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source: branches/Robocode/HeuristicLab.Problems.Robocode/Symbols/Void Methods/TurnGunLeft.cs @ 9781

Last change on this file since 9781 was 9630, checked in by ascheibe, 11 years ago

#2069 fixed cloning constructors and formatting

File size: 2.0 KB
RevLine 
[9565]1using HeuristicLab.Common;
2using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
3using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
4
[9630]5namespace HeuristicLab.Problems.Robocode {
6  [StorableClass]
7  public class TurnGunLeft : CodeNode {
8    public override int MinimumArity { get { return 1; } }
9    public override int MaximumArity { get { return 1; } }
[9565]10
[9630]11    [Storable]
12    public override string Prefix { get; set; }
[9565]13
[9630]14    [Storable]
15    public override string Suffix { get; set; }
[9565]16
[9630]17    [StorableConstructor]
18    private TurnGunLeft(bool deserializing) : base(deserializing) { }
19    private TurnGunLeft(TurnGunLeft original, Cloner cloner)
20      : base(original, cloner) {
21    }
[9565]22
[9630]23    public TurnGunLeft()
24      : base("TurnGunLeft", "Immediately turns the robot's gun to the left by degrees.") {
25      this.Prefix = "setTurnGunLeft(";
26      this.Suffix = ");";
27    }
[9565]28
[9630]29    public override IDeepCloneable Clone(Cloner cloner) {
30      return new TurnGunLeft(this, cloner);
31    }
[9565]32
[9630]33    public override string Interpret(ISymbolicExpressionTreeNode node, System.Collections.Generic.IEnumerable<ISymbolicExpressionTreeNode> children) {
34      var enumerator = children.GetEnumerator();
[9565]35
[9630]36      if (!enumerator.MoveNext()) throw new System.Exception("TurnGunLeft was not given a child.");
37      var symbol = enumerator.Current.Symbol;
[9565]38
[9630]39      if (!(symbol is Number || symbol is NumericalOperation || symbol is NumericalExpression))
40        throw new System.Exception("TurnGunLeft was given a child of type " + symbol.GetType().ToString() +
41            ". The expected child must be of type " + typeof(Number).ToString() + " or " +
42            typeof(NumericalOperation).ToString() + " or " +
43            typeof(NumericalExpression).ToString() + ".");
[9565]44
[9630]45      string result = ((CodeNode)symbol).Interpret(enumerator.Current, enumerator.Current.Subtrees);
46      if (enumerator.MoveNext()) throw new System.Exception("TurnGunLeft was given more than one child.");
[9565]47
[9630]48      return this.Prefix + result + this.Suffix;
[9565]49    }
[9630]50  }
[9565]51}
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