected = true;
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60 | }
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61 | base.OnItemCheck(ice);
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62 | }
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63 |
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64 | private bool suppressItemCheckedEvents;
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65 | public bool SuppressItemCheckedEvents {
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66 | get {
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67 | return suppressItemCheckedEvents;
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68 | }
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69 | set {
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70 | suppressItemCheckedEvents = value;
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71 | }
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72 | }
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73 | protected override void OnItemChecked(ItemCheckedEventArgs e) {
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74 | if (!suppressItemCheckedEvents)
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75 | base.OnItemChecked(e);
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76 | }
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77 |
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78 | public void CheckItems(IEnumerable<ListViewItem> items) {
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79 | suppressItemCheckedEvents = true;
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80 |
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81 | foreach (var item in items)
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82 | item.Checked = true;
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83 | suppressItemCheckedEvents = false;
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84 | }
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85 |
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86 | public void UncheckItems(IEnumerable<ListViewItem> items) {
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87 | suppressItemCheckedEvents = true;
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88 |
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89 | foreach (var item in items)
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90 | item.Checked = false;
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91 | suppressItemCheckedEvents = false;
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92 | }
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93 |
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94 | }
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95 | }
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