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source: branches/ScatterSearch/HeuristicLab.Algorithms.ScatterSearch/3.3/Knapsack/KnapsackImprovementOperator.cs @ 7756

Last change on this file since 7756 was 7756, checked in by jkarder, 12 years ago

#1331:

  • added path relinking and problem specific operators (KnapsackPathRelinker, TravelingSalesmanPathRelinker) for it
  • adjusted event handling
  • minor code improvements
File size: 6.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Linq;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
27using HeuristicLab.Encodings.BinaryVectorEncoding;
28using HeuristicLab.Operators;
29using HeuristicLab.Optimization;
30using HeuristicLab.Parameters;
31using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
32using HeuristicLab.Problems.Knapsack;
33
34namespace HeuristicLab.Algorithms.ScatterSearch.Knapsack {
35  /// <summary>
36  /// An operator that improves knapsack solutions.
37  /// </summary>
38  [Item("KnapsackImprovementOperator", "An operator that improves knapsack solutions.")]
39  [StorableClass]
40  public sealed class KnapsackImprovementOperator : SingleSuccessorOperator, ILocalImprovementOperator, IScatterSearchTargetProcessor {
41    #region Problem properties
42    public Type ProblemType {
43      get { return typeof(KnapsackProblem); }
44    }
45    [Storable]
46    private KnapsackProblem problem;
47    public IProblem Problem {
48      get { return problem; }
49      set { problem = (KnapsackProblem)value; }
50    }
51    #endregion
52
53    #region Parameter properties
54    public ScopeParameter CurrentScopeParameter {
55      get { return (ScopeParameter)Parameters["CurrentScope"]; }
56    }
57    public IValueLookupParameter<IntArray> ValuesParameter {
58      get { return (IValueLookupParameter<IntArray>)Parameters["Values"]; }
59    }
60    public IValueLookupParameter<IntArray> WeightsParameter {
61      get { return (IValueLookupParameter<IntArray>)Parameters["Weights"]; }
62    }
63    public IValueLookupParameter<IntValue> KnapsackCapacityParameter {
64      get { return (IValueLookupParameter<IntValue>)Parameters["KnapsackCapacity"]; }
65    }
66    public IValueLookupParameter<IItem> TargetParameter {
67      get { return (IValueLookupParameter<IItem>)Parameters["Target"]; }
68    }
69    #region ILocalImprovementOperator Parameters
70    public IValueLookupParameter<IntValue> MaximumIterationsParameter {
71      get { return (IValueLookupParameter<IntValue>)Parameters["MaximumIterations"]; }
72    }
73    public ILookupParameter<IntValue> EvaluatedSolutionsParameter {
74      get { return (ILookupParameter<IntValue>)Parameters["EvaluatedSolutions"]; }
75    }
76    public ILookupParameter<ResultCollection> ResultsParameter {
77      get { return (ILookupParameter<ResultCollection>)Parameters["Results"]; }
78    }
79    #endregion
80    #endregion
81
82    #region Properties
83    private IScope CurrentScope {
84      get { return CurrentScopeParameter.ActualValue; }
85    }
86    private IntArray Values {
87      get { return ValuesParameter.ActualValue; }
88      set { ValuesParameter.ActualValue = value; }
89    }
90    private IntArray Weights {
91      get { return WeightsParameter.ActualValue; }
92      set { WeightsParameter.ActualValue = value; }
93    }
94    private IntValue KnapsackCapacity {
95      get { return KnapsackCapacityParameter.ActualValue; }
96      set { KnapsackCapacityParameter.ActualValue = value; }
97    }
98    private IItem Target {
99      get { return TargetParameter.ActualValue; }
100    }
101    #endregion
102
103    [StorableConstructor]
104    private KnapsackImprovementOperator(bool deserializing) : base(deserializing) { }
105    private KnapsackImprovementOperator(KnapsackImprovementOperator original, Cloner cloner)
106      : base(original, cloner) {
107      this.problem = cloner.Clone(original.problem);
108    }
109    public KnapsackImprovementOperator()
110      : base() {
111      #region Create parameters
112      Parameters.Add(new ScopeParameter("CurrentScope"));
113      Parameters.Add(new ValueLookupParameter<IntArray>("Values"));
114      Parameters.Add(new ValueLookupParameter<IntArray>("Weights"));
115      Parameters.Add(new ValueLookupParameter<IntValue>("KnapsackCapacity"));
116      Parameters.Add(new ValueLookupParameter<IItem>("Target"));
117      #endregion
118      TargetParameter.ActualName = "KnapsackSolution"; // temporary solution for the knapsack problem
119    }
120
121    public override IDeepCloneable Clone(Cloner cloner) {
122      return new KnapsackImprovementOperator(this, cloner);
123    }
124
125    public override IOperation Apply() {
126      var sol = CurrentScope.Variables[TargetParameter.ActualName].Value as BinaryVector;
127
128      // calculate value-to-weight ratio
129      double[] ratio = new double[Values.Length];
130      for (int i = 0; i < ratio.Length; i++) {
131        ratio[i] = (double)Values[i] / (double)Weights[i];
132      }
133
134      // calculate order for ratio
135      int[] order = new int[ratio.Length];
136      ratio.Select((x, index) => new { Value = x, ValueIndex = index })
137           .OrderBy(x => x.Value)
138           .Select((x, index) => new { ValueIndex = x.ValueIndex, ItemIndex = index }).ToList()
139           .ForEach(x => order[x.ItemIndex] = x.ValueIndex);
140
141      int j = sol.Length - 1;
142      while (KnapsackEvaluator.Apply(sol, KnapsackCapacity, new DoubleValue(1.0), Weights, Values).SumWeights.Value > KnapsackCapacity.Value && j >= 0) {
143        sol[order[j--]] = false;
144      }
145
146      // calculate weight
147      int lhs = 0;
148      for (int i = 0; i < sol.Length; i++) {
149        if (sol[i]) lhs += Weights[i];
150      }
151
152      // improve solution
153      bool feasible = true; j = 0;
154      while (feasible && j < sol.Length) {
155        while (sol[order[j]]) j++;
156        if (lhs + Weights[order[j]] <= KnapsackCapacity.Value) {
157          sol[order[j]] = true;
158          lhs += Weights[order[j]];
159        } else {
160          feasible = false;
161        }
162      }
163
164      CurrentScope.Variables[TargetParameter.ActualName].Value = sol;
165
166      return base.Apply();
167    }
168
169    private bool IsFeasiblse(BinaryVector sol) {
170      int sum = 0;
171      for (int i = 0; i < sol.Length; i++)
172        if (sol[i]) sum += Weights[i];
173      return sum <= KnapsackCapacity.Value;
174    }
175  }
176}
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