1 |
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2 | using System;
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3 | using System.Collections.Generic;
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4 | using HeuristicLab.Algorithms.GraphRouting.Interfaces;
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5 | namespace HeuristicLab.Algorithms.GraphRouting.PriorityQueues {
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6 | // implementation based on C++ version from Peter Sanders
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7 | // http://www.mpi-inf.mpg.de/~sanders/programs/spq/
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8 | public sealed class BinaryHeapV2<K, V> : IHeap<K, V> where K : IComparable {
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9 | private class KNElement {
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10 | public K Key { get; set; }
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11 | public V Value { get; set; }
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12 | }
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13 |
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14 | private int capacity;
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15 | private K supremum;
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16 | private int size; // index of last used element
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17 | private KNElement[] data;
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18 |
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19 | public BinaryHeapV2(K sup, K infimum, int cap) {
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20 | size = 0;
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21 | capacity = cap;
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22 | data = new KNElement[cap + 2];
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23 | for (int i = 0; i < cap + 2; i++) {
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24 | data[i] = new KNElement();
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25 | }
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26 | data[0].Key = infimum;
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27 | data[capacity + 1].Key = sup;
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28 | supremum = sup;
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29 | Reset();
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30 |
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31 | }
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32 |
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33 | public int Size {
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34 | get { return size; }
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35 | }
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36 |
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37 | public KeyValuePair<K, V> PeekMin() {
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38 | if (size == 0) {
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39 | throw new InvalidOperationException("Heap is empty");
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40 | }
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41 | return new KeyValuePair<K, V>(data[1].Key, data[1].Value);
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42 | }
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43 |
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44 | public K PeekMinKey() {
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45 | return data[1].Key;
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46 | }
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47 |
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48 | public V PeekMinValue() {
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49 | return data[1].Value;
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50 | }
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51 |
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52 | public void RemoveMin() {
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53 | int i;
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54 | int l;
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55 | int r;
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56 | int smallest;
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57 |
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58 | if (size <= 0) {
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59 | throw new InvalidOperationException("Cannot delete on an empty queue");
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60 | }
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61 |
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62 | data[1].Key = data[size].Key;
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63 | data[1].Value = data[size].Value;
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64 |
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65 | data[size].Key = supremum;
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66 | size--;
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67 | i = 1;
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68 | for (; ; ) {
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69 | l = (i << 1);
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70 | r = (i << 1) + 1;
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71 | if ((l <= size) && (data[l].Key.CompareTo(data[i].Key) == -1)) {
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72 | smallest = l;
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73 | } else {
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74 | smallest = i;
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75 | }
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76 | if ((r <= size) && (data[r].Key.CompareTo(data[smallest].Key) == -1)) {
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77 | smallest = r;
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78 | }
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79 | if (smallest == i) break;
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80 | KNElement temp = data[i];
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81 | data[i] = data[smallest];
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82 | data[smallest] = temp;
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83 | i = smallest;
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84 | }
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85 | }
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86 |
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87 | public void Insert(K key, V value) {
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88 | size++;
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89 | int hole = size;
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90 | while ((hole > 1) && (data[hole >> 1].Key.CompareTo(key) == 1)) {
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91 | data[hole].Key = data[hole >> 1].Key;
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92 | data[hole].Value = data[hole >> 1].Value;
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93 | hole = hole >> 1;
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94 | }
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95 | data[hole].Key = key;
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96 | data[hole].Value = value;
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97 | }
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98 |
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99 | public void DecreaseKey(K key, V value) {
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100 | throw new NotImplementedException();
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101 | }
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102 |
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103 | // reset size to 0 and fill data array with sentinels
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104 | private void Reset() {
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105 | size = 0;
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106 | K sup = supremum;
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107 | int cap = capacity;
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108 | for (int i = 1; i <= cap; i++) {
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109 | data[i].Key = sup;
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110 | }
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111 | }
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112 | }
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113 | }
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