1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 |
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29 | namespace HeuristicLab.Optimization.Operators {
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30 | /// <summary>
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31 | /// A base class for items that perform similarity calculation between two solutions.
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32 | /// </summary>
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33 | [Item("SimilarityCalculator", "A base class for items that perform similarity calculation between two solutions.")]
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34 | [StorableClass]
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35 | public abstract class SolutionSimilarityCalculator : Item, ISolutionSimilarityCalculator, IEqualityComparer<IScope> {
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36 | [StorableConstructor]
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37 | protected SolutionSimilarityCalculator(bool deserializing) : base(deserializing) { }
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38 | protected SolutionSimilarityCalculator(SolutionSimilarityCalculator original, Cloner cloner) : base(original, cloner) { }
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39 | protected SolutionSimilarityCalculator() : base() { }
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40 |
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41 | public double[][] CalculateSolutionCrowdSimilarity(IScope leftSolutionCrowd, IScope rightSolutionCrowd) {
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42 | if (leftSolutionCrowd == null || rightSolutionCrowd == null)
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43 | throw new ArgumentException("Cannot calculate similarity because one of the provided crowds or both are null.");
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44 |
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45 | var leftIndividuals = leftSolutionCrowd.SubScopes;
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46 | var rightIndividuals = rightSolutionCrowd.SubScopes;
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47 |
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48 | if (!leftIndividuals.Any() || !rightIndividuals.Any())
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49 | throw new ArgumentException("Cannot calculate similarity because one of the provided crowds or both are empty.");
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50 |
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51 | var similarityMatrix = new double[leftIndividuals.Count][];
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52 | for (int i = 0; i < leftIndividuals.Count; i++) {
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53 | similarityMatrix[i] = new double[rightIndividuals.Count];
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54 | for (int j = 0; j < rightIndividuals.Count; j++) {
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55 | similarityMatrix[i][j] = CalculateSolutionSimilarity(leftIndividuals[i], rightIndividuals[j]);
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56 | }
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57 | }
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58 |
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59 | return similarityMatrix;
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60 | }
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61 |
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62 | public double[][] CalculateSolutionCrowdSimilarity(IScope solutionCrowd) {
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63 | if (solutionCrowd == null)
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64 | throw new ArgumentException("Cannot calculate similarity because the provided crowd is null.");
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65 |
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66 | var individuals = solutionCrowd.SubScopes;
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67 |
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68 | if (!individuals.Any())
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69 | throw new ArgumentException("Cannot calculate similarity because the provided crowd is empty.");
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70 |
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71 | var similarityMatrix = new double[individuals.Count][];
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72 | for (int i = 0; i < individuals.Count; i++) {
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73 | similarityMatrix[i] = new double[individuals.Count];
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74 | for (int j = i; j < individuals.Count; j++) {
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75 | similarityMatrix[i][j] = similarityMatrix[j][i] = CalculateSolutionSimilarity(individuals[i], individuals[j]);
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76 | }
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77 | }
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78 |
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79 | return similarityMatrix;
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80 | }
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81 |
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82 | public bool Equals(IScope x, IScope y) {
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83 | if (object.ReferenceEquals(x, y)) return true;
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84 | if (x == null || y == null) return false;
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85 | return CalculateSolutionSimilarity(x, y) == 1.0;
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86 | }
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87 |
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88 | public abstract double CalculateSolutionSimilarity(IScope leftSolution, IScope rightSolution);
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89 | public abstract int GetHashCode(IScope obj);
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90 | }
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91 | }
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