1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 | using HeuristicLab.Common;
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29 | using HeuristicLab.Optimization;
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30 | using HeuristicLab.Parameters;
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31 | using HeuristicLab.Data;
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32 | using HeuristicLab.Encodings.PermutationEncoding;
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33 |
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34 |
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35 | namespace HeuristicLab.Encodings.SchedulingEncoding.JobSequenceMatrix {
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36 | [Item("Job Sequencing Matrix Creator", "Creator class used to create Job Sequencing Matrix solutions for standard JobShop scheduling problems.")]
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37 | [StorableClass]
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38 | public class JSMRandomCreator : SchedulingCreator<JSMEncoding>, IStochasticOperator {
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39 | [StorableConstructor]
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40 | protected JSMRandomCreator(bool deserializing) : base(deserializing) { }
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41 | protected JSMRandomCreator(JSMRandomCreator original, Cloner cloner)
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42 | : base(original, cloner) {
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43 | }
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44 | public override IDeepCloneable Clone(Cloner cloner) {
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45 | return new JSMRandomCreator(this, cloner);
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46 | }
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47 |
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48 | public ILookupParameter<IRandom> RandomParameter {
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49 | get { return (LookupParameter<IRandom>)Parameters["Random"]; }
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50 | }
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51 | public IValueLookupParameter<IntValue> JobsParameter {
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52 | get { return (IValueLookupParameter<IntValue>)Parameters["Jobs"]; }
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53 | }
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54 | public IValueLookupParameter<IntValue> ResourcesParameter {
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55 | get { return (IValueLookupParameter<IntValue>)Parameters["Resources"]; }
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56 | }
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57 |
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58 | public JSMRandomCreator()
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59 | : base() {
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60 | Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator."));
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61 | Parameters.Add(new ValueLookupParameter<IntValue>("Jobs", "The number of jobs handled in this problem instance."));
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62 | Parameters.Add(new ValueLookupParameter<IntValue>("Resources", "The number of resources used in this problem instance."));
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63 | }
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64 |
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65 |
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66 | protected override JSMEncoding CreateSolution() {
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67 | JSMEncoding solution = new JSMEncoding();
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68 | IntValue nrOfJobs = new IntValue (JobsParameter.ActualValue.Value);
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69 | IntValue nrOfResources = new IntValue (ResourcesParameter.ActualValue.Value);
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70 |
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71 | for (int i = 0; i < nrOfResources.Value; i++) {
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72 | solution.JobSequenceMatrix.Add(new Permutation(PermutationTypes.Absolute, nrOfJobs.Value, RandomParameter.ActualValue));
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73 | }
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74 |
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75 | return solution;
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76 | }
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77 | }
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78 | }
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