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source: branches/Scheduling/HeuristicLab.Encodings.SchedulingEncoding/3.3/JobSequenceMatrix/JSMRandomCreator.cs @ 6294

Last change on this file since 6294 was 6294, checked in by jhelm, 14 years ago

#1329: Did some heavy refactoring after "code-review meeting". Added Encodings.SchedulingEncoding plugin to store encodings used in scheduling problems.

File size: 3.2 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28using HeuristicLab.Common;
29using HeuristicLab.Optimization;
30using HeuristicLab.Parameters;
31using HeuristicLab.Data;
32using HeuristicLab.Encodings.PermutationEncoding;
33
34
35namespace HeuristicLab.Encodings.SchedulingEncoding.JobSequenceMatrix {
36  [Item("Job Sequencing Matrix Creator", "Creator class used to create Job Sequencing Matrix solutions for standard JobShop scheduling problems.")]
37  [StorableClass]
38  public class JSMRandomCreator : SchedulingCreator<JSMEncoding>, IStochasticOperator {
39    [StorableConstructor]
40    protected JSMRandomCreator(bool deserializing) : base(deserializing) { }
41    protected JSMRandomCreator(JSMRandomCreator original, Cloner cloner)
42      : base(original, cloner) {
43    }
44    public override IDeepCloneable Clone(Cloner cloner) {
45      return new JSMRandomCreator(this, cloner);
46    }
47
48    public ILookupParameter<IRandom> RandomParameter {
49      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
50    }
51    public IValueLookupParameter<IntValue> JobsParameter {
52      get { return (IValueLookupParameter<IntValue>)Parameters["Jobs"]; }
53    }
54    public IValueLookupParameter<IntValue> ResourcesParameter {
55      get { return (IValueLookupParameter<IntValue>)Parameters["Resources"]; }
56    }
57
58    public JSMRandomCreator()
59      : base() {
60      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator."));
61      Parameters.Add(new ValueLookupParameter<IntValue>("Jobs", "The number of jobs handled in this problem instance."));
62      Parameters.Add(new ValueLookupParameter<IntValue>("Resources", "The number of resources used in this problem instance."));
63    }
64
65
66    protected override JSMEncoding CreateSolution() {
67      JSMEncoding solution = new JSMEncoding();
68      IntValue nrOfJobs = new IntValue (JobsParameter.ActualValue.Value);
69      IntValue nrOfResources = new IntValue (ResourcesParameter.ActualValue.Value);
70
71      for (int i = 0; i < nrOfResources.Value; i++) {
72        solution.JobSequenceMatrix.Add(new Permutation(PermutationTypes.Absolute, nrOfJobs.Value, RandomParameter.ActualValue));
73      }
74
75      return solution;
76    }
77  }
78}
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