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source: branches/Robocode/HeuristicLab.Problems.Robocode/Symbols/Void Methods/TurnGunRight.cs @ 9711

Last change on this file since 9711 was 9630, checked in by ascheibe, 11 years ago

#2069 fixed cloning constructors and formatting

File size: 2.1 KB
Line 
1using HeuristicLab.Common;
2using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
3using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
4
5namespace HeuristicLab.Problems.Robocode {
6  [StorableClass]
7  public class TurnGunRight : CodeNode {
8    public override int MinimumArity { get { return 1; } }
9    public override int MaximumArity { get { return 1; } }
10
11    [Storable]
12    public override string Prefix { get; set; }
13
14    [Storable]
15    public override string Suffix { get; set; }
16
17    [StorableConstructor]
18    private TurnGunRight(bool deserializing) : base(deserializing) { }
19    private TurnGunRight(TurnGunRight original, Cloner cloner)
20      : base(original, cloner) {
21
22    }
23
24    public TurnGunRight()
25      : base("TurnGunRight", "Immediately turns the robot's gun to the right by degrees.") {
26      this.Prefix = "setTurnGunRight(";
27      this.Suffix = ");";
28    }
29
30    public override IDeepCloneable Clone(Cloner cloner) {
31      return new TurnGunRight(this, cloner);
32    }
33
34    public override string Interpret(ISymbolicExpressionTreeNode node, System.Collections.Generic.IEnumerable<ISymbolicExpressionTreeNode> children) {
35      var enumerator = children.GetEnumerator();
36
37      if (!enumerator.MoveNext()) throw new System.Exception("TurnGunRight was not given a child.");
38      var symbol = enumerator.Current.Symbol;
39
40      if (!(symbol is Number || symbol is NumericalOperation || symbol is NumericalExpression))
41        throw new System.Exception("TurnGunRight was given a child of type " + symbol.GetType().ToString() +
42            ". The expected child must be of type " + typeof(Number).ToString() + " or " +
43            typeof(NumericalOperation).ToString() + " or " +
44            typeof(NumericalExpression).ToString() + ".");
45
46      string result = ((CodeNode)symbol).Interpret(enumerator.Current, enumerator.Current.Subtrees);
47      if (enumerator.MoveNext()) throw new System.Exception("TurnGunRight was given more than one child.");
48
49      return this.Prefix + result + this.Suffix;
50    }
51  }
52}
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