1 |
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2 | using System;
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3 | using System.Collections.Generic;
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4 | using HeuristicLab.Problems.RoutePlanning.Graph;
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5 | namespace HeuristicLab.Algorithms.GraphRouting {
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6 | public class BidrectionalDijkstraAlgorithmV2 : IRouter {
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7 | private IGraph graph;
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8 |
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9 | private HashSet<long> visitedNodesForward;
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10 | private HashSet<long> visitedNodesBackward;
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11 | private HashSet<long> unvisitedNodesForward;
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12 | private HashSet<long> unvisitedNodesBackward;
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13 | private Dictionary<long, float> distancesForward;
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14 | private Dictionary<long, long> predecessorsForward;
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15 | private Dictionary<long, float> distancesBackward;
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16 | private Dictionary<long, long> predecessorsBackward;
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17 |
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18 | public BidrectionalDijkstraAlgorithmV2(IGraph graph) {
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19 | this.graph = graph;
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20 | }
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21 |
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22 | #region IRouter Members
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23 |
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24 | public long[] Calculate(long sourceNodeId, long targetNodeId) {
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25 | visitedNodesForward = new HashSet<long>();
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26 | visitedNodesBackward = new HashSet<long>();
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27 |
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28 | unvisitedNodesForward = new HashSet<long>();
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29 | unvisitedNodesBackward = new HashSet<long>();
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30 |
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31 | distancesForward = new Dictionary<long, float>();
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32 | predecessorsForward = new Dictionary<long, long>();
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33 |
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34 | distancesBackward = new Dictionary<long, float>();
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35 | predecessorsBackward = new Dictionary<long, long>();
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36 |
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37 | List<long> resultRouteForward = new List<long>();
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38 | List<long> resultRouteBackward = new List<long>();
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39 |
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40 | if (sourceNodeId == targetNodeId) {
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41 | resultRouteForward.Add(sourceNodeId);
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42 | return resultRouteForward.ToArray();
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43 | }
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44 |
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45 | long currentNodeForward = sourceNodeId;
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46 | distancesForward.Add(currentNodeForward, 0);
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47 | unvisitedNodesForward.Add(currentNodeForward);
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48 |
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49 | long currentNodeBackward = targetNodeId;
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50 | distancesBackward.Add(currentNodeBackward, 0);
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51 | unvisitedNodesBackward.Add(currentNodeBackward);
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52 |
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53 | while (unvisitedNodesForward.Count > 0 && unvisitedNodesBackward.Count > 0) {
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54 | currentNodeForward = GetMinimumDistance(distancesForward, unvisitedNodesForward);
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55 | visitedNodesForward.Add(currentNodeForward);
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56 | unvisitedNodesForward.Remove(currentNodeForward);
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57 |
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58 | currentNodeBackward = GetMinimumDistance(distancesBackward, unvisitedNodesBackward);
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59 | visitedNodesBackward.Add(currentNodeBackward);
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60 | unvisitedNodesBackward.Remove(currentNodeBackward);
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61 |
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62 | if (visitedNodesForward.Contains(currentNodeBackward)) {
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63 | return GetRoute(currentNodeBackward).ToArray();
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64 | }
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65 |
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66 | if (visitedNodesBackward.Contains(currentNodeForward)) {
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67 | return GetRoute(currentNodeForward).ToArray();
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68 | }
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69 |
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70 | FindMinimalWeightForward(currentNodeForward);
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71 | FindMinimalWeightBackward(currentNodeBackward);
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72 | }
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73 |
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74 | throw new Exception(string.Format("No route found from {0} to {1}", sourceNodeId, targetNodeId));
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75 | }
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76 |
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77 | #endregion
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78 |
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79 | private long GetMinimumDistance(Dictionary<long, float> distances, HashSet<long> nodeIds) {
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80 | long minimum = -1;
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81 | foreach (long id in nodeIds) {
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82 | if (minimum == -1) minimum = id;
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83 | else {
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84 | if (GetDistance(distances, id) < GetDistance(distances, minimum)) {
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85 | minimum = id;
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86 | }
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87 | }
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88 | }
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89 | return minimum;
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90 | }
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91 |
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92 | private float GetDistance(Dictionary<long, float> distances, long id) {
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93 | float d;
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94 | if (distances.TryGetValue(id, out d)) {
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95 | return d;
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96 | } else { return float.MaxValue; }
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97 | }
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98 |
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99 | private void FindMinimalWeightForward(long nodeId) {
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100 | Dictionary<long, float> currentNeighbors = graph.GetNeighborsWithWeight(nodeId);
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101 | foreach (KeyValuePair<long, float> neighbor in currentNeighbors) {
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102 | // update relax
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103 | float totalWeight = GetDistance(distancesForward, nodeId) + neighbor.Value;
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104 | if (GetDistance(distancesForward, neighbor.Key) > totalWeight) {
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105 | distancesForward[neighbor.Key] = totalWeight;
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106 | predecessorsForward[neighbor.Key] = nodeId;
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107 | unvisitedNodesForward.Add(neighbor.Key);
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108 | }
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109 | }
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110 | }
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111 |
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112 | private void FindMinimalWeightBackward(long nodeId) {
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113 | Dictionary<long, float> currentNeighbors = graph.GetNeighborsWithWeightReversed(nodeId);
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114 | foreach (KeyValuePair<long, float> neighbor in currentNeighbors) {
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115 | // update relax
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116 | float totalWeight = GetDistance(distancesBackward, nodeId) + neighbor.Value;
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117 | if (GetDistance(distancesBackward, neighbor.Key) > totalWeight) {
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118 | distancesBackward[neighbor.Key] = totalWeight;
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119 | predecessorsBackward[neighbor.Key] = nodeId;
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120 | unvisitedNodesBackward.Add(neighbor.Key);
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121 | }
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122 | }
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123 | }
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124 |
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125 | private List<long> GetRoute(long nodeId) {
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126 | List<long> route = new List<long>();
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127 | long current = nodeId;
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128 | long next;
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129 |
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130 | if (!predecessorsForward.TryGetValue(current, out next)) {
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131 | return null;
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132 | }
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133 | route.Add(current);
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134 | while (predecessorsForward.TryGetValue(current, out next)) {
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135 | current = predecessorsForward[current];
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136 | route.Add(current);
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137 | }
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138 | route.Reverse();
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139 |
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140 | current = nodeId;
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141 | while (predecessorsBackward.TryGetValue(current, out next)) {
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142 | current = predecessorsBackward[current];
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143 | route.Add(current);
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144 | }
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145 |
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146 | return route;
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147 | }
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148 | }
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149 | }
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