[8321] | 1 |
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| 2 | using System;
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| 3 | using System.Collections.Generic;
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| 4 | using HeuristicLab.Problems.RoutePlanning.Graph;
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| 5 | namespace HeuristicLab.Algorithms.GraphRouting {
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[8350] | 6 | public class AStarAlgorithm : IRouter {
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[8321] | 7 | private Graph graph;
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| 8 |
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| 9 | private Dictionary<long, float> distances;
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| 10 | private Dictionary<long, long> predecessors;
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| 11 | private List<float> closedList = new List<float>();
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[8350] | 12 | //private PriorityQueueOld<float, long> openList;
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[8321] | 13 | private PriorityQueue<float, long> openList;
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| 14 |
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| 15 | public AStarAlgorithm(Graph graph) {
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| 16 | this.graph = graph;
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| 17 | }
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| 18 |
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| 19 | #region IRouter Members
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| 20 |
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| 21 | public long[] Calculate(long sourceNodeId, long targetNodeId) {
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| 22 | distances = new Dictionary<long, float>();
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| 23 | predecessors = new Dictionary<long, long>();
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| 24 | closedList = new List<float>();
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[8350] | 25 | //openList = new PriorityQueueOld<float, long>();
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| 26 | openList = new PriorityQueue<float, long>(new MyComparer());
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[8321] | 27 |
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| 28 | long currentNode = sourceNodeId;
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| 29 |
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[8350] | 30 | //openList.Enqueue(currentNode, 0);
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| 31 | openList.Enqueue(0, currentNode);
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[8321] | 32 | distances.Add(currentNode, 0);
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| 33 |
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| 34 | while (openList.Count > 0) {
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[8350] | 35 | //currentNode = openList.Dequeue();
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| 36 | currentNode = openList.DequeueValue();
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[8321] | 37 | if (currentNode == targetNodeId) {
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| 38 | return ReconstructPath(currentNode).ToArray();
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| 39 | }
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| 40 |
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| 41 | Dictionary<long, float> currentNeighbors = graph.GetNeighbors(currentNode);
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| 42 | foreach (KeyValuePair<long, float> neighbor in currentNeighbors) {
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| 43 | if (closedList.Contains(neighbor.Key))
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| 44 | continue;
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| 45 |
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| 46 | float costsFromStart = GetDistance(currentNode) + neighbor.Value;
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| 47 |
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| 48 | if (openList.Contains(neighbor.Key) && costsFromStart > GetDistance(neighbor.Key))
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| 49 | continue;
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| 50 |
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| 51 | distances[neighbor.Key] = costsFromStart;
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| 52 | predecessors[neighbor.Key] = currentNode;
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| 53 |
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| 54 | float f = costsFromStart + graph.EstimatedCosts(neighbor.Key, targetNodeId);
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| 55 | if (openList.Contains(neighbor.Key)) {
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| 56 | openList.Remove(neighbor.Key);
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| 57 | }
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[8350] | 58 | //openList.Enqueue(neighbor.Key, f);
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| 59 | openList.Enqueue(f, neighbor.Key);
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[8321] | 60 | }
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| 61 | }
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| 62 | throw new Exception(string.Format("No route found from {0} to {1}", sourceNodeId, targetNodeId));
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| 63 | }
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| 64 |
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| 65 | #endregion
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| 66 |
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| 67 | private float GetDistance(long id) {
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| 68 | float d;
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| 69 | if (distances.TryGetValue(id, out d)) {
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| 70 | return d;
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| 71 | } else { return float.MaxValue; }
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| 72 |
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| 73 | }
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| 74 |
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| 75 | private List<long> ReconstructPath(long nodeId) {
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| 76 | List<long> route = new List<long>();
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| 77 | long current = nodeId;
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| 78 | long next;
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| 79 |
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| 80 | if (!predecessors.TryGetValue(current, out next)) {
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| 81 | return null;
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| 82 | }
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| 83 | route.Add(current);
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| 84 | while (predecessors.TryGetValue(current, out next)) {
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| 85 | current = predecessors[current];
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| 86 | route.Add(current);
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| 87 | }
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| 88 | route.Reverse();
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| 89 | return route;
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| 90 | }
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| 91 | }
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[8350] | 92 |
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| 93 | class MyComparer : IComparer<float> {
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| 94 | public int Compare(float item1, float item2) {
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| 95 | return item1 > item2 ? 1 : item1 < item2 ? -1 : 0;
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| 96 |
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| 97 | // inverted comparison
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| 98 | //return item1 < item2 ? 1 : item1 > item2 ? -1 : 0;
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| 99 | }
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| 100 | }
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[8321] | 101 | }
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