[8527] | 1 |
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| 2 | using System;
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| 3 | using System.Collections.Generic;
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| 4 | using HeuristicLab.Algorithms.GraphRouting.Interfaces;
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| 5 | using HeuristicLab.Algorithms.GraphRouting.PriorityQueues;
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| 6 | using HeuristicLab.Problems.RoutePlanning.Interfaces;
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| 7 | using HeuristicLab.Problems.RoutePlanning.RoutingGraph;
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| 8 | namespace HeuristicLab.Algorithms.GraphRouting {
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| 9 | public class AStarAlgorithmV5 : IRouter {
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| 10 | private IGraph graph;
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| 11 | private ICostCalculator costCalculator;
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| 12 |
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| 13 | private Dictionary<long, float> distances;
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| 14 | private Dictionary<long, long> predecessors;
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| 15 | private List<long> closedList;
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| 16 | private HashSet<long> closedListLookup;
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| 17 |
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| 18 | private HashSet<long> openListLookup;
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| 19 | private IHeap<float, long> openList;
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| 20 |
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| 21 | public AStarAlgorithmV5(IGraph graph)
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| 22 | : this(graph, new TravelTimeCostCalculator()) {
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| 23 | }
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| 24 |
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| 25 | public AStarAlgorithmV5(IGraph graph, ICostCalculator costCalc) {
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| 26 | this.graph = graph;
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| 27 | this.costCalculator = costCalc;
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| 28 | }
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| 29 |
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| 30 | #region IRouter Members
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| 31 |
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| 32 | public long[] Calculate(long sourceNodeId, long targetNodeId) {
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| 33 | distances = new Dictionary<long, float>();
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| 34 | predecessors = new Dictionary<long, long>();
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| 35 |
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| 36 | closedList = new List<long>();
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| 37 | closedListLookup = new HashSet<long>();
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| 38 |
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| 39 | //openList = new BinHeap<float, long>(300000);
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| 40 | openList = new BinomialHeap<float, long>();
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| 41 | //openList = new NaivePriorityQueue<float, long>();
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| 42 | openListLookup = new HashSet<long>();
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| 43 |
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| 44 | long currentNode = sourceNodeId;
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| 45 |
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| 46 | openList.Insert(0, currentNode);
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| 47 | openListLookup.Add(currentNode);
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| 48 | distances.Add(currentNode, 0);
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| 49 |
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| 50 | while (openList.Size > 0) {
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| 51 | // get the node form the open list having the lowest score
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| 52 |
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| 53 | //long dataId = openList.PeekMinValue();
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| 54 | //float dataF = openList.PeekMinKey();
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| 55 |
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| 56 | KeyValuePair<float, long> data = openList.PeekMin();
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| 57 | long dataId = data.Value;
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| 58 | float dataF = data.Key;
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| 59 | currentNode = dataId;
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| 60 |
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| 61 | if (currentNode == targetNodeId) {
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| 62 | return ReconstructPath(currentNode).ToArray();
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| 63 | }
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| 64 |
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| 65 | // remove current from open list
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| 66 | openList.RemoveMin();
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| 67 | openListLookup.Remove(currentNode);
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| 68 |
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| 69 | // add current to closed list
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| 70 | closedList.Add(currentNode);
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| 71 | closedListLookup.Add(currentNode);
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| 72 |
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| 73 | //--------------
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| 74 | //Logger.LogToFile("cn = " + currentNode + " (" + dataF + ")");
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| 75 | //--------------
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| 76 |
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| 77 | Dictionary<long, float> currentNeighbors = graph.GetNeighborsWithWeight(currentNode);
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| 78 | foreach (KeyValuePair<long, float> neighbor in currentNeighbors) {
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| 79 | if (closedListLookup.Contains(neighbor.Key))
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| 80 | continue;
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| 81 |
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| 82 | Vertex vn = graph.GetVertex(neighbor.Key);
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| 83 | Vertex vt = graph.GetVertex(targetNodeId);
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| 84 | float costsFromStart = GetDistance(currentNode) + neighbor.Value;
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| 85 | float f = costsFromStart + costCalculator.EstimatedCosts(vn, vt);
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| 86 |
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| 87 | //--------------
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| 88 | //Logger.LogToFile(" neigb:" + neighbor.Key + " (" + costsFromStart + " / " + f + ")");
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| 89 | //--------------
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| 90 |
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| 91 | bool isInOpenList = openListLookup.Contains(neighbor.Key);
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| 92 | if (!isInOpenList || costsFromStart < GetDistance(neighbor.Key)) {
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| 93 | if (!isInOpenList) {
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| 94 | openList.Insert(f, neighbor.Key);
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| 95 | openListLookup.Add(neighbor.Key);
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| 96 | } else {
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| 97 | openList.DecreaseKey(f, neighbor.Key);
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| 98 | }
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| 99 | distances[neighbor.Key] = costsFromStart;
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| 100 | predecessors[neighbor.Key] = currentNode;
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| 101 | }
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| 102 | }
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| 103 | //--------------
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| 104 | //Logger.LogToFile("");
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| 105 | //--------------
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| 106 | }
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| 107 | throw new Exception(string.Format("No route found from {0} to {1}", sourceNodeId, targetNodeId));
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| 108 | }
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| 109 |
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| 110 | #endregion
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| 111 |
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| 112 | private float GetDistance(long id) {
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| 113 | float d;
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| 114 | if (distances.TryGetValue(id, out d)) {
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| 115 | return d;
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| 116 | } else { return float.MaxValue; }
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| 117 | }
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| 118 |
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| 119 | private List<long> ReconstructPath(long nodeId) {
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| 120 | List<long> route = new List<long>();
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| 121 | long current = nodeId;
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| 122 | long next;
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| 123 |
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| 124 | if (!predecessors.TryGetValue(current, out next)) {
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| 125 | return null;
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| 126 | }
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| 127 | route.Add(current);
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| 128 | while (predecessors.TryGetValue(current, out next)) {
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| 129 | current = predecessors[current];
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| 130 | route.Add(current);
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| 131 | }
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| 132 | route.Reverse();
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| 133 | return route;
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| 134 | }
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| 135 | }
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| 136 | }
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